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Talk:Anti-Grain Geometry

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Latest comment: 11 years ago by Beland in topic Author is dead

Author is dead

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That is the reason the library development is stopped: http://www.rsdn.ru/forum/life/5377743.flat — Preceding unsigned comment added by 46.39.37.99 (talk • contribs) 18:44, 13 July 2014‎

I noted this in the article. -- Beland (talk) 15:40, 3 December 2014 (UTC)Reply

Microsoft FSX

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Microsoft Flight Simulator X uses Anti-Grain Geometry to "synthesize aerial imagery on the fly" so as to "cover the terrain with very realistic looking high-resolution imagery at a fraction of the cost and without many of the problems of real aerial imagery."

See http://www.microsoft.com/Products/Games/FSInsider/developers/Pages/GlobalTerrain.aspx
173.81.171.104 (talk) 02:00, 9 August 2011 (UTC)Reply