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Latest comment: 1 month ago by Spintendo in topic Proposed addition on node-wise beam search
[edit]

Paradigms of Artificial Intelligence programming has a clear explanation of Beam Search (with Lisp code):

http://books.google.com/books?id=X4mhySvjqUAC&pg=PA196&lpg=PA196&dq=beam+search+in+paradigms+of+artificial+intelligence+programming&source=web&ots=20BH2lB3sc&sig=udBIO2Qeg8awaySgwCu7gDEObY4&hl=en&sa=X&oi=book_result&resnum=1&ct=result#PPA196,M1 Jwinter (talk) 18:26, 26 June 2008 (UTC)jwinterReply

source code for beam search in same book (from author's site):

http://norvig.com/paip/search.lisp 217.132.197.231 (talk) 22:27, 6 July 2008 (UTC)Reply

Not happy about discussion of variable beam width

[edit]

Paragraph currently reads as follows: The beam width can either be fixed or variable. In a fixed beam width, a maximum number of successor states is kept. In a variable beam width, a threshold is set around the current best state. All states that fall outside this threshold are discarded. Thus, in places where the best path is obvious, a minimal number of states is searched. In places where the best path is ambiguous, many paths will be searched. The wording is problematic. A threshold is not set around a state; a threshold is a left wall or right wall rather than a pair of walls. Also, the paragraph seems to be confusing fixed width with maximum width. Finally, the paragraph doesn't make it clear how the width is chosen. I suspect that there are a variety of ways. One way, described in the book reference above, is what the author calls "iterative widening" (though he emphasizes that this is not a standard term): the beam width is started at a minimum level, and if the search fails, the width is increased and the search repeated. I'm sure there are other ways of dynamically setting the beam width, however. I think it would be more accurate to simply remove everything but the first sentence of the paragraph, which is probably what I'll do. -AlanUS (talk) 20:12, 1 March 2011 (UTC)Reply

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[edit]

I am a co-author of the cited paper, so I am requesting review by an uninvolved editor.

Please add the following paragraph in the “Variants” section, immediately after the paragraph about stochastic beam search and before “Other variants are flexible beam search and recovery beam search”:

Another approach to mitigating local optima is node-wise beam search, which retains up to a fixed number of candidate paths for each graph node rather than retaining the best candidates globally at each search depth. This allows a wider range of regions in the search space to remain under consideration and has been applied to active perception and informative path planning in mobile robotics.[1]

The paper describes standard beam search as retaining the top candidates globally at each depth and introduces node-wise beam search, which instead retains candidates per graph node to mitigate local optima and improve exploration.

Kaixqu (talk) 16:14, 12 July 2026 (UTC)Reply

Kaixqu (talk) 16:14, 12 July 2026 (UTC)Reply

References

  1. Qu, Kaixian; Wang, Han; Klemm, Victor; Cadena, Cesar; Hutter, Marco (2026). "An efficient beam search algorithm for active perception in mobile robotics". The International Journal of Robotics Research. doi:10.1177/02783649261455911.

Reply 26-JUL-2026

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  Edit request declined  

  • A page number or quote from the source was not provided with the request.
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Regards,  Spintendo  20:50, 26 July 2026 (UTC)Reply