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Genre trope

From Wikipedia, the free encyclopedia

In literature, fiction, and narrative broadly, a convention or trope can refer to a situation, character, plot structure, physical object, or other distinctive element that traditionally appears or recurs across works within a particular genre or artistic medium. Thus, for instance, there are tropes common to narratives of science fiction that are distinct from those of fantasy that are distinct from those of horror, etc. Conventions are the very features that are expected of, and that may even define, a given genre, as determined by social custom.[1] The word motif, while possibly a synonym, usually instead refers to such an element that recurs internally within a single story only.

Literary theory

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Often a subset of narrative techniques, genre conventions serve as templates for efficiently communicating information, emotionally engaging the audience, or establishing a context that audiences are already familiar with or are presumed to be familiar with. In the latter case, the creator of the narrative can thus avoid long-winded explanations or heavy-handed exposition. In some cases, however, the use of tropes (especially their overuse) is regarded by audience members or reviewers as cheap narrative shortcuts or trite clichés. Art within a genre is often reviewed positively if it skirts the edges of the genre's conventions (rather than rigidly adhering to the conventions or fully rejecting them), playing with and challenging audience expectations.[2] Literary theory acknowledges that, since there is such a long and complicated history of genres, subverting certain genre tropes, often entails reinforcing others.[2]

Despite genres having the connotation of fixed or firm boundaries, they gradually shift over time, splinter into new sub-genres, give way to newly forming genres, rise and diminish in popularity, etc. Modern-day theorists do not strictly define genres but rather may describe the "family resemblances" of their tropes (per the philosopher Ludwig Wittgenstein), shared among the various works that belong under them, in such a way that any "individual text within a genre rarely if ever has all of the characteristic features of the genre". Others criticize this for opening the door to excess ambiguity, instead preferring to view genres and their tropes through the lens of prototype theory, in which some works are more representative of the genre than others, based on their higher number of qualifying tropes.[3] Regardless of the particular analytic framework, genres and their conventions are always a matter of ever-shifting social and historical expectations.[3][1][2]

Tropes technically also exist for non-narrative genres and textual media as well, such as for recipes, manuals, and weather reports.[1] These texts are formatted and stylized in a particular customary way.[1] Media like music videos and songs have their own conventions as well.[4]

Examples within narrative fiction genres

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Particular types

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References

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  1. 1 2 3 4 Murray, Heather (2009). "Conventions of Reading". The Cambridge Handbook of Literacy. United Kingdom: Cambridge University Press, pp. 200-201.
  2. 1 2 3 Kinsella, John (2003). "On Genre: a Reader’s Guide to the Writing and Reading of ...". Antipodes, 17(1), p. 58. http://www.jstor.org/stable/41957276
  3. 1 2 Chandler, Daniel (1997). "An introduction to genre theory". The Media and Communications Studies Site, pp. 1-3.
  4. Martinez, Kimberly Danielle (2018). "Think Outside the Music Video: A Fantasy Theme Analysis of Music Videos that Break the Genre Convention". Digital Commons @ ACU, Electronic Theses and Dissertations. Paper 102.