Edge Rewrite
// HTMLRewriter · presentation

This page was redesigned at the edge.

Cloudflare fetched the original article and streamed it through HTMLRewriter to apply an entirely new visual system without rebuilding the source page.

Jump to content

Falcon Patrol II

From Wikipedia, the free encyclopedia
(Redirected from Falcon Patrol 2)
Falcon Patrol II
PublisherVirgin Games
DesignerSteve Lee[1]
PlatformsCommodore 64, ZX Spectrum
Release1984: C64
1985: Spectrum
GenreScrolling shooter
ModeSingle-player

Falcon Patrol II (also called Falcon Patrol 2 on the box) is a horizontally scrolling shooter for the Commodore 64 written by Steve Lee and published by Virgin Games in 1984.[1] A ZX Spectrum port was released in 1985. Falcon Patrol II is the sequel to the 1983 game Falcon Patrol.

Gameplay

[edit]
Gameplay screenshot

Falcon Patrol II is a scrolling shooter over a landscape resembling Egypt or the Middle East. The player controls a jet fighter and has to destroy a set number of enemy helicopters to clear a level. The helicopters come in three forms:[2]

  1. Transport: unarmed helicopter that lays missile turrets and radar interference devices on the ground
  2. Gunship: escorts the transport helicopters and shoots at the fighter
  3. Solo: fast combat helicopter that goes right after the fighter.

The jet fighter has a finite supply of fuel[3] and ammunition, but both can be replenished by landing on a landing pad.[2]

References

[edit]
  1. 1 2 Hague, James. "The Giant List of Classic Game Programmers".
  2. 1 2 "TV Gamer Magazine (December 1984)". December 1984.
  3. "Personal Computer Games Issue13".
[edit]