Draft:Refractor Engine
Submission declined on 3 August 2026 by EaglesFan37 (talk).
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| Refractor Engine | |
|---|---|
| Original authors | Refraction Games Digital Illusions CE |
| Developer | Electronic Arts |
| Release | 1999 |
| Stable release | Refractor Engine 2
|
| Written in | C++ |
| Platform | Cross-platform |
| Type | Game engine |
| License | Proprietary |
Refractor Engine is a game engine developed by the Swedish studio Refraction Games. It debuted with the release of Codename Eagle in 1999. Following the acquisition of Refraction Games by Digital Illusions CE, ownership of the engine was transferred to DICE. The engine was subsequently redesigned and used as the foundation for several games in the Battlefield series.[1]
Games using Refractor Engine
[edit]Refractor Engine
[edit]- Codename Eagle (1999)[2]
Refractor Engine 2
[edit]- Battlefield 1942 (2002), including its expansion packs[3]
- Battlefield Vietnam (2004)[3]
- Battlefield 2 (2005), including its expansion packs[3]
- Battlefield 2142 (2006)[3]
- Battlefield Heroes (2009)[3]
- Battlefield Play4Free (2011)[4]
References
[edit]- ↑ "Battlefield 1942 Q&A". Retrieved 2011-06-06.
- ↑ "3D Engine: Refractor". Retrieved 2011-06-06.
- 1 2 3 4 5 "3D Engine: Refractor 2". Retrieved 2011-06-06.
- ↑ "Battlefield Play4Free" (in Polish). Retrieved 2011-06-06.

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