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Capcom's MVP Football

From Wikipedia, the free encyclopedia
Capcom's MVP Football
Cover art for Capcom's MVP Football
DeveloperEquilibrium[1]
PublisherCapcom U.S.A.[1]
ComposersEd Bogas[2]
Gary Clayton[2]
PlatformSuper NES
Release
GenreSports[1]
ModesSingle-player, multiplayer

Capcom's MVP Football is a sports game for the Super Nintendo Entertainment System which simulates the American football game of the NFL, released in North America.[2]

Summary

[edit]

There are four different game modes:[2]

  • Custom mode allows exhibition-type games to be played and for all the components of the game to be customized.[2] Players can either control the action on the field or just be a coach and call all the plays.[2]
  • A tournament mode permits players to take their team through the playoff bracket and into the Super Bowl.[2]
  • MVP mode requires players to change history as they change the outcome of historical NFL games.[2]
  • Demo mode allows the players to watch the AI play against itself.[2]

Other features of the game include:

  • An instant replay after the end of every important play and the end of each half provides a television-like angle to the gameplay on field.
  • Game statistics show deficient stats in red numerals.

References

[edit]
  1. 1 2 3 4 "Release information". GameFAQs. Archived from the original on 2011-10-09. Retrieved 2011-05-23.
  2. 1 2 3 4 5 6 7 8 9 "Game overview". MobyGames. Archived from the original on 2012-11-13. Retrieved 2011-05-23.