Running with Scissors (company)
![]() Logo used since 2021 | |
| Formerly | RWS, Inc. (1998-2017) |
|---|---|
| Type | Private |
| Industry | Video games |
| Predecessor | Riedel Software Productions |
| Founded | 1996 |
| Founders |
|
| Headquarters | , U.S. |
Key people | |
| Products | Postal series (1997–present) |
| Website | runningwithscissors |
Running with Scissors Studios LLC (RWS) is an American video game developer based in Tucson, Arizona. RWS was formed in 1996 by Vince Desi and Mike Riedel as a mature label for Riedel Software Productions (RSP), a work for hire developer that mainly produced licensed titles aimed towards children. RWS is known for producing the Postal franchise, which has caused controversy with its use of violence and crude humor.
History
[edit]1984-1996: Origins and Riedel Software Productions
[edit]
Running with Scissors was founded by Vincent James Desiderio Jr. and Michael J. Riedel.[1] After a brief high school teaching career, Desiderio worked a variety of jobs throughout New York in the 1970s.[1][3][4] While working as a recruiter on Wall Street, he adopted the short name "Desi" upon request from his boss.[1] Seeking to recruit workers in the computer industry, Desi became a consultant for the video game company Atari, Inc. in the early 1980s.[5][2]

At Atari, Desi hired and befriended Riedel, a young programmer and recent Rochester Institute of Technology dropout.[4][1][6] With Desi as his business negotiator, Riedel created the 1984 game Spy vs. Spy for First Star Software and Mad magazine.[7] The title was a critical and financial success, netting Riedel industry-wide recognition and spawning two sequels.[7][8][9] Amidst Atari's ongoing financial instability following the video game crash of 1983, Desi and Riedel founded their own company, Riedel Software Productions, Inc. (RSP), in 1986.[1][4][6] RSP specialized in developing games based on licensed properties on a work for hire basis, mainly producing family-oriented titles for Children's Television Workshop, The Walt Disney Company, Warner Bros., the World Wrestling Federation, and others.[5][1][10] Notable releases include MicroLeague Wrestling (1987), an early display of digitized video game graphics, and Big Bird's Hide and Speak (1990), a fully-voiced NES title.[11][12] Because Desi had no knowledge of programming and little interest in video games, he handled business affairs for the company, while Riedel was in charge of creative operations.[1][6]
By the early 1990s, when Desi was 39, several factors led him to wish to relocate; Desi and Riedel discussed several potential cities—including Phoenix, Santa Fe, Albuquerque, and Seattle—before settling on Tucson, Arizona.[1] Desi, Riedel and RSP moved to Tucson in late 1991.[1][2][13] At the time, RSP consisted of the two founders and two employees. However, one of the employees did not turn up at John F. Kennedy International Airport, where the team was supposed to meet for the relocation, while the other quit two weeks following the relocation and moved back to New York.[1] RSP opened its Tucson office in February 1992, and was welcomed to the city by officials and the Greater Tucson Economic Council.[14][15][1] The company was among the list of companies (others including Hughes Electronics) honored for moving to the city in 1992.[1][16] In Tucson, RSP continued developing licensed games for children, earning several awards and receiving letters of recommendation from high-profile clients.[5][1][17] RSP's titles generated over US$1 million in sales in 1993, and by 1995, the company had moved to larger headquarters and grown to 21 employees.[10][18][19]
1996-1998: Running with Scissors and Postal
[edit]By 1996, RSP's employees were bored of developing children's titles.[4][2] The studio had nearly closed after multiple canceled projects, and the staff took pay cuts.[5][3] Desiring to produce games they would want to play themselves, Desi and Riedel established a new brand label, Running with Scissors (RWS), to allow RSP to develop mature games under a separate name.[1][2][5] The label is a reference to children going against parental discipline, with Desi telling the Wall Street Journal that "We wanted to come up with something that we felt good about, that also got the message across, 'What did your mother tell you to do when you were a kid? Don't run with scissors.'"[5] RWS was intended be run alongside RSP, drawing funding from RSP's sales and acting as RSP's edgier label. RSP was divided into three development teams: One, consisting of seven people, developed the first RWS title, one developed a game adaptation of the 1993 film Free Willy, and another developed an edutainment product for an academic publisher.[2] Inspired by the 1982 arcade game Robotron: 2084, which had been playable at RSP's office, RWS began work on the shooter game Postal. Named after the slang term "going postal" the game sees the protagonist engage in mass murder throughout an Arizona town.[2]
Following the reveal of Postal in early 1997, the United States Postal Service (USPS) counter-filed the trademark that RWS had filed for the word "Postal" in the area of electronic gaming.[20] The USPS claimed it was moving into video games, and Marvin Travis Runyon, the United States Postmaster General at the time, sent RWS a letter condemning the game's theme.[1][2] The legal battle was eventually dismissed with prejudice in June 2003.[2][21] The theme also caused wider controversy within the media and the video game industry, to the surprise of Desi, who considered Postal to be more comical and "over-the-top" and stated that the game was not to be taken seriously.[1][2] Postal was released in September 1997 for Windows and Mac OS as the first game of Ripcord Games, a publishing label of Matsushita Electric's Panasonic Interactive Media division.[22][23] Following the release, the game was targeted by senator Joe Lieberman, who labeled it as one of the worst things in America, while retail chains CompUSA and Wal-Mart refused to sell the game.[1][2] RSP's former children's game publishing clients ceased business with the studio due to its connection to Postal.[5][24]
In its first week, Postal was sold over 10,000 times in the United States, and sales in Europe (where the game was released by Take-Two Interactive) were expected to reach 100,000.[25] Desi estimated that the game generated roughly US$5 million in revenue.[1] RWS followed up Postal with Special Delivery, an add-on of four levels released in August 1998 that allowed the player to murder lawyers, homeless people, and American Red Cross workers, among others.[2][26] Postal Plus, a bundle composed of Postal and Special Delivery, released in 2000.[27]
1998-2006: Postal 2 and other projects
[edit]
After Postal, Running with Scissors incorporated as RWS, Inc., a separate legal entity from RSP.[30] The studio's next project became Flesh & Wire, an original three-dimensional sci-fi-themed game in which the player controls a blob-shaped character; Desi described the game as unintentionally funny. However, the game was canceled by Ripcord in 1999 alongside two unannounced games, and RWS turned to focus only on Postal. Consequently, RWS soon picked up development on Postal 2, a sequel to Postal. The company attempted to make its humor more evident than it was in the original game so it would reach a wider audience. When brainstorming ideas for the game, the team considered Gary Coleman, a former child actor known for his role in the show Diff'rent Strokes, as a good fit for the game's theme. Desi called up Coleman, who agreed to his inclusion and performed himself in the game.[2] Postal 2 was released in April 2003 through publisher Whiptail Interactive.[31] Postal 2 was shortly banned in 13 countries; New Zealand banned it in 2004 and Australia in 2005. Desi later struck a deal with the company Softwrap to have the game distributed online, which bypassed the bans.[2] Due to the popularity of Postal 2, Whiptail released Postal: Classic and Uncut, containing the original Postal and Special Delivery, as well as a demo version of Postal 2, in August that year.[32] This was followed by Share the Pain, a version of Postal 2 that introduced online multiplayer to the game.[33] In Europe, this version was published by Greek company Hell-Tech.[34] A separate expansion, Apocalypse Weekend, was released in 2005.[2] The Postal Fudge Pack—a compilation containing the original Postal, Share the Pain, Apocalypse Weekend, the fan-made total conversion Eternal Damnation, and the fan-made mod A Week in Paradise—was released in November 2006.[35] A similar compilation, Postal: 10th Anniversary Collector's Edition, was released the following year.[36][37] Riedel left RWS in 2004, pivoting to engineering.[38]
2006-2012: Postal film and Postal III
[edit]During Postal 2's development, RWS got in contact with Uwe Boll, a director of video game-based films like House of the Dead, Alone in the Dark, and BloodRayne. Although Boll's films were usually received poorly, Desi believed that Boll's independent and anti-establishment attitude was a good fit for the Postal series. The resulting film was shot in the Vancouver area, with Desi playing himself as well as Krotchy, an anthropomorphic scrotum from the Postal universe. The film faced several issues, such as overlength and poor editing and marketing efforts, before premiering in 2007.[2]
RWS' next game was Postal III; the company struck a deal with Russian publisher Akella that saw RWS create the script, music, design and character development for the game, which was then moved to Akella's in-house developers, Trashmasters, for programming and art production. During the development, however, the Russian economy fell and the development was mostly ramped down. Postal III was released in December 2011 to very poor reception, leading RWS to pull it from its online store the following year. Desi stated that the finished Postal III was "a product that should have never been published".[2] RWS transitioned to a remote work environment in 2009.[39]
2012-present: Recent years
[edit]In April 2015, RWS released Paradise Lost, a new add-on for Postal 2 twelve years after the original game's release.[2][40] In May 2016, RWS released a remake of the original Postal titled Postal Redux.[2][41] Another compilation, Postal XX: 20th Anniversary Edition, was released in 2017.[2] During this time, RWS reincorporated as Running with Scissors Studios LLC. RWS then released Postal 4: No Regerts, first as an early access game in October 2019 and then fully in April 2022.[42][43] The company worked with developers Hyperstrange and CreativeForge Games on the spin-off Postal: Brain Damaged.[44]
Games
[edit]As Riedel Software Productions
[edit]Released
[edit]Canceled
[edit]| Cancellation year | Title | Platforms | Publisher | Notes | Ref. |
|---|---|---|---|---|---|
| 1993 | Untitled Donkey Kong game | CD-i | Philips Interactive Media | Originally scheduled for late 1993. | [68][69][70] |
| 1994 | Bobby's World | Sega Genesis, Super Nintendo Entertainment System | Hi Tech Entertainment | Originally scheduled for late 1994. A prototype of the SNES version was uploaded to a public bulletin board system by a warez group in October 1994. | [71][72] |
| 1995 | Steven Seagal is the Final Option | Super Nintendo Entertainment System | TecMagik | Originally scheduled for early 1994 along with a Genesis version by a different developer. The game was delayed to early 1995 before being canceled. A prototype of the SNES version was later released online. | [73][74] |
| Free Willy | PC | Electronic Arts | [5][75][76] | ||
| Zootopia | CD-i, Mac OS, Windows | Philips Interactive Media | [61][77] | ||
| 1996 | Gearheads | Super Nintendo Entertainment System | Originally scheduled for late 1996. | [78][79][49] | |
| Unknown | Casper | Sega Genesis, Super Nintendo Entertainment System | Hi Tech Entertainment | [75][49] | |
| Droopy, Master Detective | PC | [75][80] |
As Running with Scissors
[edit]Released
[edit]| Release year | Title | Platforms | Publisher | Notes | Ref. |
|---|---|---|---|---|---|
| 1997 | Postal | Android, Dreamcast, Linux, Mac OS, macOS, Windows | Ripcord Games | ||
| 2003 | Postal 2 | Linux, macOS, Windows | Whiptail Interactive | ||
| 2011 | Postal III | Windows | Akella | Co-developed with Trashmasters. | |
| 2016 | Postal Redux | Linux, Nintendo Switch, PlayStation 4, Windows | Running with Scissors | Remaster of Postal. | [81] |
| 2022 | Postal 4: No Regerts | PlayStation 4, PlayStation 5, Windows | [43] | ||
| Postal: Brain Damaged | Nintendo Switch, PlayStation 4, PlayStation 5, Windows | Hyperstrange, Running with Scissors | Developed by Hyperstrange and CreativeForge Games. | [44] | |
| 2023 | Poostall Royale | Windows | Running with Scissors | April Fools' joke. | |
| 2027 | Flesh & Wire | PlayStation 5, Windows | [82] | ||
| TBA | Postal 2 VR | Meta Quest, PlayStation VR2, Windows | Flat2VR Studios | Developed by Team Beef. | [83] |
| Postal 2 Redux | Linux, MacOS, Nintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox Series X/S | [84] |
Canceled
[edit]| Cancellation year | Title | Platforms | Publisher | Notes | Ref. |
|---|---|---|---|---|---|
| 1999 | Flesh & Wire | Dreamcast, GameCube, PlayStation 2 | Ripcord Games | [85][86] | |
| Guardian | Windows | [49][87] | |||
| New World Order | |||||
| 2000 | MobWorld | Unknown | Running with Scissors | [88][89] | |
| 2025 | Postal: Bullet Paradise | Nintendo Switch, PlayStation 4, PlayStation 5, Windows | Developed by Goonswarm Studios. Canceled in December 2025 after significant public backlash over the use of AI-generated art. | [90][91] |
References
[edit]- 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 Nintzel, Jim (December 12, 2002). "Shoot To Thrill". Tucson Weekly. Archived from the original on October 17, 2019. Retrieved October 17, 2019.
- 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 Crookes, David (June 13, 2019). "From the Archives: Running With Scissors". Retro Gamer. No. 195. Future Publishing. pp. 76–79.
- 1 2 Evenson, Laura (November 10, 1997). "Also Dummy Type". San Francisco Chronicle. Retrieved February 2, 2026.
- 1 2 3 4 Kushner, David (December 1999). "The Thrill-Kill Kult". Spin. United States. pp. 194–198. Retrieved March 28, 2026.
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- 1 2 "Game of the Month: Spy vs. Spy". Electronic Games. Vol. 3, no. 1. United States. January 1985. pp. 60–64. Retrieved March 28, 2026.
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- 1 2 3 Boice, Jennifer (February 7, 1994). "A Tucson-based production company brings Hollywood to your home computer". Tucson Citizen. p. 42. Retrieved July 22, 2026.
- ↑ Scott, Remington. "First Digitized Home Video Game". Retrieved July 22, 2026.
- ↑ "Big Bird's Hide and Speak (Hi Tech Expressions)". GamePro. No. 14. IDG. December 1996. p. 108. ISSN 1042-8658. Retrieved February 21, 2026.
Big Bird's got something special in store for all you little ones out there, and he's itchin' to talk about it in Big Bird's Hide and Speak. In the first real talking NES game, Big Bird helps you practice your reading, spelling, and memory skills.
- ↑ "Video Games". Arizona Daily Star. September 1, 1991. p. 82. Retrieved July 22, 2026.
- ↑ "New in town". Arizona Daily Star. February 10, 1992. p. 51. Retrieved July 22, 2026.
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- ↑ "New addresses". Tucson Citizen. May 8, 1995. p. 42. Retrieved July 22, 2026.
Riedel Software Productions Inc., formerly at 1635 S. Research Loop, Suite 309, has relocated and expanded its headquarters with a move to the Cambric Center at 1840 E. River Road, Suite 100.
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- ↑ Lee, Helen (May 2, 1997). "USPS Sends a Message". GameSpot. Archived from the original on December 8, 2000. Retrieved July 22, 2026.
- ↑ Calvert, Justin (June 25, 2003). "Postal court case dismissed". GameSpot. Archived from the original on October 20, 2018. Retrieved October 17, 2019.
- ↑ Lee, Helen (May 27, 1997). "Panasonic's New Label". GameSpot. Archived from the original on May 1, 1999. Retrieved July 22, 2026.
- ↑ Hudak, Chris (March 1, 1998). "Razing Arizona". Wired. Archived from the original on December 22, 2016. Retrieved October 17, 2019.
- ↑ "From Muppets to Murder and Mayhem: An Interview with Vince Desiderio of Running With Scissors". GameStats. September 1998. Archived from the original on October 4, 2000. Retrieved July 22, 2026.
- ↑ Feldman, Curt (October 16, 1997). "Taking Aim at Postal". GameSpot. Archived from the original on January 19, 1998. Retrieved July 22, 2026.
- ↑ Staff (August 28, 1998). "Postal Add-on Kills All the Lawyers". GameSpot. Archived from the original on December 5, 1998.
- ↑ "Most violent, gory games". Lansing State Journal. June 23, 2000. p. 37. Retrieved July 24, 2026.
Postal Plus (RWS, Inc., for PC): Banned in more than 10 countries (available in the United States), this cartoon-like game is about a mail carrier who "goes postal" and kills everyone in his town.
- ↑ "Vince Desi & Mike Jaret (Running With Scissors) – Interview". Arcade Attack. September 30, 2017. Retrieved June 9, 2026.
- ↑ Buettner, Gwendolyn (March 31, 2025). "UA alums' documentary explores 25-year controversy around local game company". The Daily Wildcat. Retrieved June 9, 2026.
- ↑ "Running with Scissors". Running with Scissors. 1999. Archived from the original on April 23, 1999. Retrieved July 24, 2026.
- ↑ Baisley, Sarah (April 16, 2003). "Whiptail Interactive Delivers POSTAL 2". Animation World Network. Archived from the original on October 7, 2019. Retrieved October 17, 2019.
- ↑ Calvert, Justin (July 10, 2003). "Postal: Classic and Uncut announced". GameSpot. Archived from the original on May 15, 2014. Retrieved October 17, 2019.
- ↑ Taylor, Martin (December 10, 2003). "Go Postal on your pals". Eurogamer. Archived from the original on February 13, 2021. Retrieved October 17, 2019.
- ↑ Gamespot Staff (March 1, 2004). "Europe going Postal 2". GameSpot. Archived from the original on January 12, 2016. Retrieved October 17, 2019.
- ↑ Carless, Simon (November 14, 2006). "Postal Gets, *Sigh*, Fudge Pack". GameSetWatch. Archived from the original on October 17, 2019. Retrieved October 17, 2019.
- ↑ Arendt, Susan (October 29, 2007). "Special Edition Marks Postal's Tenth Anniversary". Wired. Archived from the original on June 21, 2015. Retrieved March 11, 2017.
- ↑ Faylor, Chris (December 3, 2007). "Postal 10th Anniversary Collector's Edition Packaging: 'Slightly better than boxed Syphilis!'". Shacknews. Archived from the original on October 17, 2019. Retrieved October 17, 2019.
- ↑ Porter, Rick; Jones, Darran (2012). The ZX Spectrum Book: 30th Anniversary Special. United States: Imagine Publishing. p. 213. ISBN 978-1908222763. Retrieved March 30, 2026.
After his work with FSS, Mike continued in the games industry and has credits on titles from Hi-Tech Expressions, Ripcord and Running With Scissors, the most famous of which are the Postal games, for which Mike was a producer. Since 2004, Mike's moved towards engineering.
- ↑ Running with Scissors [@RWSstudios] (April 7, 2023). "Hah. We haven't had an Running With Scissors team office since 2009..." (Tweet). Retrieved July 24, 2026 – via Twitter.
- ↑ Brown, Fraser (April 16, 2015). "Postal 2 is getting another expansion, 12 years after it launched". PCGamesN. Archived from the original on April 5, 2019. Retrieved October 5, 2019.
- ↑ Romano, Sal (June 2, 2017). "Postal Redux PS4 version cancelled". Gematsu. Archived from the original on October 17, 2019. Retrieved October 17, 2019.
- ↑ Morton, Lauren (October 14, 2019). "Postal 4 announced and launched on Steam Early Access today". PC Gamer. Archived from the original on October 14, 2019. Retrieved October 17, 2019.
- 1 2 Romano, Sal (March 28, 2022). "Postal 4: No Regerts launches April 20". Gematsu. Archived from the original on July 3, 2022. Retrieved July 3, 2022.
- 1 2 Romano, Sal (September 5, 2020). "Retro-style first-person shooter Postal: Brain Damaged announced for consoles, PC". Gematsu. Archived from the original on July 11, 2021. Retrieved July 3, 2022.
- ↑ Nagengast, Larry (April 2, 1987). "Firm pins hopes to computer wrestling". The Morning News. p. 25. Retrieved July 24, 2026.
- ↑ Katz, Arnie; Kunkel, Bill (May 1987). "Games: From Dream to Disk". Ahoy!. No. 41. United States. p. 46. Retrieved July 22, 2026.
- ↑ Thomasson, Michael (October 16, 2000). "Interview: Bill Kunkel". Good Deal Games. Archived from the original on December 13, 2000. Retrieved March 11, 2026.
Well, I think we had a great concept behind the computer WWF Wrestling games we designed (and Mike Riedel programmed) around '87 and it was originally scheduled to be packed-in with the CDTV.
- ↑ "Just Out". The Record. November 9, 1987. p. 30. Retrieved July 24, 2026.
- 1 2 3 4 5 6 7 8 9 10 11 12 13 "Titles Designed & Developed by RSP". Riedel Software Productions. 1999. Archived from the original on April 11, 2003. Retrieved February 1, 2026.
- ↑ "NES Games" (PDF). Nintendo. Archived from the original (PDF) on December 21, 2010. Retrieved March 10, 2026.
- ↑ "Availability Update". Computer Entertainer. Vol. 9, no. 4. July 1990. p. 14. Retrieved March 10, 2026.
- ↑ "From Hi-Tech Expressions". Nintendo Power. United States. June 1990. p. 92. Retrieved July 23, 2026.
- ↑ Brown, Lonnie (November 2, 1991). "Take a gander at this rabbit". The Ledger. p. 22. Retrieved July 24, 2026.
- ↑ "Cartoon Capers". Game Player's PC Strategy Guide. Vol. 4, no. 7. United States. December 1994. p. 78. Retrieved March 21, 2026.
- ↑ "1992— The Year of the Game!". Game Players Nintendo Guide. Vol. 5, no. 4. United States. April 1992. p. 20. Retrieved July 23, 2026.
- ↑ "Too Much Memory..." Electronic Gaming Monthly. Vol. 6, no. 45 #4. United States. April 1993. p. 21. Retrieved July 22, 2026.
- ↑ "Video game to be based on 'Beethoven' movie". Tucson Citizen. April 12, 1993. p. 43. Retrieved July 22, 2026.
- ↑ "SNES Plays Beethoven's 2nd". Electronic Games. Vol. 1, no. 10 #10. United States. July 1993. p. 14. Retrieved July 22, 2026.
- ↑ "Counting Cafe". Sega Visions. United States. November 1994. p. 110. Retrieved July 23, 2026.
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Every preschooler's favorite characters, the gang from Sesame Street, can help children learn about numbers in the electronic games Sesame Street: Counting Cafe, for the Sega Genesis, and Sesame Street: Numbers, on CD-ROM for IBM PC or 3DO formats. Both are from EA*Kids and available at local stores.
- 1 2 "Riedel Software inks game deal". Arizona Daily Star. January 23, 1995. p. 44. Retrieved July 22, 2026.
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- ↑ "Philips Goes Multiplatform". Computer Player. Vol. 1, no. 2. July 1994. p. 16. Retrieved March 10, 2026.
Riedel Software Productions will design and develop a software engine that will help convert Philip's Sidewalk Studio CD-i software titles to PC and Mac CD-ROM platforms.
- ↑ "Many More Muppets". Newsweek. March 17, 1996. Retrieved July 24, 2026.
- ↑ "SkillsBank Corporation Announces Grolier's CornerStone Home and Sets a New Standard in Home Educational Software" (Press release). SkillsBank Corporation. February 27, 1997. Archived from the original on February 7, 1998. Retrieved March 10, 2026.
Grolier's CornerStone Home will be available for shipment in early April at a price of less than $50.00 per grade level and subject area.
- ↑ "Palladium Launches Wishbone Activity Zone CD-ROM with Parent-Approved, Kid-Friendly Web Site" (Press release). Palladium Interactive. September 4, 1997. Archived from the original on June 7, 2000. Retrieved March 10, 2026.
- ↑ Olson, Catherine Applefeld (August 23, 1997). "For Kids, a Multimedia Holiday of Learning, 3-D Morphing and Virtual Barbie". Billboard. United States. Retrieved March 10, 2026.
Last year's "Barbie Fashion Designer" CD-ROM is coming to the Macintosh format, and Mattel will be introducing a "Talk With Me" Barbie doll that can communicate with her owner via the computer.
- ↑ "Look for Tucson's Donkey Kong". Tucson Citizen. August 24, 1992. p. 38. Retrieved July 22, 2026.
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In other news, Riedel Software Productions has signed an agreement with Philips Interactive Media of America to design and develop a new video game based on the original Nintendo characters from the arcade hit Donkey Kong. It's for Philips' Compact Disc Interactive (CD-I) player, the Imagination Machine.
- ↑ Szczepaniak, John (July 29, 2023). "Like Zelda And Mario, Donkey Kong Was Supposed To Get A Philips CD-i Game - What Happened?". Time Extension. Archived from the original on May 24, 2024. Retrieved May 25, 2024.
- ↑ "Local firm plans new video game". Arizona Daily Star. December 14, 1993. p. 28. Retrieved July 22, 2026.
- ↑ "Bobby's World". SNES Central. Retrieved February 21, 2026.
- ↑ "Steven Seagal is The Final Option (Unreleased, Super Nintendo)". Nintendo Player. Retrieved February 1, 2026.
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Riedel Software agreed to make Zootopia for Philips' CD-i...
- ↑ "October's 16-Bit Releases". GamePro. No. 97. IDG. October 1996. p. 92. ISSN 1042-8658. Retrieved February 21, 2026.
- ↑ "Gearheads". GamePro. No. 99. IDG. December 1996. p. 158. ISSN 1042-8658. Retrieved February 21, 2026.
- ↑ Briley, Randy. "Resume". Archived from the original on October 30, 2016. Retrieved July 24, 2026.
- ↑ Makuch, Eddie (May 10, 2016). "Postal Redux PC Release Date Announced, PS4 Edition Coming Later". GameSpot. Retrieved July 24, 2026.
- ↑ Romano, Sal (February 25, 2026). "Running with Scissors announces psychological horror first-person shooter Flesh & Wire for PS5, PC". Gematsu. Retrieved February 25, 2026.
- ↑ Romano, Sal (March 11, 2025). "Postal 2: VR announced for PS VR2, SteamVR, and Quest 2 and 3". Gematsu. Retrieved March 10, 2026.
- ↑ Romano, Sal (June 12, 2025). "Postal 2 Redux announced for PS5, Xbox Series, PS4, Xbox One, Switch, and PC". Gematsu. Retrieved July 24, 2026.
- ↑ Harris, Craig (June 17, 1999). "Flesh & Wire Announced". IGN. Retrieved February 26, 2026.
- ↑ Gunyon, Mel (March 1999). "Artist's View". Game Developer. pp. 23–28. Retrieved February 26, 2026.
- ↑ "What's New". Riedel Software Productions. 1999. Archived from the original on January 6, 2001. Retrieved February 21, 2026.
- ↑ "Entrance". MobWorld.com. Archived from the original on January 23, 2002. Retrieved February 26, 2026.
- ↑ "Rumors". PC Accelerator. No. 16. United States. December 1999. p. 34. Retrieved July 24, 2026.
Details are sketchy, but the questionable element in the online gaming universe is already a-rumble about a massively multiplayer game specializing in player clans or cartels engaging in turf wars, protection rackets, and all the other things that make, erm, unauthorized activity sound so cool.
- ↑ Romano, Sal (December 3, 2025). "Co-op 'bullet-heaven' first-person shooter Postal: Bullet Paradise announced for PS5, PS4, Switch, and PC [Update: Canceled]". Gematsu. Retrieved July 24, 2026.
- ↑ McWhertor, Michael (December 5, 2025). "New Postal game revealed and immediately canceled after backlash". Polygon. Retrieved February 26, 2026.
