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List of Forgotten Realms modules and sourcebooks

From Wikipedia, the free encyclopedia
(Redirected from Dwarves Deep)

Forgotten Realms modules and sourcebooks are modules (adventures) and sourcebooks (campaign setting information) printed for the Forgotten Realms campaign setting in the Dungeons & Dragons fantasy role-playing game.

Modules

[edit]

1st edition adventures

[edit]
TitleAuthorDateSubjectPagesItem #LevelsISBN
DQ—Modules also compatible with DragonQuest rules.
The Shattered StatueJennell JaquaysFebruary 1988-53DQ1-0-88038-498-0
Ruins of AdventureMike Breault, David Cook, Jim Ward, Steve WinterAugust 1988Based on Pool of Radiance. Connected Short Adventures.96FRC1Any0-88038-588-X
Curse of the Azure BondsJeff Grubb, George MacDonaldApril 1989Based on novel; tie-in to game.96FRC26–90-88038-606-1
H—The Bloodstone Pass Saga is a linked campaign series that focuses on using Battlesystem battles in Forgotten Realms AD&D adventures.
Bloodstone PassDouglas Niles, Michael DobsonAugust 1985Battlesystem required.64H113–170-394-54856-6
The Mines of BloodstoneMichael Dobson, Douglas NilesJanuary 1, 1987Battlesystem recommended.32H216–180-88038-312-7
The Bloodstone WarsMichael Dobson, Douglas NilesJuly 1, 1987Battlesystem recommended.32H317–200-88038-398-4
The Throne of BloodstoneDouglas Niles, Michael DobsonMay 1, 1988Battlesystem optional.32H418–1000-88038-560-X
I—Intermediate
Desert of DesolationTracy & Laura Hickman, Philip Meyers, Peter Rice, William John Wheeler1987Collection of 3 Forgotten Realms adventure modules.128I3-I5-0-88038-397-6
Swords of the Iron LegionBill Connors, Christopher Mortika, Rick Reid, Scott Bennie, John Terra, Jay Batista, Roy Schelper, Rick Swan1988Collection of 11 short Forgotten Realms adventure scenarios, including some designed for Battlesystem.64I14-0-88038-559-6
N—Novice
Treasure HuntAaron Allston1986FR module (retroactive).36N40–10-88038-326-7
Under IllefarnSteve Perrin1987First labelled FR module.48N50–30-88038-489-1
OA—Oriental Adventures was originally its own campaign setting, but the setting has been incorporated into Forgotten Realms.
Swords of the DaimyoDavid CookMarch 1986―68OA16–100-88038-273-2
Night of the Seven SwordsJon Pickens, David Cook, Harold Johnson, Rick Swan, Ed Carmien, and David James RitchieDecember 1986―52OA26–80-88038-327-5
Ochimo: The Spirit WarriorJeff Grubb and David CookMay 1987―48OA35–70-88038-393-3
Blood of the YakuzaDavid CookAugust 1987―76OA4―0-88038-401-8
Mad Monkey vs. the Dragon ClawJeff GrubbJanuary 1989First OA adventure with Forgotten Realms branding.56OA56–90-88038-624-X

2nd edition adventures

[edit]
TitleAuthorDateSubjectPagesSeries #LevelsISBN
FA—Forgotten Realms Adventures are stand-alone 2nd Ed. AD&D modules set in Forgotten Realms.
Halls of the High KingEd Greenwood1990―64FA16-100-88038-881-1
Nightmare KeepRick Swan1991―64FA218–201-5607-6147-4
FM—Forgotten Realms Maztica are stand-alone 2nd Ed. AD&D modules set in Maztica.
Fires of ZatalJeff Grubb, Tim Beach1991―64FMA11–31-5607-6139-3
Endless ArmiesJeff Grubb1991―32FMA24–61-5607-6146-6
City of GoldJohn Nephew, Jonathan Tweet1992―210FMQ14–61-5607-6322-1
FRA—Forgotten Realms Adventure, or the Empires Adventures Trilogy, is a series of modules for use with The Horde expansion campaign for 2nd Ed. AD&D Forgotten Realms.
Storm RidersTroy Denning1990―64FRA15–70-88038-834-X
Black CourserTroy Denning1990―64FRA26–90-88038-858-7
Blood ChargeTroy Denning1990―64FRA37–100-88038-889-7
FRE—Forgotten Realms Epic are modules loosely based on the Avatar Trilogy of Forgotten Realms novels.
ShadowdaleEd Greenwood1989―52FRE15–80-88038-720-3
TantrasEd Greenwood1989―48FRE26–90-88038-748-3
WaterdeepEd Greenwood1989―48FRE36–90-88038-757-2
FRM—Forgotten Realms Mission
Jungles of ChultJames Lowder, Jean Rabe1993――FRM15–8
FRQ—Forgotten Realms Quest are stand-alone modules for 2nd Ed. AD&D set in Forgotten Realms.
Haunted Halls of EveningstarEd Greenwood1992―32FRQ11–51-5607-6325-6
Hordes of DragonspearWilliam W. Connors1992Battlesystem options.32FRQ210–121-56076-333-7
Doom of DaggerdaleWolfgang Baur1993First module for use with revised Forgotten Realms.32FRQ31–31-5607-6654-9
LC—Living City
Gateway to Ravens BluffRole Playing Game Association1989sourcebook64LC11-3
Inside Ravens Bluff―1990sourcebook64LC2N/A1-5607-6048-6
Nightwatch in the Living CityWalter Baas, Kira Glass1991―32LC311-5607-6068-0
Port of Ravens BluffRole Playing Game Association1991sourcebook, includes 3-D fold-up ship64LC4N/A1-5607-6120-2
OA—Oriental Adventures was originally its own campaign setting (see Kara-Tur OA series), but from OA5 was incorporated into Forgotten Realms. FROA is Forgotten Realms Oriental Adventures
Ronin ChallengeCurtis Smith, Rick Swan1989―96OA65–80-88038-749-1
Test of the SamuraiRick Swan1989Sequel to OA6.96OA76–90-88038-775-0
Ninja WarsNigel Findley1990―96FROA16–90-88038-895-1
Dungeon Crawl series of stand-alone modules
Undermountain: The Lost LevelSteven Schend1996―3295197–90-7869-0399-6
Undermountain: Maddgoth's CastleSteven Schend1996―3295287–100-7869-0423-2
Undermountain: StardockSteven Schend1996―32953810–140-7869-0451-8
Hellgate KeepSteven Schend1998―3295629–120-7869-0786-X
The Dungeon of DeathJason Carl2000―32116227–90-7869-1622-2
Marco Volo trilogy
Marco Volo: DepartureAnthony Pryor1994―3294446–81-5607-6848-7
Marco Volo: JourneyAnthony Pryor1994―3294506–81-5607-6869-X
Marco Volo: ArrivalAnthony Pryor1994―3294556–81-5607-6890-8
Randal Morn trilogy
The Sword of the DalesJim Butler1995―3294841-40-7869-0126-8
The Secret of SpiderhauntJim Butler1995―3294851-40-7869-0150-0
The Return of Randal MornJim Butler1995―3294881-40-7869-0170-5
Castle Spulzeer story
Castle SpulzeerDoug Stewart1997Set in the Forgotten Realms and concludes in the Ravenloft adventure The Forgotten Terror.6495448–120-7869-0669-3
The Forgotten TerrorWilliam W. Connors1997Uses the Ravenloft setting and may be played as a stand-alone or as the sequel to the Forgotten Realms adventure Castle Spulzeer.―953710–12
Stand-alone modules
The Accursed TowerR.A. Salvatore1999Reviewed in Envoyer [de] magazine #32.32113371–30-7869-1337-1
For Duty and DeityDale Donovan1998Four adventures that can be played individually or as a series.64957410–120-7869-1234-0
Four from CormyrJohn Terra1997―12895319–120-7869-0646-4
How the Mighty Are Fallen"Slade" Henson1996For use with the Netheril: Empire of Magic campaign setting.66954011–140-7869-0537-9
KidnappedTom Prusa1998For use with the City of Ravens Bluff sourcebook. Adaptable for any low to high level campaign.329590Variable
The Tomb of DamaraRichard Baker, David Cook, Kevin Melka, Bruce Nesmith1995Included in the "Introduction to Advanced Dungeons & Dragons" boxed set.---- {{isbn}}: Check isbn value: length (help)
Wyrmskull ThroneSteven Schend and Thomas M. Reid1999―60114054–70-7869-1405-X

3rd edition adventures

[edit]
TitleAuthorDateSubjectPagesLevelsItem #ISBN
Into the Dragon's LairSean K. Reynolds & Steve MillerOctober 1, 2000―9610TSR11634978-0-7869-1634-4
Pool of Radiance: Attack on Myth DrannorSean K. Reynolds and Shawn F. CarnesNovember 1, 2000Tie-in with the video game Pool of Radiance: Ruins of Myth Drannor.1286TSR11710978-0-7869-1710-5
City of the Spider QueenJames WyattSeptember 1, 2002Ranked 24th greatest adventure of all time.[1]16010–18―978-0-7869-2874-3
Sons of GruumshChristopher PerkinsSeptember 15, 2005―324–6884467400978-0-7869-3698-4
The Twilight TombGreg A. VaughanSeptember 12, 2006―323–4953947400978-0-7869-3947-3
Expedition to UndermountainEric L. Boyd, Ed Greenwood, Christopher Lindsay, & Sean K. ReynoldsJune 19, 2007―2241–10957327200978-0-7869-4157-5
Fall of FrostsilverMatthew SernettNovember, 2007―11--- {{isbn}}: Check isbn value: length (help)
Shar trilogy
Cormyr: The Tearing of the WeaveRichard Baker, Bruce R. Cordell, David Noonan, Matthew Sernett, and James Wyatt2007―1604–8956857200978-0-7869-4119-3
Shadowdale: The Scouring of the LandRichard Baker, Eric L. Boyd, & Thomas M. ReidJuly 17, 2007―1608–13955697200978-0-7869-4039-4
Anauroch: The Empire of ShadeGreg A. Vaughan, Thomas M. Reid, & Sean K. ReynoldsNovember 13, 2007―16013–179780786940-7869-4362-9

4th edition adventures

[edit]
TitleAuthorDatePagesLevelsItem #ISBN
Scepter Tower of SpellgardDavid Noonan, Greg A. VaughanSeptember 16, 2008962–5217647400978-0-7869-4954-0
Undermountain: Halaster's Lost ApprenticeErik Scott de Bie201056--
Beneath the Lonely TowerErik Scott de BieMarch, 2010166-
Lost Crown of NeverwinterErik Scott de Bie2011---
The Elder Elemental EyePieter Sleijpen201254--
Halls of UndermountainShawn Merwin, Matt SernettApril 17, 2012961–5620-38855000-001 EN978-0-7869-5994-5
Web of the Spider QueenLogan Bonner201262--
Council of SpidersJames Wyatt and Logan Bonner201236--
Dead in the EyeJobe BittmanJune 201216--
War of Everlasting DarknessShawn Merwin, Steve Townshend, James WyattAugust 201264--
Storm Over NeverwinterErik Scott de Bie201336--
Search for the Diamond StaffRichard Baker201339--

5th edition adventures

[edit]
TitleAuthorDateSubjectPagesLevelsISBN
Tyranny of Dragons series
Hoard of the Dragon QueenWizards RPG Team, Kobold Press[2]August 19, 2014The Cult of the Dragon, along with its dragon allies and the Red Wizards of Thay, seek to bring Tiamat from her prison in the Nine Hells to Faerun.961-8978-0-7869-6564-9
The Rise of TiamatWizards RPG Team, Kobold Press[2]November 4, 2014This sequel to Hoard of the Dragon Queen, pits players against the 5-headed draconic goddess Tiamat.968-15978-0-7869-6565-6
Tyranny of Dragons
(includes 2 adventures)
Wizards RPG Team, Kobold PressOctober 22, 2019Includes Hoard of the Dragon Queen and The Rise of Tiamat. Rereleased in 2023 with new art (ISBN 978-0-7869-6865-7).[3]2241-15978-0-7869-6697-4
Waterdeep series
Waterdeep: Dragon HeistWizards RPG TeamSeptember 18, 2018An urban-themed treasure hunt for a massive hoard of gold within the city of Waterdeep.2561-5[4]978-0-7869-6625-7
Waterdeep: Dungeon of the Mad MageWizards RPG TeamNovember 20, 2018Dungeon crawl in the classic Undermountain lair.3205-20[5]978-0-7869-6626-4
Standalone adventures
Reclaiming BlingdenstoneRobert J. Schwalb, James Wyatt2012In the midst of fierce fighting with humanoids, rogue elementals and Underdark monsters, adventurers try to help the deep gnomes restore their lost city to a semblance of what it once was.40-- {{isbn}}: Check isbn value: length (help)
Vault of the DracolichTeos Abadia, Scott Fitzgerald Gray and Michael E. SheaJune 2013Deep in the forest of Cormanthor lies the hoard of the dracolich Dretchroyaster, the prize of which is a diamond staff rumored to unlock the secrets of an ancient elven kingdom.26-- {{isbn}}: Check isbn value: length (help)
Ghosts of Dragonspear CastleChristopher Perkins and Jeremy CrawfordAugust 2013A group of Red Wizards of Thay have constructed a base that contains a quartet of netherese portals that each lead to powerful elemental nodes.290-978-0-7869-6531-1
Murder in Baldur's GateEd Greenwood, Matt Sernett and Steve WinterAugust 2013Presents Baldur's Gate in the time of the Second Sundering, where the player characters defend the city against an ancient evil long thought slain.96-0786964634
Confrontation at CandlekeepTeos Abadia, Greg Bilsland, Shawn MerwinAugust 2013A cult of Asmodeus, led by one of his Chosen, assaults Candlekeep after managing to deactivate some of the fortress' wards.27-- {{isbn}}: Check isbn value: length (help)
Legacy of the Crystal ShardR. A. Salvatore, James Wyatt and Jeffrey LudwigNovember 2013Contains information on the settlements of Ten Towns and their inhabitants, and an adventure in which the player characters defend Icewind Dale against a rising threat with ties to the past.96-0786964642
Scourge of the Sword CoastTito Leati, Matt Sernett and Chris SimsFebruary 2014A continuation for "Ghosts of Dragonspear Castle". Savage humanoids are raiding the countryside around Daggerford, causing victims of their attacks to seek out the shelter of the town.85-- {{isbn}}: Check isbn value: length (help)
Dead in ThayScott Fitzgerald GrayApril 2014Szass Tam, the lich lord of Thay, and his Red Wizards threaten to dominate all of the Sword Coast. The Bloodgate, an elemental node of power, must be destroyed in order to stop him. This adventure is part two of the "Dreams of the Red Wizards" Sundering storyline, directly tied to "Scourge of the Sword Coast", and loosely connected to the events in "Ghosts of Dragonspear Castle".107-- {{isbn}}: Check isbn value: length (help)
Lost Mine of PhandelverWizards RPG TeamJuly 15, 2014Part of the 2014 Starter Set.―1–5978-0-7869-6559-5
Princes of the ApocalypseWizards RPG Team, Sasquatch Game Studios[6]April 7, 2015Across the North of Faerûn, four different elemental cults have caused natural disasters. Secretly, the cults have come together to unleash an unknown catastrophic force.2561-15978-0-7869-6578-6
Out of the AbyssWizards RPG Team, Green Ronin[7]September 15, 2015After escaping capture by Drow Elves with a group of other prisoners, player find that demons have a stronger influence in the Underdark than expected.2561-15978-0-7869-6581-6
Curse of StrahdWizards RPG TeamMarch 15, 2016Adventurers are mysteriously drawn to the realm of Barovia which is surrounded by deadly fog and ruled by the vampire wizard Strahd von Zarovich.2561-10978-0-7869-6598-4
Storm King's ThunderWizards RPG TeamSeptember 6, 2016Storm King Hekaton is missing, leaving the Giant races to raid the Sword Coast.2561-11978-0-7869-6600-4
Tales from the Yawning PortalWizards RPG TeamApril 4, 2017A 5th-edition sourcebook that updates and adapts seven popular dungeons from earlier editions of Dungeons & Dragons.--0786966092
Tomb of AnnihilationWizards RPG TeamSeptember 19, 2017A curse is slowly killing anyone who has ever been raised from the dead. Clues lead to the dinosaur-inhabited ancient jungles of Chult.2561-9+978-0-7869-6610-3
Dragon of Icespire PeakWizards RPG TeamJune 24, 2019Part of the Essentials Kit.―1–6978-0-7869-6683-7
Baldur's Gate: Descent into AvernusWizards RPG TeamSeptember 17, 2019The city of Baldur's Gate falls under the influence of evil gods, so adventurers must search for redemption in Avernus, the first layer of the Nine Hells.2561-13978-0-7869-6676-9
Locathah RisingChris LindsaySeptember 19, 2019-24-- {{isbn}}: Check isbn value: length (help)
Icewind Dale: Rime of the FrostmaidenChris Perkins et al.[8]September 15, 2020In Icewind Dale, lesser deity Auril the Frostmaiden has plunged the land into everlasting winter.3201-12[10]978-0-7869-6698-1
A Fool's ErrandScott Fitzgerald Gray, Justin Stocks2021Companion adventure for the "Idle Champions of the Forgotten Realms" videogame.15-- {{isbn}}: Check isbn value: length (help)
The Trials of Mount TiamatScott Fitzgerald Gray, Chris Dupuis2021Companion adventure for the "Idle Champions of the Forgotten Realms" videogame.2818-20- {{isbn}}: Check isbn value: length (help)
Candlekeep MysteriesWizards RPG TeamMarch 16, 202117 mystery-themed adventures, each tied to a book discovered in the famed library fortress of Candlekeep.224-0786967226
Dragons of Stormwreck IsleWizards RPG TeamOctober 4, 2022Part of the 2022 Starter Set.481-3- {{isbn}}: Check isbn value: length (help)
Prisoner 13Wizards RPG TeamFebruary 22, 2023Part of the anthology "Keys from the Golden Vault".-4- {{isbn}}: Check isbn value: length (help)
Phandelver and Below: The Shattered ObeliskRichard Baker, Eytan Bernstein, Makenzie De Armas, Amanda Hamon, Ron Lundeen, Christopher PerkinsSeptember 19, 2023The cult of a malevolent entity has set its sights on transforming Phandalin into the capital of its evil empire.--- {{isbn}}: Check isbn value: length (help)
Heroes' Feast: Saving the Children's MenuDeborah Ann Woll, Jason Tondro, Kate WelchNovember 22, 2023Intended as a companion to "Heroes' Feast Flavors of the Multiverse: An Official D&D Cookbook" and is set in the Forgotten Realms in Daggerford and the Delimbiyr Vale.-10- {{isbn}}: Check isbn value: length (help)
Peril in PinebrookShawn MerwinNovember 2023Intended as a companion to "The Practically Complete Guide to Dragons" and is set in the Forgotten Realms around the village of Pinebrook, focusing on silver dragons.2210- {{isbn}}: Check isbn value: length (help)
Vecna: Nest of the Eldritch EyeChristopher Perkins, Makenzie De ArmasApril 2024A sinister cult has crept into the bowels of Neverwinter, and the characters must infiltrate the cult’s hideout and root out its members before harm befalls the city.-3- {{isbn}}: Check isbn value: length (help)
Vecna: Eve of RuinAmanda Hamon, Makenzie De Armas, Ron Lundeen, Patrick RenieMay 21, 2024The evil lich-god Vecna has unearthed secrets he can use to unravel and remake the multiverse. The story begins in the Forgotten Realms, and moves to the Planescape, Spelljammer, Eberron, Ravenloft, Dragonlance and Greyhawk settings.--978-0-7869-6947-0
Boreal BallChristopher Perkins, James WyattNovember 12, 2024Short sample adventure, included in the "Dungeon Master's Guide 5th edition (revised)" sourcebook.-7- {{isbn}}: Check isbn value: length (help)
Hold Back the DeadRon LundeenFebruary 5, 2025The lich Szass Tam launchs assaults by armies of undead against cities on the Sword Coast and in the Silver Marches, while the players try to defend Ironspine Keep.--- {{isbn}}: Check isbn value: length (help)

Supplements

[edit]

1st edition supplements

[edit]
TitleAuthorDatePagesSeries #ISBN
Forgotten Realms Campaign Set (boxed set)Ed Greenwood, with Jeff Grubb, and Karen Martin198796―0-8803-8472-7
Oriental AdventuresGary Gygax, David Cook, and François Marcela-Froideval1985141―0-8803-8099-3
Kara-Tur: The Eastern RealmsMike Pondsmith, Jay Batista, Rick Swan, John Nephew, Deborah Christian198896―0-88038-608-8
City SystemJeff Grubb with Ed Greenwood1988130―0-88038-600-2
Lords of DarknessEd Greenwood, Deborah Christian, Michael Stackpole, Paul Jaquays, Steve Perrin, Vince Garcia, Jean Rabe198896―0-88038-622-3
Waterdeep and the NorthEd GreenwoodMarch 1, 198864FR10-88038-490-5
MoonshaeDouglas NilesDecember 198764FR20-88038-494-8
Empires of the SandsScott HaringMarch 1, 198864FR30-88038-539-1
The MagisterEd Greenwood and Steve PerrinJune 198864FR40-88038-564-2
The Savage FrontierJennell Jaquays[a]September 198864FR50-88038-593-6
Dreams of the Red WizardsSteve PerrinFebruary 198964FR60-88038-615-0

2nd edition supplements

[edit]
FR—Forgotten Realms are sourcebooks describing aspects of Forgotten Realms, rather than traditional modules. FR1–6 are for 1st Ed. AD&D, FR7–16 for 2nd Ed.
FOR-Forgotten Realms Accessories are designed for the Realms universe.
FRS—Forgotten Realms Sourcebook are 2nd Ed. AD&D sourcebooks for use with Forgotten Realms.
TitleAuthorDatePagesSeries #ISBN
Hall of HeroesTactical Strategy RulesApril 1989210FR70-88038-711-4
Cities of MysteryJean RabeAugust 198964FR80-88038-744-0
The Bloodstone LandsR.A. SalvatoreDecember 1, 198964FR90-88038-771-8
Old EmpiresScott BennieMarch 199096FR100-88038-821-8
Dwarves DeepEd GreenwoodJanuary 1991210FR110-88038-880-3
The booklet details the various types of dwarves found in the Forgotten Realms. The book itself is printed on parchment-colored paper,[11] and is wrapped in a three-panel removable gatefold cover. The contents include the current situation concerning dwarves in the campaign world.[12] It was published by TSR as product 9300 in 1990.
Horde CampaignCurtis M. ScottJune 1991210FR121-56076-130-X
AnaurochEd GreenwoodNovember 199196FR131-56076-126-1
The 96 page booklet includes an introduction and detailed descriptions of places and races in the great desert Anauroch. It includes a fold-out poster with a map of the region. Cover art is by Brom and interior art is by Valerie Valusek.
The Great GlacierRick SwanSeptember 1992210FR141-56076-324-8
Gold & GloryTim BeachDecember 199264FR151-56076-334-5
The Shining SouthTom PrusaMay 199396FR161-56076-595-X
DraconomiconNigel Findley1990128FOR10-88038-876-5
The Drow of the UnderdarkEd Greenwood1990128FOR21-56076-132-6
Pirates of the Fallen StarsCurtis Scott1992―FOR31-56076-320-5
The Code of the HarpersEd Greenwood1993128FOR41-5607-6644-1
Translated into German and reviewed in Envoyer [de] magazine #40.
Elves of EvermeetVarious1994128FOR51-5607-6829-0
The Seven SistersEd Greenwood1995128FOR60-7869-0118-7
GiantcraftRay Winninger1995128FOR70-7869-0163-2
Pages from the MagesEd Greenwood, Tim Beach1995128FOR80-7869-0183-7
Wizards and Rogues of the RealmsWilliam W. Conners1995128FOR90-7869-0190-X
Warriors and Priests of the Realms―1996128FOR100-7869-0368-6
Cult of the DragonDale Donovan1998128FOR110-7869-0709-6
Translated into German and reviewed in Envoyer [de] magazine #26.
Demihumans of the RealmsRoger E. Moore199896FOR120-7869-1316-9
Secrets of the MagisterEd Greenwood2000128FOR130-7869-1430-0
Reviewed in Envoyer [de] magazine #44.
The DalelandsL. Richard Baker III199364 + mapFRS11-5607-6667-0
Translated into German and reviewed in Envoyer [de] magazine #39.
Aurora's Whole Realms Catalog―1992160―1-5607-6327-2
Book of LairsNicky Rea and Sam Witt199596―1-56076-924-6
CalimportSteven E. Schend199896―0786912383
The City of Ravens BluffEd Greenwood1998160―0-7869-1195-6
City of SplendorsEd Greenwood and Steven E. Schend1994――1-5607-6868-1
Cloak & DaggerEric L. Boyd, Sean K. Reynolds, and Steven E. Schend2000160―0-7869-1627-3
Cormanthyr: Empire of the ElvesSteven E. Schend and Kevin Melka1998160―0-7869-0761-4
Cormyr―199464―1-5607-6818-5
Translated into German and reviewed in Envoyer [de] magazine #26.
Demihuman Deities―1998192―0-7869-1239-1
Drizzt Do'Urden's Guide to the UnderdarkEric L. Boyd1999128―0-7869-1509-9
Drizzt Do'Urden's Guide to the Underdark was published by Wizards of the Coast, written by Eric L. Boyd, and published in 1999.[13] It details the Underdark in the north and west of Faerûn, including the city of Menzoberranzan. The book has Drizzt Do'Urden as its nominal guide.[13] The guide starts with an introduction that defines the physical boundaries of the Underdark, and also describes the intent and organization of the book and gives a brief list of D&D materials which have a strong connection to the Underdark.[13] A critical review describes it as "...the single-most comprehensive sourcebook on the realms of the Underdark that lie beneath the Sword Coast. It talks about the major peoples of the Underworld and details dozens of cities, including Menzoberranzan". It further states, "...Boyd's extensive research results in Underdark being full of tiny references."[14]
Elminster's Ecologies―1994210―1-5607-6917-3
Boxed set containing nine booklets.
Elminster's Ecologies Appendix I: The Battle of Bones / Hill of Lost Souls―1995――0-7869-0115-2
Elminster's Ecologies Appendix II: The High Moor / The Serpent Hills―1995――0-7869-0171-3
Empires of the Shining Sea―1999192―0-7869-1237-5
Faiths & Avatars―1996192―0-7869-0384-8
The Fall of Myth DrannorSteven E. Schend199864―0-7869-1235-9
Forgotten Realms AdventuresJeff Grubb, Ed GreenwoodMarch 1990160―0-88038-828-5
The Forgotten Realms Atlas―1990210―0-8803-8857-9
Forgotten Realms Campaign Setting―1993――1-5607-6617-4
Revised version published in 1996
Heroes' Lorebook―1995160―0-7869-0412-7
The Horde―1990Boxed set―0-88038-868-4
Lands of IntrigueSteven E. Schend1997Boxed set―0-7869-0697-9
Maztica Campaign Set―1991Boxed set―1-56076-084-2
MenzoberranzanEd Greenwood, R.A. Salvatore and Douglas Niles1992Boxed set―1-5607-6460-0
Monstrous Compendium Forgotten Realms AppendixDavid Cook, Steve Winter, Jon Pickens198964MC30-88038-769-6
Monstrous Compendium Forgotten Realms AppendixDavid Cook, et al199232MC111-5607-6111-3
Monstrous Compendium Kara-Tur AppendixRick Swan199068MC60-88038-851-X
The MoonseaJohn Terra1995--0-7869-0092-X
Netheril: Empire of Magic―1996160―0-7869-0437-2
The North: Guide to the Savage Frontier―1996192―0-7869-0391-0
Player's Guide to the Forgotten Realms Campaign―1993132―1-56076-695-6
Powers & PantheonsEric L. Boyd1997192―0-7869-0657-X
Prayers from the FaithfulEd Greenwood and Doug Stewart1997128―0-7869-0682-0
Sea of Fallen Stars―1999192―0-7869-1393-2
Reviewed in Envoyer [de] magazine #38.
Spellbound―1995Boxed set―0-7869-0139-X
The Ruins of Myth Drannor―1993Boxed set―1-5607-6569-0
The Ruins of Undermountain―1991Boxed set―1-5607-6061-3
The Ruins of Undermountain II: The Deep Levels―1994Boxed set―1-5607-6821-5
Ruins of Zhentil Keep―1995Boxed set―0-7869-0109-8
Skullport―1999――
The Vilhon Reach―1996――0-7869-0400-3
Villains' Lorebook―1998159―0-7869-1236-7
Volo's Guide to All Things Magical―1996128―0-7869-0446-1
Volo's Guide to Baldur's Gate IIEd Greenwood2000128―0-7869-1626-5
Volo's Guide to Cormyr―1995240―0-7869-0151-9
Volo's Guide to the Dalelands―1996240―0-7869-0406-2
Volo's Guide to the Dalelands details the Dalelands, with its guide Volo taking readers from Daggerdale in the North through to the High Dale in the South.[15] Volo's rating system goes by five pipes or tankards to indicate a top tavern, five coins to mean high prices, and five daggers a dangerous place to hang out.[15] Locations and characters described in the book can be used as foundations on which proper Dalelands scenarios can be built.[15] This is the fifth installment of Volo's guides to the Forgotten Realms.[15] Trenton Webb reviewed Volo's Guide to the Dalelands for Arcane magazine, rating it a 6 out of 10 overall.[15]
Volo's Guide to the NorthEd Greenwood1993240―1-5607-6678-6
Volo's Guide to the Sword Coast―1994240―1-56076-904-1
Volo's Guide to Waterdeep―1993240―1-56076-335-3

3rd edition supplements

[edit]
TitleAuthorDateSubjectPagesISBN
Champions of RuinJeff Crook, Wil Upchurch, and Eric L. BoydMay 2005――0-7869-3692-4
Champions of ValorThomas M. Reid and Sean K. ReynoldsNovember 2005―_0-7869-3697-5
City of Splendors: WaterdeepEric L. BoydJuly 2005―_0-7869-3693-2
Dragons of FaerûnEric L. Boyd and Eytan BernsteinAugust 2006―_0-7869-3923-0
Faiths and PantheonsEric L. Boyd and Erik MonaMay 2002―2240-7869-2759-3
Forgotten Realms Campaign SettingEd Greenwood, Sean K. Reynolds, Skip Williams and Rob HeinsooJune 1, 2001details the Forgotten Realms setting and contains information on characters, locations and history, and sets specific rules3200-7869-1836-5
The Grand History of the RealmsBrian R. James, Ed Greenwood, George Krashos, Eric L. Boyd and Thomas CostaSeptember 2007―_978-0-7869-4731-7
Lords of DarknessJason Carl and Sean K. Reynolds2001―1920-7869-1989-2
Lost Empires of FaerûnRichard Baker, Ed Bonny, and Travis Stout2005―1920-7869-3654-1
Magic of FaerûnSean K. Reynolds, Duane Maxwell, and Angel Leigh McCoy2001―1920-7869-1964-7
Monsters of FaerûnJames Wyatt and Rob Heinsoo2001―_0-7869-1832-2
Mysteries of the MoonseaWil Upchurch, Sean K. Reynolds, Darrin Drader and Thomas M. ReidJune 2006―_0-7869-3915-X
Player's Guide to FaerûnRichard Baker, Travis Stout, and James WyattMarch 2004―_0-7869-3134-5
Power of FaerûnEd Greenwood and Eric L. BoydMarch 2006―_0-7869-3910-9
Races of FaerûnEric L. Boyd, James Jacobs, and Matt ForbeckMarch 2003―_0-7869-2875-1
Serpent KingdomsEric L. Boyd, Darrin Drader, and Ed GreenwoodJuly 2004―_0-7869-3277-5
Shining SouthThomas M. ReidOctober 2004―_0-7869-3492-1
Silver MarchesEd Greenwood and Jason Carl2002―_0-7869-2835-2
Unapproachable EastRichard Baker, Matt Forbeck, and Sean K. ReynoldsMay 2003―_0-7869-2881-6
UnderdarkBruce R. Cordell, Gwendolyn F.M. Kestrel, and Jeff QuickOctober 2003―_0-7869-3053-5

4th edition supplements

[edit]
TitleAuthorDateSubjectPagesISBN
Forgotten Realms Campaign GuideBruce R. Cordell, Ed Greenwood, and Chris SimsAugust 19, 2008A guide for game masters about the Forgotten Realms setting. Provides background information on the lands of Faerûn, a detailed town in which to start a campaign, adventure seeds, new monsters, ready-to-play NPCs, and a full-colour poster map of Faerûn.288978-0-7869-4924-3
Forgotten Realms Player's GuideRob Heinsoo, Logan Bonner, and Robert J. SchwalbSeptember 16, 2008Presents the changed Forgotten Realms setting from the point of view of the adventurers exploring it. Includes new feats, character powers, paragon paths, and epic destinies.160978-0-7869-4929-8
UnderdarkAndy CollinsJanuary 19, 2010Provides information needed to run adventures in the Underdark, a subterranean domain beneath the surface of Faerûn.160978-0-7869-5387-5
Halls of UndermountainMatt Sernett and Shawn MerwinApril 17, 2012Adventure detailing the mega-dungeon of Undermountain that lies beneath the city of Waterdeep.96978-0-7869-5994-5
Menzoberranzan: City of IntrigueWizards RPG TeamAugust 21, 2012Describes the drow city-state of Menzoberranzan in the Underdark.128978-0-7869-6036-1
Neverwinter Campaign SettingErik Scott de BieAugust 16, 2011Describes the city-state of Neverwinter in the Sword Coast region.224978-0-7869-5814-6
Ed Greenwood Presents Elminster's Forgotten RealmsEd GreenwoodOctober 16, 2012An edition neutral sourcebook published as Wizards of the Coast transitioned Dungeons and Dragons for 4th edition to 5th edition.192978-0-7869-6034-7

5th edition supplements

[edit]

Numerous books released between 2014 and 2024 applied to all settings, but used elements from the Forgotten Realms as framing devices. These include: Volo's Guide to Monsters, Xanathar's Guide to Everything, Mordenkainen's Tome of Foes, Tasha's Cauldron of Everything, and Mordenkainen Presents: Monsters of the Multiverse.

TitleAuthorDateSubjectPagesISBN
Sword Coast Adventurer's GuideWizards RPG Team, Green Ronin[16]November 3, 2015Describes the Sword Coast region of Faerûn.159978-0-7869-6580-9
Acquisitions IncorporatedTeos Abadia, Jerry Holkins, Elyssa Grant, Scott Fitzgerald Gray, Shawn MerwinJune 18, 2019Focuses on the adventuring company Acquisitions Incorporated, and includes an adventure for levels 1–6 titled "The Orrery of the Wanderer".224978-0786966905
Forgotten Realms: Adventures in FaerûnJason Tondro (lead designer), Bill Benham, Makenzie De Armas, Dan Dillon, Ron Lundeen, Ben Petrisor, Patrick Renie, Sarra Scherb, Shahreena Shahrani, Carl Sibley, Chris S. Sims, David SomervilleNovember 11, 2025Locations and lore about the Forgotten Realms as well as monsters and adventures for dungeon masters.[17][18]288978-0786969951
Forgotten Realms: Heroes of FaerûnJason Tondro (lead designer), Bill Benham, Makenzie De Armas, Dan Dillon, Ron Lundeen, Ben Petrisor, Patrick Renie, Shahreena Shahrani, Carl Sibley, Chris Sims, David SommervilleNovember 11, 2025Adds new subclasses, backgrounds, spells and equipment for characters in the Forgotten Realms. Describes factions and gods that characters can join or oppose.[17][18]192978-0786969937

Notes

[edit]
  1. ↑ Credited as Paul Jaquays.

References

[edit]
  1. ↑ Mona, Erik; Jacobs, James; Dungeon Design Panel (November 2004). "The 30 Greatest D&D Adventures of All Time". Dungeon (116). Paizo Publishing: 68–81.
  2. 1 2 Grabianowski, Ed (31 May 2014). "The New D&D Adventures Will Include All the Dragons". io9.com. Archived from the original on 27 September 2015. Retrieved 6 August 2015.
  3. ↑ Zambrano, J. R. (December 14, 2022). "D&D: That 'Tyranny of Dragons' Re-Release Gets a Swanky New Update". Bell of Lost Souls. Archived from the original on December 31, 2022. Retrieved December 31, 2022.
  4. ↑ "Waterdeep: Dragon Heist". Wizards of the Coast. Archived from the original on 2018-06-06. Retrieved 2018-06-03.
  5. ↑ "Waterdeep: Dungeon of the Mad Mage". Wizards of the Coast. Archived from the original on 2018-06-06. Retrieved 2018-06-04.
  6. ↑ "Dungeons & Dragons: Princes of the Apocalypse". SLUG Magazine. 2015-08-23. Archived from the original on 2022-03-22. Retrieved 2022-03-22.
  7. ↑ Hall, Charlie (2 September 2015). "Out of the Abyss: D&D's next campaign goes deep into the Underdark". Polygon. Archived from the original on 22 March 2022. Retrieved 22 March 2022.
  8. ↑ Perkins, Chris (2020-06-18). "Adventure is a dish best served cold. Just announced: our next campaign, Icewind Dale: Rime of the Frostmaiden. #wotcstaff #dnd". Twitter. @ChrisPerkinsDnD. Archived from the original on 2020-06-23. Retrieved 2020-06-18.
  9. Whitbrook, James (2020-06-18). "Inside Dungeons & Dragons' Chilling New Adventure, Rime of the Frostmaiden". io9. Archived from the original on 2020-06-19. Retrieved 2020-06-18.
  10. ↑ Whitbrook, James (2020-06-18). "Inside Dungeons & Dragons' Chilling New Adventure, Rime of the Frostmaiden". io9. Archived from the original on 2020-06-19. Retrieved 2020-06-18.
  11. ↑ "FR11 Dwarves Deep". RPG.net. Retrieved 2020-08-30.
  12. ↑ "Dwarves Deep". Guide du Rôliste Galactique (in French). 2009-05-08. Retrieved 2020-08-30.
  13. 1 2 3 "Pyramid Review: Drizzt Do'Urden's Guide to the Underdark". Pyramid. January 21, 2000. Retrieved 2021-01-18.
  14. ↑ Appelcline, Shannon. "Drizzt Do'Urden's Guide to the Underdark (2e) - Product History". Dungeon Masters Guild. Retrieved 2019-11-27.
  15. 1 2 3 4 5 Webb, Trenton (October 1996). "Games Reviews". Arcane (11). Future Publishing: 77.
  16. ↑ Mappin, Don (2016-02-06). "Reviewed: Dungeons & Dragons 5th edition". Ars Technica. Archived from the original on 2020-08-06. Retrieved 2020-08-20.
  17. 1 2 Hoffer, Christian (January 28, 2025). "D&D Reveals 2025 Roadmap, Including The Return Of A Classic Setting". Screen Rant. Retrieved January 28, 2025.
  18. 1 2 Machkovech, Sam (January 28, 2025). "D&D's 2025 calendar hints at new books and new experiments". Polygon. Retrieved January 28, 2025.