Talk:Mille Bornes
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This is a work page of source material, images, and text-in-process, only rudely sorted. We may have copyright issues to deal with before some of it can be moved to the article itself.
Rule and terminology variations
[edit]I recently acquired a copy of this game published by Hasbro Canada and dated 2011. In this edition:
- If you're playing in English it's a "Go" card, not "Roll", and you play it on the "Drive Pile", not the "Battle Pile". (In French, by the way, it's "Roll" and "Obstacle Pile" — "roulez" and "pile d'obstacles".)
- Nothing explicit is said about discarding when you can make a legal play, but the wording of the rules in both English and French implies that it is illegal: "On your turn... play one card... if you can't play a card, then you must discard".
- If you have a Hazard on top of your Drive Pile and you play the corresponding Safety, the Hazard is always discarded; you don't need to do a Coup Fourré to get that benefit. This is explicit in the rules.
- A Hazard card can only be played on top of your opponent's Go card (or on a Remedy if the opponent has played Right of Way). This is explicit in the Hasbro rules, whereas in the Parker Brothers rules linked from the article, it explicitly says that you can play a Hazard on top of another Hazard (superseding it).
These variations should be put into the article, and possibly should be given priority over the existing rules and terminology if they are the only version now being published.
--76.69.139.64 (talk) 08:56, 1 January 2012 (UTC)
- Possibly the BSD version can also be mentioned:
- It is "Go" rather than "Roll", as you mention, but it is the "Battle Pile" in the BSD version, not the "Drive Pile" (or "Obstacle Pile").
- Each hazard card is one less than what the article says: two each of "Out of Gas", "Flat Tire", and "Accident"; four "Stop"; three "Speed Limit".
- Discarding is allowed even if you can play.
- You can't play a hazard card on top of another hazard card; they are only valid if your opponent can go (i.e. is allowed to play numbered cards). Speed Limit is allowed even if opponent can't go (but not on top of another Speed Limit or if opponent has Right of Way).
- A safety always recovers from the corresponding hazard, like you mention (Coup Fourré is not required).
- --Zzo38 (talk) 03:29, 7 March 2020 (UTC)
What was the last bilingual (English/French) printing?
[edit]Apparently what's sold in the states is now totally devoid of French (which was a critical aspect of the game's theme). Would be nice to know the publisher / print run history including significant changes. — Preceding unsigned comment added by 75.90.146.184 (talk) 04:18, 17 April 2018 (UTC)
Colors of the km cards
[edit]Does anyone know if there is a specific logic to the coloration of the km cards? For instance, the 25 km card has red digits in a green outline, while the 75 has green digits and a red outline. Perhaps just random? Maybe this was the original colors? Is there any pattern I'm missing here? Maury Markowitz (talk) 14:48, 3 May 2022 (UTC)