Skyrim modding
Skyrim modding is the act of modifying The Elder Scrolls V: Skyrim (2011), a fantasy role-playing video game. In the aftermath of the game's launch, a dedicated community for developing mods emerged. These mods range from utilities and bug fixes to new content and total conversions, which use the Skyrim engine as a foundation for original titles. It is common for players to mod Skyrim even prior to their first playthrough. As one of the most modded games of all time, Skyrim has over 70,000 mod submissions on Nexus Mods and 28,000 in the Steam Workshop.[1][2]
In addition to the free community driven mods, Bethesda also offered paid mods through Creation Club for a period in the late 2010s. These were ultimately packaged into the 2021 Anniversary Edition; the system was replaced by "Creations" from 2023.
History
[edit]Skyrim modding began soon after the game was released.[3] These were initially smaller in scope, focusing on gameplay tweaks rather than the introduction of new content on a large scale. As the modding community matured, some tooling was developed to assist with modding. Bethesda released their Creation Kit for public use in 2012, which originated as a piece of tooling in development of the game itself.[4] A notable community developed tool was the Skyrim Script Extender (SKSE), which expands the utility of Papyrus scripts. It swiftly became a prerequisite for many mods.[5]
By the mid 2010s, Skyrim had become a "modders paradise", with many large scale mods in development.[6] Among the most well known of these was the narrative based mod The Forgotten City (2015), which won the Australian Writers' Guild award that year- the first mod to have ever done so.[7] Bethesda occasionally sought out modders to hire as formal developers. The prominent modder Emmi Junkkari was hired in this manner.[8]
When Skyrim was released for the Nintendo Switch in 2017, Bethesda said that it had no plans to support mods, although expressing their wish to see it happen. Despite this, unofficial Skyrim mods were made through the Skyrim NX Modding Hub.[9]
The arrival of the Anniversary Edition in 2021 brought with it fears of a "modpocalypse"- namely that the new edition would break older mods. After the modder extrwi raised the issue, Bethesda presented them with early access to a build of the edition, so that a fix could be developed. As a result the modpocalypse was largely averted.[10]
Total conversion mods
[edit]These are mods that totally alter the underlying game- essentially using it as a foundation for another title.
- Enderal: The Shards of Order (2016), a sequel to the Oblivion mod Nehrim: At Fate's Edge (2010) that was an early example of total conversion.[11][12] It contains a darker story than Skyrim and was positively received by fans.[13]
- Vampire the Masquerade Reawakened (TBA), a mod which originated as an attempt to remake Vampire: The Masquerade - Redemption (2000) in the Skyrim engine. The game is officially licensed by Paradox Interactive, which owns the Vampire: The Masquerade IP- but did not receive permission from Activision to remake Redemption. The project was therefore altered, becoming a Vampire the Masquerade game which is inspired by Redemption without being a direct adaptation.[14]
The Elder Scrolls Renewal Project
[edit]A team of modders known as The Elder Scrolls Renewal Project began an effort to remake older Elder Scrolls titles in the Skyrim engine.[15] Both projects are still in active development.[16][17]
- Skywind (TBA) seeks to recreate Morrowind on the Skyrim: Special Edition game engine, known as the Creation Engine.[18][19][20]
- Skyblivion (TBA) seeks to remake Oblivion. In late 2012 or early 2013, Zilav, a modder within the Renewal Project, attempted to port Oblivion's assets into the Creation Engine.[21][22] In 2014, Zilav was joined by modder Monocleus, and they released a stable yet incomplete version of the project that would serve as the basis for further development.[21][22] In November 2016, the project lead Kyle "Rebelzize" Rebel started to send out invites on Nexus Mods in the hope of attracting more volunteers. More people joined and the "Skyblivion – Return To Cyrodiil" trailer was published in December 2016, resulting in an influx of new volunteers.[23] Bethesda released an official remake in 2025 as Oblivion Remastered but affirmed support for community efforts, and the Skyblivion team confirmed they would continue development.[24][25] The entire Skyblivion team, which sent "all love and no hate" to Bethesda and Virtuos' official remaster, was gifted by Bethesda free keys to Oblivion Remastered.[26][27] It is aiming for release later in 2026.[28]
Content based mods
[edit]These are mods that add new content- such as quests and new explorable areas.
- Falskaar (2013) contains a DLC-length adventure with 26 new quests in a new continent, and was created as a job application; its creator was later hired by Bungie.[29][30]
- The Forgotten City (2015), a narrative-focused adventure created by Nick Pearce that was awarded by the Australian Writers' Guild. It was expanded and remade as a standalone game in 2021. The final version of the game, developed by a team of three people at Modern Storyteller and published by Dear Villagers, uses the Unreal Engine 4 and was released for Microsoft Windows and Nintendo Switch.[31][32]
- Elianora's Breezehome Overhaul (2016) greatly revises the Breezehome location in Whiterun. The mod was highly popular, drawing millions of downloads. Elianora (Emmi Junkkari) was hired by Bethesda to work on Starfield afterwards.[8]
Beyond Skyrim
[edit]Beyond Skyrim is a mod project which intends to add the entire continent of Tamriel to the game. Given the size and amount of content required, the continent is subdivided into its provinces which will launch individually as discrete, concurrently developed mods.[33] As of 2026 no province has released in full- though some content has been made available through smaller scale pre-release mods. The eight main mods are:
- Argonia (TBA)
- Cyrodiil (TBA) reportedly includes more voice lines than the base game. The pre-release for this province, Bruma launched in 2017.[34][35]
- Elsweyr (TBA)
- Expedition to Atmora (TBA)
- Iliac Bay (TBA) covers the High Rock and Hammerfell regions.[36]
- Morrowind (TBA) is one of the more prominent projects from the team; some assets have released via the Bonemold Weapon Pack, which launched for the 20th anniversary of Morrowind in 2022.[37]
- Roscrea (TBA) is "nearing the final stages of development" as of 2025, adapting the cold island in the remote north.[38] A small pre-release, The Lost Roscrean Blade was made available in 2020.[39]
- Valenwood (TBA)
Paarthurnax mods
[edit]These mods seek to address dissatisfaction over the lack of a choice to spare Paarthurnax despite his prominent role in aiding the Dragonborn.
Utilities and mechanical tweaks
[edit]These mods are more subtle, offering quality of life or gameplay alterations.
- SkyUI, which completely redesigns the game's menu screen to make it easier to use, as well as providing menu systems for other mods, is also a popular and highly recommended mod.[1]
- A Quality World Map, which makes the game's map screen in higher resolution or enables replacement with a paper map.
- Realistic Humanoid Movement Speed, which adjusts the player's movement speed to make walking faster and running slower.[1] Skyrim – Special Edition was praised for allowing PlayStation 4 and Xbox One players to download mods.[43]
- The Unofficial Skyrim Patch (2016), which simply address "a huge amount of bugs the official patches don't".[1] One exists for both the main game and the official High Resolution textures patch.
Adult content
[edit]Skyrim is noted to have an active adult modding scene centered around the website LoversLab, which boasts around 1.5 million members.[44] Its owner, Ashal, created a mod template for the game known as SexLab that enabled the creation of adult-themed mods by providing a "foundation of thousands of animations and basic game functions".[44] While largely within the bounds of typical erotica, the mods also include numerous kinks, such as BDSM, with some containing a meaningful story. Many of these modders remain anonymous, as "expressing sexuality in public or in the media beyond holding hands and kisses" remains largely taboo. The site's loose policies also allow controversial and disturbing content, although mods containing pedophilia are strictly banned.[44]
Creations
[edit]In 2017, Bethesda announced the Creation Club, a storefront for Fallout 4 and Skyrim in which players paid for new content, some of which was created by fans who were compensated by Bethesda for their work. This was compared by some critics to "paid mods", although Bethesda did not characterize them as such to avoid backlash.[45] Skyrim: Anniversary Edition was released in November 2021, containing all 48 previously released Creation Club items as well as 26 new Creation Club items.[46] In December 2023, Bethesda replaced Creation Club with Creations, which added new paid and free mods.[47][48]
Controversy
[edit]In 2015, Valve Corporation announced a paid mods feature for Steam, with particular emphasis being placed on Skyrim mods.[49] This led to significant backlash, as well as a petition that gained more than 130,000 signatures.[50] Parodic Skyrim mods were even created to protest the decision, such as Beth the Beggar, a character that would ask money to the player.[50] A week later, Valve reversed the decision, stating that "stepping into an established, years old modding community in Skyrim was probably not the right place to start iterating".[50]
Another controversy involving Skyrim mods occurred in 2021, in which Nexus Mods stated that they would no longer allow older mods to be removed from their website, following a 30-day grace period, in order to prevent problems with the Collections feature, which allows for batch downloading of mods. This caused a backlash due to modders losing control of their work, which led to many of them leaving Nexus Mods for other sites prior to the grace period ending.[51] Arthmoor, one of the game's most popular modders, and the creator of Live Another Life, Open Cities Skyrim, and The Paarthurnax Dilemma, moved to his independently-owned site AFK Mods instead, arguing that a modder had a legal right to delete their content.[52]
Legacy
[edit]The Skyrim modding scene served as a means for many to begin careers in game development.[53] A number of prominent modders went on to work full time in the games industry, including Emmi Junkkari (Bethesda),[8] David Pearce (Bethesda)[54] and Alexander J. Velicky (Bungie).[29] The modding community Beyond Skyrim operates a volunteer-led game development teaching group called the Arcane University, which hosts lectures and conducts game development training for free.[55]
See also
[edit]References
[edit]- 1 2 3 4 Livingston, Christopher; Hatfield, Tom; Papiz, Diana; Macgregor, Jody (August 12, 2019). "The best Skyrim mods". PC Gamer. Archived from the original on December 12, 2018. Retrieved November 18, 2020.
- ↑ Norris, Rory (August 25, 2024). "Skyrim's ambitious Morrowind remake mod is looking better than ever in new developer showcase". PCGamesN. Archived from the original on April 30, 2025. Retrieved May 4, 2025.
- ↑ Franey, Joel (May 6, 2020). "Why Does Skyrim Feel So Strangely Old These Days?". USgamer. Archived from the original on November 22, 2020. Retrieved November 18, 2020.
- ↑ "Skyrim: The Creation Kit Experience". Eurogamer.net. March 12, 2012.
- ↑ "Skyrim Script Extender (SKSE64) - Skyrim Special Edition mods". Mythiq.net.
- ↑ "The 10 video games that defined the 2010s".
- ↑ Stump, Juno (August 6, 2021). "Review: The Forgotten City". Retroware.
- 1 2 3 developer.", Jody Macgregor "I can now concede to the community that I. am a Starfield (September 3, 2023). "Bethesda hired a noted modder to help with Starfield's clutter and lighting". PC Gamer.
- ↑ Wales, Matt (October 8, 2018). "Skyrim fans have started a Switch modding scene to do what Bethesda won't". Eurogamer. Archived from the original on November 9, 2020. Retrieved November 18, 2020.
- ↑ "Skyrim modder prevented "modpocalypse" thanks to early access to Anniversary Edition". GamesRadar+. November 11, 2021.
- ↑ Purchese, Robert (June 27, 2016). "Skyrim total conversion mod Enderal gets a release date, looks great". Eurogamer. Archived from the original on September 1, 2017. Retrieved August 31, 2017.
- ↑ Arif, Shabana (June 27, 2016). "Skyrim total conversion mod Enderal finally has a release date". VG247. Archived from the original on September 1, 2017. Retrieved August 31, 2017.
- ↑ Delahunty-Light, Zoe (February 22, 2019). "'A better Skyrim than Skyrim. For free': Steam reviews are going nuts over this free mod for Skyrim that turns it into a completely new open world RPG". GamesRadar+. Archived from the original on December 29, 2020. Retrieved November 18, 2020.
- ↑ "One of my favorite Vampire the Masquerade games is back as a Skyrim mod, despite Activision trying to kill it". PCGamesN. September 29, 2025.
- ↑ Koselke, Anna (January 16, 2025). "After 12 years, the modders merging Morrowind and Skyrim say their project would 'come out faster" if 'we were all working with Bethesda,' but it would be 'much worse'". GamesRadar+. Archived from the original on April 28, 2025. Retrieved April 23, 2025.
- ↑ Pearson, Craig (June 24, 2021). "Morrowind remake Skywind now has over 100 dungeons complete, but still has a long way to go". Rock, Paper, Shotgun. Archived from the original on April 28, 2025. Retrieved May 4, 2025.
- ↑ Hellstrom, Jeremy (January 25, 2023). "2025 Will Be The Year Of Skyblivion". PC Perspective. Archived from the original on May 4, 2025. Retrieved May 4, 2025.
- ↑ "How Skywind is recreating a modern classic". PC Gamer. June 9, 2016. Archived from the original on June 12, 2016. Retrieved May 4, 2025.
- ↑ Docherty, Martin Francis (August 21, 2021). "Tracing the Skyblivion Mod's Development Over the Years". Game Rant. Archived from the original on January 17, 2023. Retrieved January 17, 2023.
- ↑ Livingston, Christopher (June 24, 2021). "Skywind mod shows off a year of progress, but needs your help to finish". PC Gamer. Archived from the original on April 30, 2025. Retrieved May 4, 2025.
- 1 2 Docherty, Francis Martin (August 21, 2021). "Tracing the Skyblivion Mod's Development Over the Years". Game Rant. Archived from the original on January 17, 2023. Retrieved January 17, 2023.
- 1 2 Troughton, James (May 20, 2022). "The History Of Skyblivion As Told By Its Developers". TheGamer. Archived from the original on January 17, 2023. Retrieved January 17, 2023.
- ↑ Kratky, Otto (November 11, 2021). "With 9 years of work in danger, Skyrim modders still build castles in the sand". Digital Trends. Archived from the original on February 24, 2023. Retrieved February 24, 2023.
- ↑ Warren, Mark (April 16, 2025). "'It's good that we were still allowed to exist at all' After the Oblivion remaster leak, Skyblivion project lead confirms the team will keep working and 'stay positive'". VG247. Retrieved April 23, 2025.
- ↑ Koselke, Anna (April 26, 2025). "Modder remaking Oblivion in Skyrim says the 13-year project 'has already paid off tenfold,' plans for 'bug fixes and the DLC' are set, and Oblivion Remastered 'changes nothing'". GamesRadar+. Archived from the original on May 4, 2025. Retrieved May 4, 2025 – via Yahoo Tech.
- ↑ Valentine, Rebekah (April 22, 2025). "Bethesda Gifts The Elder Scrolls IV: Oblivion Remastered Keys to Entire Skyblivion Modding Team". IGN. Archived from the original on April 22, 2025. Retrieved April 23, 2025.
- ↑ Wolens, Joshua (May 1, 2025). "Bethesda gives full-throated shout-out to Skyblivion fan remake after giving the whole dev team free Oblivion Remastered keys: 'I think what they're doing is very special'". PC Gamer. Archived from the original on May 1, 2025. Retrieved May 2, 2025.
- ↑ "Frequently Asked Questions - Skyblivion". October 12, 2025.
- 1 2 Tach, Dave (July 17, 2013). "19-year-old creates Skyrim mod as a job application". Polygon. Archived from the original on December 9, 2022. Retrieved November 18, 2020.
- ↑ Campbell, Colin (November 26, 2013). "Skyrim modder lands dream job ... on Destiny". Polygon. Archived from the original on December 9, 2022. Retrieved November 18, 2020.
- ↑ "The Forgotten City's Evolution From Skyrim Mod to Standalone Game". Game Rant. May 30, 2021. Archived from the original on December 30, 2021. Retrieved August 17, 2021.
- ↑ Crecente, Brian (August 12, 2021). "How a team of three created a narrative masterpiece in 'The Forgotten City'". Unreal Engine. Archived from the original on November 28, 2021. Retrieved June 7, 2023.
- ↑ "Frequently Asked Questions - Beyond Skyrim". beyondskyrim.org.
- ↑ "Skyrim mod lets you cross the border, explore Oblivion's Bruma". VG247. July 1, 2017. Archived from the original on January 23, 2023. Retrieved December 1, 2021.
- ↑ "'Beyond Skyrim: Cyrodiil' gets a new five minute trailer for game's anniversary". NME. November 14, 2021.
- ↑ Wilbur, Brock (April 21, 2018). "New Beyond Skyrim project promises to go even beyonder to Iliac Bay". Rock, Paper, Shotgun.
- ↑ "Monthly Modder: Beyond Skyrim: Morrowind". bethesda.net.
- ↑ Tang, Stephen (July 25, 2025). "Forget Elder Scrolls 6, This Skyrim Successor Actually Has Gameplay". ScreenRant.
- ↑ "Beyond Skyrim- The Lost Roscrean Blade SE". Nexus Mods :: Skyrim Special Edition.
- ↑ "The Paarthurnax Dilemma". Nexus Mods :: Skyrim Special Edition.
- ↑ Livingston, Christopher; Macgregor, Jody; Papiz, Diana; Morton, Lauren (August 17, 2022). "The best Skyrim mods". PC Gamer. Archived from the original on December 12, 2018. Retrieved November 7, 2022.
- ↑ Talbot, Carrie (October 18, 2021). "This Skyrim mod is a fully voiced, expanded overhaul of the famous Paarthurnax quest". PCGamesN. Archived from the original on November 10, 2022. Retrieved November 7, 2022.
- ↑ "The Best Skyrim Mods". USGamer. July 25, 2017. Archived from the original on September 8, 2018. Retrieved September 1, 2017.
- 1 2 3 Messner, Steven (May 8, 2017). "Inside the Skyrim sex modding community where almost no taboo is off limits". PC Gamer. Archived from the original on November 12, 2020. Retrieved November 18, 2020.
- ↑ Avard, Alex (June 12, 2017). "What is Creation Club? Bethesda's new scheme is a store for premium mods (in all but name)". GamesRadar+. Archived from the original on May 31, 2023. Retrieved August 29, 2021.
- ↑ Morton, Lauren (November 11, 2021). "So what is Skyrim Anniversary Edition and what's actually in it?". PC Gamer. Archived from the original on December 9, 2022. Retrieved December 1, 2021.
- ↑ Carpenter, Nicole (December 1, 2023). "New Skyrim mod feature pulling the mod community apart". Polygon. Archived from the original on December 28, 2023. Retrieved December 28, 2023.
- ↑ Smith, Graham (December 5, 2023). "Skyrim's latest update brings back paid mods with an easier way for creators to sell their work". Rock Paper Shotgun. Archived from the original on September 6, 2024. Retrieved December 28, 2023.
- ↑ Campbell, Colin (April 27, 2015). "Facing extreme abuse, Skyrim modders defend paid work". Polygon. Archived from the original on November 8, 2020. Retrieved November 18, 2020.
- 1 2 3 Moore, Bo (April 27, 2015). "Valve Nixes Paid Skyrim Mods After Huge Backlash". Wired. ISSN 1059-1028. Archived from the original on April 28, 2015. Retrieved November 18, 2020.
- ↑ Good, Owen S. (July 6, 2021). "Nexus Mods shoots for easier mod-making, but creators push back". Polygon. Archived from the original on April 16, 2023. Retrieved August 29, 2021.
- ↑ Macgregor, Jody (August 6, 2021). "One of Skyrim's most popular modders is pulling his work from Nexus Mods". PC Gamer. Archived from the original on March 31, 2023. Retrieved August 29, 2021.
- ↑ Jayawardhana, Shamal (May 27, 2025). "How to Get a Game Developer Job in 2026 – Skills & Tips".
- ↑ "Meet David Pierce, Senior Designer at Bethesda Game Studios". bethesda.net.
- ↑ "The Arcane University - Beyond Skyrim". beyondskyrim.org.
Further reading
[edit]- "Best Skyrim Mods for Xbox One". USGamer. July 25, 2017. Archived from the original on September 1, 2017. Retrieved September 1, 2017.
- Dekker, Jacob; Mahardy, Mike (June 30, 2016). "7 Skyrim Mods We Want in Skyrim Remaster". GameSpot. Archived from the original on September 1, 2017. Retrieved September 1, 2017.
- Delahunty-Light, Zoe (January 9, 2017). "Completed Skyrim? Here's 11 epic story mods you should get hyped for". GamesRadar+. Archived from the original on September 1, 2017. Retrieved September 1, 2017.
- Delahunty-Light, Zoe (July 14, 2017). "33 mods you should download for Skyrim Special Edition on Xbox One, PS4 and PC". GamesRadar+. Archived from the original on September 1, 2017. Retrieved September 1, 2017.
- Hernandez, Patricia (October 28, 2016). "20 Mods You Should Get For Skyrim: Special Edition on Xbox One and PS4". Kotaku. Archived from the original on September 1, 2017. Retrieved September 1, 2017.
- Iwaniuk, Phil (July 26, 2017). "How my quest for photorealism in Skyrim turned it into a much better game". PC Gamer. Archived from the original on September 1, 2017. Retrieved September 1, 2017.
- Livingston, Christopher (February 2, 2017). "The best mods for Skyrim Special Edition". PC Gamer. Archived from the original on September 1, 2017. Retrieved September 1, 2017.
- Walker, Alex (October 27, 2016). "One of the Best Skyrim Mods Got Started with a Punch to the Face". Kotaku. Archived from the original on September 1, 2017. Retrieved September 1, 2017.