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Tinhead

From Wikipedia, the free encyclopedia

Tinhead
Original North American Sega Genesis cover art
DeveloperMicroProse
PublisherPiko Interactive
(Super NES)
ProducerStuart Whyte
DesignerRichard Lemarchand
ProgrammersChris Newcombe
Jim Gardner
Nick Thompson
ArtistsAllan Holloway
John Reitze
Mark Wilson
WriterRobert Giedt
ComposerPaul Tonge
PlatformsSega Genesis, Super Nintendo Entertainment System
Release
GenrePlatform
ModeSingle-player

Tinhead is a 1993 platform video game developed by MicroProse and published by Ballistic for the Sega Genesis. Piko Interactive acquired the rights to the game and released a canceled Super Nintendo Entertainment System version in 2015.[1]

Plot

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Gameplay screenshot.

An evil intergalactic goblin named Grim Squidge steals all the stars from the sky with a vacuum cleaner-nosed spaceship, seals them in glass spheres and scatters them far and wide across distant planets, threatening the very infrastructure of spacetime.

On a space station far out in the distant reaches of galactic space, Tinhead, the metallic Guardian of the Edge of the Universe, picks up a distress signal from an unknown friend of the stars. Arming his head-mounted ball bearing gun, he rushes to the stars' rescue.

Release

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Ports for both the Amiga and Super Nintendo Entertainment System were in development and scheduled for 1994 but were cancelled.[2] Former MicroProse UK employee Steve Goss stated in a 2001 forum post at AtariAge that a conversion of the game was also in development and completed for the Atari Jaguar but was never released due to low sales of the system.[3][4][5]

Reception

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Electronic Gaming Monthly gave the game a score of 6.4 out of 10, commenting that the game is on the hard side but gets by due to useful power-ups and "dynamic" bosses. They cited the graphics as the highlight of the game.[6]

References

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  1. ↑ "TinHead (1993) Genesis credits". MobyGames. 22 January 2006. Archived from the original on 10 August 2014. Retrieved 12 February 2013.
  2. ↑ G., Evan (18 November 2009). "Tinhead". Snes Central. Archived from the original on 24 May 2012. Retrieved 12 February 2013.
  3. ↑ J., Steve (1993). "Gossip - Lies, Rumours and Just Plain Half Truths". Atari Entertainment. No. 1. The Hide-Out. p. 12.
  4. ↑ Goss, Steve (27 October 2001). "how hard is it to make jag games???". AtariAge. Archived from the original on 3 April 2018. Retrieved 22 September 2018.
  5. ↑ mmbe (13 October 2008). "Whatever happened to Gunship 2000?". AtariAge. Archived from the original on 22 September 2018. Retrieved 22 September 2018.
  6. ↑ "Review Crew: Tinhead". Electronic Gaming Monthly. No. 60. EGM Media, LLC. July 1994. p. 38.
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