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CT Special Forces

From Wikipedia, the free encyclopedia

CT Special Forces
DevelopersLight & Shadow Production[a]
Publishers
  • EU: Light & Shadow Production
  • NA: Hip Games
ComposerManfred Linzner
PlatformsGame Boy Advance, PlayStation
ReleaseGame Boy Advance
PlayStation
GenreRun and gun
ModesSingle-player, multiplayer

CT Special Forces is a 2002 run and gun video game for the Game Boy Advance and PlayStation developed by LSP Games (Light and Shadow Productions) and published by Hip Interactive. The game spawned three sequels: Back to Hell, Bioterror, and Fire for Effect.

Development

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French video game publisher LSP, which had an extensive history of publishing games in the European market, wanted to create an in-house development studio. The company decided that the GBA's requirement for a small development team would be ideal for its foray into game development. The team originally received a GBA software development kit in mid-2001, and then developed CT Special Forces in three months.[6]

Reception

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CT Special Forces received mostly above average reviews; it received a 71% and 72% from Metacritic and GameRankings respectively.[7][8] Most critics noted its similar appearance to the Metal Slug games.

GameZone praised the game, noting that small gameplay details made the game a true "a must have".[9] GameSpot wrote that the game was fun while it lasted, but like most shoot-em-ups, "[the game] is over too quickly". IGN noted the long release gap between the European and North American version, the latter of which was delayed for over a year, and called the game's presentation "dated".[10] Nintendo Power praised the game for its variety between its side-scrolling and overhead gameplay levels, noting its comic-book graphics positively.[11]

Notes

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  1. Ported to PlayStation by Similis Software and Denaris Entertainment Software.[1][2]

References

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  1. "CT Special Forces". IGN. Archived from the original on November 20, 2004. Retrieved May 12, 2024.
  2. "Games". Denaris Entertainment Software. Archived from the original on November 3, 2004. Retrieved May 12, 2024.
  3. "CT Special Forces". Jeuxvideo.com. Retrieved May 12, 2024.
  4. Bye, John (July 19, 2002). "What's New?". Eurogamer. Archived from the original on May 21, 2024. Retrieved May 12, 2024.
  5. "CT Special Forces GBA". Hip Games. December 30, 2003. Archived from the original on January 19, 2004. Retrieved May 12, 2024.
  6. "Interview de Christian Votava". Puissance Nintendo (in French). March 6, 2023. Archived from the original on March 31, 2023. Retrieved March 31, 2023.
  7. CT Special Forces (gba:2003): Reviews Archived September 23, 2008, at the Wayback Machine. Metacritic. Retrieved on December 8, 2008.
  8. CT Special Forces Reviews Archived February 14, 2009, at the Wayback Machine. GameRankings. Retrieved on December 8, 2008.
  9. Wrentmore, John (January 11, 2001). CT Special Forces Review - Game Boy Advance Archived October 17, 2008, at the Wayback Machine. GameZone. Retrieved on December 8, 2008.
  10. Harris, Craig (January 14, 2004). CT Special Forces Review Archived March 5, 2012, at the Wayback Machine. IGN. Retrieved on December 8, 2008.
  11. "CT: Special Forces". Nintendo Power. No. 176. February 2004. p. 152.