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Module:Sandbox/BrandonXLF/user space

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local getArgs = require('Module:Arguments').getArgs
local p = {}

function p.variables(frame)
	local args = getArgs(frame)
	local i = 1

	local out = '<h2>Variables</h2>Optionally, add any of the <code>code snippets</code> below to the JS file you installed the script in (eg. your [[Special:MyPage/common.js|common.js]] file) to change the settings for this script. For best compatibility, put them above the code that is used to load the script.<ul>'

	args['v1'] = (args['v'] or args['v1'])
	args['d1'] = (args['d'] or args['d1'])
	args['e1'] = (args['e'] or args['e1'])

	while args['v' .. i] do
		local var = '<code>window.' .. args['v' .. i] .. ' =' .. (args['e' .. i] and ' ' .. args['e' .. i] or '') .. ';</code>'
		var = var .. (args['d' .. i] and ' – ' .. args['d' .. i] or '')
		out = out .. '<li>' .. var .. '</li>'
		i = i + 1 
	end

	return out .. '</ul>'
end

function p.sandboxStatus(frame)
	local args = getArgs(frame)
	local title = mw.title.new(args[1])
	
	if not title.exists then
		return '<span style="background-color:darkred;height:10px;width:10px;display:inline-block;"></span>'
	end
	
	if title:getContent() == (args[2] or '') then
		return '<span style="background-color:green;height:10px;width:10px;display:inline-block;"></span>'
	end
	
	return '<span style="background-color:red;height:10px;width:10px;display:inline-block;"></span>'
end

return p