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Simulation & Gaming

From Wikipedia, the free encyclopedia
Simulation & Gaming
DisciplineComputer simulation, gaming
LanguageEnglish
Edited byToshiko Kikkawa, Marlies P. Schijven
Publication details
History1970-present
Publisher
FrequencyBimonthly
Standard abbreviations
ISO 4Simul. Gaming
Indexing
ISSN1046-8781 (print)
1552-826X (web)
LCCN90640929
OCLC no.41552194
Links

Simulation and Gaming: An Interdisciplinary Journal of Theory, Practice and Research,[1] is a bimonthly peer-reviewed scientific journal that covers the field of computer simulation and gaming, including virtual reality, serious games and educational games. The editors-in-chief are Toshiko Kikkawa and Marlies P. Schijven.[2] It was established in 1970 and is published by SAGE Publications.[1]

Abstracting and indexing

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The journal is abstracted and indexed in:

References

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  1. 1 2 "Journal Description". Simulation & Gaming. SAGE. Retrieved 15 February 2022.
  2. "Editorial Board". Simulation & Gaming. SAGE. Retrieved 15 February 2022.
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