Edge Rewrite
Jump to content

Module:Sports table/Water polo

From Wikipedia, the free encyclopedia

-- Style for water polo tables with TPI
local pp = {}

function pp.header(t,Args,p_sub,pos_label,group_col,VTE_text,full_table,results_header_txt)
	-- Load relevant modules
	local yesno = require('Module:Yesno')

	-- Create table header
	local sort_text = yesno(Args['sortable_table'] or 'no') and ' sortable' or ''
	table.insert(t,'{| class="wikitable'..sort_text..'" style="text-align:center;"\n')     	-- Open table
	-- Table title
	if Args['title'] or Args['table_header'] then
		table.insert(t,'|+ ' .. (Args['title'] or Args['table_header']) .. '\n')
	end
	-- Pre stuff
	local team_width = Args['teamwidth'] or '190'

	-- Custom header options
	local group_head_text = Args['group_header'] or '<abbr title="Group">Grp</abbr>'
	local team_head_text = Args['team_header'] or 'Team'

	-- Initialize
	local tt = {}
	tt.count = 0 		-- Up by one after every call
	tt.tab_text = t		-- Actual text
	-- Actual headers
	if pos_label ~= nil then
		tt = p_sub.colhead(tt,32,pos_label)									-- Position col
	end
	-- Add group header
	if full_table and group_col then
		tt = p_sub.colhead(tt,32,group_head_text)							-- Group col
	end
	tt = p_sub.colhead(tt,team_width,team_head_text..VTE_text)				-- Mandatory cols
	tt = p_sub.colhead(tt,32,'<abbr title="Played">Pld</abbr>')
	tt = p_sub.colhead(tt,32,'<abbr title="Wins">W</abbr>')
	tt = p_sub.colhead(tt,32,'<abbr title="Penalty shootouts wins">PSW</abbr>')
	tt = p_sub.colhead(tt,32,'<abbr title="Penalty shootouts losses">PSL</abbr>')
	tt = p_sub.colhead(tt,32,'<abbr title="Losses">L</abbr>')
	tt = p_sub.colhead(tt,32,'<abbr title="Goals for">GF</abbr>')
	tt = p_sub.colhead(tt,32,'<abbr title="Goals against">GA</abbr>')
	tt = p_sub.colhead(tt,32,'<abbr title="Goal difference">GD</abbr>')
	tt = p_sub.colhead(tt,32,'<abbr title="Tournament Performance Index">TPI</abbr>')

		table.insert(tt.tab_text,results_header_txt)
	return tt
end

function pp.row(frame,t,Args,p_sub,notes_exist,hth_id_list,full_table,rand_val,team_list,team_code_ii,ii_start,ii_end,ii_fw,bg_col,N_teams,ii,ii_show)
	-- Build the inner parts of individual rows

	-- Sub-module usage
	local yesno = require('Module:Yesno')

	-- Get some input
	local defaultvalue = (Args['defaultvalue_'..team_code_ii])
	local win = tonumber(Args['win_'..team_code_ii])	or 0
	local psw = tonumber(Args['psw_'..team_code_ii])	or 0
	local psl = tonumber(Args['psl_'..team_code_ii])	or 0	
	local loss = tonumber(Args['loss_'..team_code_ii])	or 0
	local gf = tonumber(Args['gf_'..team_code_ii])	or 0
	local ga = tonumber(Args['ga_'..team_code_ii])	or 0
	local tpi = tonumber(Args['tpi_'..team_code_ii])	or 0
	local hth_local = yesno(Args['show_hth'] or 'yes') and Args['hth_'..team_code_ii] or nil

	if (win == 0 and psw == 0 and psl == 0 and loss == 0 and gf == 0 and ga == 0 and tpi == 0) then
		local dv = (defaultvalue == '' or defaultvalue == nil) and 0 or defaultvalue
		win, psw, psl, loss, gf, ga, tpi = dv, dv, dv, dv, dv, dv, dv
	end

	-- Then calculate some values
	local matches = (defaultvalue and defaultvalue ~= '') and defaultvalue or (win + psw + psl + loss)
	local gd = (defaultvalue and defaultvalue ~= '') and defaultvalue or (gf - ga)
	if tonumber(gd) and tonumber(gd) < 0 then
		gd = '&minus;' .. -(tonumber(gd))
	end

	-- Some local vars
	local tt_return = p_sub.hth(frame,Args,full_table,hth_id_list,hth_local,notes_exist,team_list,team_code_ii,ii_start,ii_end,rand_val)
	notes_exist = tt_return.notes_exist

	-- Row building
	table.insert(t,'| style="'..bg_col..'" |'..matches..'\n')
	table.insert(t,'| style="'..bg_col..'" |'..win..'\n')
	table.insert(t,'| style="'..bg_col..'" |'..psw..'\n')
	table.insert(t,'| style="'..bg_col..'" |'..psl..'\n')
	table.insert(t,'| style="'..bg_col..'" |'..loss..'\n')
	table.insert(t,'| style="'..bg_col..'" |'..gf..'\n')
	table.insert(t,'| style="'..bg_col..'" |'..ga..'\n')
	table.insert(t,'| style="'..bg_col..'" |'..gd..'\n')
	table.insert(t,'| style="font-weight: bold;'..bg_col..'" |'..tpi..'\n')
	return {t=t, notes_exist=notes_exist}
end

function pp.status(Args)
	-- Declare status options
	local status_code, status_called = {}, {}
	status_code = {	A='Advance to a further round', C='Champion', D='Disqualified', 
		E='Eliminated', G='Guest', H='Hosts', O='Play-off winner', P='Promoted', Q='Qualified to the phase indicated',
		R='Relegated', T='Qualified, but not yet to the particular phase indicated'}
	local status_letters = (Args['status_order'] or '') .. 'ABCDEFGHIJKLMNOPQRSTUVWXYZ'
	
	-- Status position (before or after read and default)
	local stat_pos_val = string.lower(Args['status_pos'] or '')
	local status_position = 'after' 	-- Default location
	if stat_pos_val=='before' then
		status_position = 'before'
	elseif stat_pos_val=='after' then
		status_position = 'after'
	end
	-- Read in custom status options
	for l in mw.text.gsplit(status_letters, '') do
		status_called[l] = false
		status_code[l] = status_code[l] or '?'
		status_letters = mw.ustring.gsub(status_letters, '(' .. l ..'.-)' .. l, '%1')

		if Args['status_text_' .. l] then
			status_code[l] = Args['status_text_' .. l]
		end
	end
	return {code=status_code, called=status_called, letters=status_letters, position=status_position}
end
return pp