Edge Rewrite
// HTMLRewriter · presentation

This page was redesigned at the edge.

Cloudflare fetched the original article and streamed it through HTMLRewriter to apply an entirely new visual system without rebuilding the source page.

Jump to content

Talk:Conspirateurs

Page contents not supported in other languages.
Add topic
From Wikipedia, the free encyclopedia
Latest comment: 8 years ago by Ihardlythinkso in topic No draw

No draw

[edit]

Only one piece may occupy a shelter, and so there are not quite enough shelters to go around. The player who is stuck with the piece that does not reach a shelter is the loser. (Schmittberger 1992, p. 112)

Clearly if both players try to get to sanctuaries there can never be a 20–20 tie or 19–19 tie or 18–18 tie or etc.

Now, blocking 1 enemy piece from moving, on an open board, w/ require 16 opponent pieces! Plus 1 add'l piece to move back & forth so as not to disturb the block formation. The blocked player w/ be able to get their remaining 19 pieces to sanctuary, whereas the blocking player only 3 max 4 to sanctuary, depending whether a piece already in sanctuary can move out again (unknown). For sure there is no ref to be found describing this possibility as a draw.

If the players want to cooperate that much, they might collude that no piece goes to sanctuary! (What then? It seems these kinds of cooperations destroy game value & converts to a puzzle instead: "Accomplish xyz using legal moves.") --IHTS (talk) 08:25, 10 April 2018 (UTC)Reply