Edge Rewrite
Jump to content

Bart Bonte

From Wikipedia, the free encyclopedia

Bart Bonte is a Belgian independent game developer most well-known for his abstract puzzle games, among them Factory Balls (2007), Sugar, Sugar (2011), and Yellow (2017).[1][2][3][4] Some of the ideas he has built games around include rubber ducks, a CRT monitor in a field, and his daughter's teddy bear.[3] He releases his games under the moniker bontegames. Most of his games are made in Adobe Flash.

Biography

[edit]

Bonte grew up in Belgium, and enjoyed playing games on his Commodore Amiga as a kid. From that time forward, Bonte knew he wanted to be a game developer, and in 2005, he released his first game, an escape room made in Adobe Flash. By 2017, he had developed and released over 50 games.[1]

On 3 May 2021, Bonte released The Bart Bonte collection on Steam and Itch.io, which includes 28 of his flash games "carefully packaged and remastered".[5]

References

[edit]
  1. 1 2 Sinha, Anusha (1 July 2017). "App Weekly: Game developer Bart Bonte talks about creativity and the joys of game development". Firstpost.
  2. Harris, Iain (17 April 2018). "Indie Spotlight: Bontegames' Bart Bonte on creative constraints and the allure of puzzles". pocketgamer.biz.
  3. 1 2 Rose, Mike. "The wonderfully abstract worlds of Bart Bonte". Gamasutra.
  4. Bald, Cameron (19 March 2020). "Bart Bonte's green is the latest entry in his masterful puzzle game series". www.pocketgamer.com.
  5. Morton, Lauren (2021-05-03). "Here's 28 great old Flash games that just got re-released as a collection". Rock, Paper, Shotgun. Retrieved 2026-03-20.
[edit]