Edge Rewrite
// HTMLRewriter · presentation

This page was redesigned at the edge.

Cloudflare fetched the original article and streamed it through HTMLRewriter to apply an entirely new visual system without rebuilding the source page.

// request.cf · coarse context

A page that knows where it met you.

Only coarse request metadata is shown. This demo does not display or persist visitor IP addresses.

Country
US
Cloudflare location
CMH
Connection
HTTP/2
Language
Not provided

Ray ID: a2a511d268f2b1bb

Jump to content

The Shattered Statue

From Wikipedia, the free encyclopedia
The Shattered Statue
CodeDQ1
TSR product code9221
AuthorsJennell Jaquays[a] with David J. Ritchie and Gerry Klug
First publishedFebruary 1988

The Shattered Statue is an adventure module published in 1988 for the Advanced Dungeons & Dragons fantasy role-playing game.

Plot summary

[edit]

The Shattered Statue is a Forgotten Realms adventure scenario in which the player characters have been hired to find the pieces of a broken ancient statue so that it can be reassembled and reanimated.[1]

This adventure was designed for Advanced Dungeons & Dragons but is also compatible with DragonQuest and includes new magic rules for that game.[1]

Publication history

[edit]

DQ1 The Shattered Statue was written by Jennell Jaquays[a] with David J. Ritchie and Gerry Klug, with a cover by Daniel Horne and interior illustrations by Jaquays, and was published by TSR in 1988 as a 48-page booklet with an outer folder.[1]

Reception

[edit]

Reviews

[edit]

Notes

[edit]
  1. 1 2 Credited as Paul Jaquays.

References

[edit]
  1. 1 2 3 Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 92. ISBN 0-87975-653-5.