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Phase VII

From Wikipedia, the free encyclopedia

Phase VII is a role-playing game published by Cheshire Games in 1982.

Description

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Phase VII is a science-fantasy system set on a vast damaged space station.[1] The PC's fight monsters and collect treasure, trying to increase in power to reach "Phase VII."[1] The game includes a solo scenario.[1]

Publication history

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Phase VII was designed by Dennis Drew II, and published by Cheshire Games in 1982 as a 16-page book, a 6-page pamphlet, a map, a T-shirt iron-on, dice, and a plastic pouch.[1]

Reception

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J. David George reviewed Phase VII in The Space Gamer No. 57.[2] George commented that "Phase VII is one of the weakest efforts on the role-playing market today. From a complete lack of playtesting to shoddy production, the game and its [...] pricetag can only be considered a very bad joke."[2]

Lawrence Schick in his book Heroic Worlds called the game "Eccentric".[1]

References

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  1. 1 2 3 4 5 Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 278. ISBN 0-87975-653-5.
  2. 1 2 George, J. David (November 1982). "Capsule Reviews". The Space Gamer (57). Steve Jackson Games: 30–31.