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Talk:Dice pool

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Latest comment: 16 years ago by 68.163.72.25 in topic why dicepools?

Didn't Shadowrun have die pools when it first came out (1989), with D6s? If so, that preceeds White Wolf in the list. Worldnamer 01:13, 22 June 2007 (UTC)Reply

why dicepools?

[edit]

The article fails, in my opinion, to adequately explain why dice pool games have come about.

The only advantage listed is "allow a greater number of variables to affect a roll". Not only is it the only advantage listed, it is also plainly wrong. You can have a hundred variables modifying a roll even if that roll is a single D6 roll.

What I think the editor meant was that you can modify the roll in various ways, but I'm not sure that's an actual advantage.

I would love for somebody knowledgeable about the subject to add reasons game designers developed dice pool mechanics in the first place; despite the listed disadvantages...

Regards, 78.82.28.195 (talk) 08:18, 10 July 2009 (UTC)Reply


To raise the importance of this article, could we add a section discussing the mathematics of predicting probability for dice pools, expected value versus probable value curves, equations for calculating the probability that a pool of X dice with Y chance of a success per die will achieve Z successes, etc.? Then we could also file it under combinatorics in the mathematics section. -Anon. —Preceding unsigned comment added by 68.163.72.25 (talk) 15:22, 30 March 2010 (UTC)Reply