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Shadow Cities

From Wikipedia, the free encyclopedia
Shadow Cities
DeveloperGrey Area
PublisherGrey Area
PlatformiPhone
Release
  • WW: 2010
GenreLocation-based mobile game
ModesSingle-player, multiplayer

Shadow Cities was an early location-based mobile game, created by the Finnish company Grey Area. The game took place in a "parallel world", using the player's physical GPS location on an in-game map, battling other nearby players.[1] The game was exclusively available for iPhone devices.

Development started in 2008, only a year after the first iPhone was released, with $2.5 million of venture capital funding.[2][3] The game was initially launched on 10 November 2010 in Finland,[2] expanding to North America and 13 European countries in 2011.[4] However, Grey Area shut down the game on 7 October 2013.[5]

See also

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References

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  1. Etherington, Darrell (2011-09-27). "Shadow Cities finds that mobile gaming is surprisingly stationary". gigaom.com. Archived from the original on 2018-10-08. Retrieved 2018-10-08.
  2. 1 2 "Players Rule Their Real Neighborhoods with Shadow Cities, a Location-Based MMORPG for the iPhone (VIDEO)". Singularity Hub. 2011-07-08. Archived from the original on 2018-10-08. Retrieved 2018-10-08.
  3. "Exclusive: Grey Area Raises $2.5 Million To Turn Your City Into A Game". TechCrunch. Archived from the original on 2011-02-24. Retrieved 2018-10-08.
  4. Ohr, Thomas (24 June 2011). "Grey Area launches Shadow Cities in Europe | EU-Startups". www.eu-startups.com. Archived from the original on 2018-10-08. Retrieved 2018-10-08.
  5. "Shadow Cities closing down October 7". Engadget. Archived from the original on 2019-01-07. Retrieved 2018-10-08.