Talk:Ever Oasis
Add topicEver Oasis is currently a Video games good article nominee. Nominated by Monathephantom (talk) at 16:16, 23 July 2026 (UTC) This article is ready to be reviewed in accordance with the good article criteria. Any editor who has not nominated or contributed significantly to this article may review the article and decide if it should be listed as a good article. To start the review process, click start review and then save the page. See the instructions. |
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| Ever Oasis was one of the Video games good articles, but it has been removed from the list. There are suggestions below for improving the article to meet the good article criteria. Once these issues have been addressed, the article can be renominated. Editors may also seek a reassessment of the decision if they believe there was a mistake. | ||||||||||||||||
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| Current status: Delisted good article | ||||||||||||||||
The following reference(s) may be useful when improving this article in the future:
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Concerns about article quality and GA review thoroughness
[edit]It doesn't seem to me like this article passed a proper GA review. The last reviewer doesn't seem to have understood what they were doing, only saying: "This is a Starting article, but it is a good one. It has some info, and it has links and citations and it is on topic, making it a good starting article." They did not know how to pass it, so the nominator passed it on their behalf.
There are evidently many problems with the writing in this article. Take for example the first paragraph in Development.
- Director and producer Koichi Ishii was inspired to create Ever Oasis based on a trip to Egypt a decade earlier. The inspiration for the game came to Ishii during that trip to Egypt. You just repeated yourself.
- Originally conceived as a "compact, playable game", Ever Oasis eventually grew something bigger. "Grew something bigger" And what exactly is meant by this sentence? Is he talking about game length or scope? world size?
- Ishii wanted to try something different from the formula of having players travel through many different areas on a quest to save the world; rather than focusing on character development, the central design goal became protecting and developing the oasis. So Ishii didn't want players to travel between different areas, but instead wanted the game to take place in one area. OK. But what's this about "character development" sandwiched in the middle here?
- He had the concept of a town-managing community but feared it would overlap with Animal Crossing, and so made a effort to differentiate the two. "a effort". And how did he try to differentiate it from Animal Crossing?
I only looked at one paragraph. I would nominate it for GA reassessment, but it seems like the original nominator tried to do so...or is trying and having trouble? I'm not sure what exactly is going on here, so I'm starting with this message. TarkusABtalk/contrib 01:21, 26 June 2026 (UTC)
- @TarkusAB I don’t think I, the person who nominated it can do it for reassessment. I’ve been thinking about just doing a peer review so the quality of this article is assessed properly and I could *hopefully* bring it to FA status in the future. Also, thank you for the suggestions in the Development section. I’ll fix them now. Monathephantom (talk) 01:53, 26 June 2026 (UTC)
- @TarkusAB I just submitted the original reassessment for undeletion so this page will actually get a true assessment now. I originally thought you couldnt do that, but oh well. Second thing: I didn't expect the article to be poorly reviewed. Purplemaker randomly reviewed it after i asked someone to review the GAN at the TeaHouse. Regardless, i hope everything goes well for this article as i really like this game and i want this article to be as good as it possibly can. Monathephantom (talk) 02:02, 26 June 2026 (UTC)
- Sounds good. I agree you absolutely deserve a proper GA review! TarkusABtalk/contrib 04:18, 26 June 2026 (UTC)
- @TarkusAB I just submitted the original reassessment for undeletion so this page will actually get a true assessment now. I originally thought you couldnt do that, but oh well. Second thing: I didn't expect the article to be poorly reviewed. Purplemaker randomly reviewed it after i asked someone to review the GAN at the TeaHouse. Regardless, i hope everything goes well for this article as i really like this game and i want this article to be as good as it possibly can. Monathephantom (talk) 02:02, 26 June 2026 (UTC)
- Okay, TBH the entire development section needs a major rewrite, it's pretty unfocused. I'll try to fix some of these issues tomorrow. Monathephantom (talk) 02:07, 26 June 2026 (UTC)
- I've gone outta my way to delist the article incredibly early. It looks like we're all in agreement that the review was wholly inadequate. toby (t)(rw) 19:34, 26 June 2026 (UTC)
Just dropping in to say that since the article's been delisted, this is something that can be expanded without needing relisting immediately, unless Monathephantom prefers to relist immediately. I was interested in taking on the article at one point, and left the sources I gathered on the talk page. --ProtoDrake (talk) 19:33, 26 June 2026 (UTC)
- Agreed. Don't get disheartened @Monathephantom, overall the article is in pretty decent shape although, in my opinion, it could still use some slight polishing before being re-nominated. (For example, several references are duplicates of each other.) Gommeh (talk 🎮 sign) 20:13, 26 June 2026 (UTC)
- @ProtoDrake Likely just gonna rewrite the major issues on this article before thinking of renominating it first. As Tarkus previously stated, this article has a major writing problem that should be addressed first, and the development section is also missing stuff as well. Monathephantom (talk) 20:14, 26 June 2026 (UTC)
