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Bruce Baugh

From Wikipedia, the free encyclopedia
Bruce Baugh
OccupationGame designer

Bruce Baugh is a game designer who has worked primarily on role-playing games.

Career

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Bruce Baugh was one of the many authors that Jose Garcia collected together to help fill out his role-playing game Nexus: The Infinite City (1994).[1]:256

Baugh co-wrote the supplements Doomslayers: Into the Labyrinth for Wraith: The Oblivion and Darkness Revealed 2: Passage Through Shadow for Trinity, which were published by White Wolf Publishing in 1998.[2] Baugh wrote the revised version of Clanbook: Lasombra, published in 2001.[3] White Wolf Games Studio contracted with Baugh in late 2002 to develop a new edition of the Gamma World role-playing game.[4] Baugh has also written novels, including Judgment Day (2004) for Mage: The Ascension.[5]

Baugh contributed settings to the Tri-Stat cyberpunk role-playing game Ex Machina (2004).[1]:338 Baugh has also worked as a freelancer for Ronin Arts.[1]:374

Works

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References

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  1. 1 2 3 Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. ISBN 978-1-907702-58-7.
  2. "White Wolf Games. New for July". Dragon. Vol. 23, no. 2 #249. July 1998. p. 119. Retrieved 2024-03-06 via Internet Archive.
  3. Davies, Kevin (Winter 2001). "Future of gaming: Virtual shape of things to come. White Wolf revises Clanbook: Lasombra". Parsec. Vol. 4, no. 2. p. 58. Retrieved 2024-03-06 via Internet Archive.
  4. Baugh, Bruce (May 2004). "Then and Back Again: Updating Visions of the Future". The New York Review of Science Fiction. Vol. 16, no. 9 #189. pp. 20–22. Retrieved 2024-03-06 via Internet Archive.
  5. Barron, Neil; Barton, Tom; Burt, Daniel S.; Hudak, Melissa; Meredith, D.R.; Ramsdell, Kristin; Schantz, Tom; Schantz, Enid (2005). What Do I Read Next? 2004: A Reader's Guide to Current Genre Fiction. Vol. 2. Detroit: Gale. p. 206. ISBN 0-7876-7092-8. ISSN 1052-2212. Retrieved 2024-03-06 via Internet Archive.