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// Workers AI · dad joke modeWhy did Maya plugins go to therapy? They had a lot of "render"-ing issues.

From Wikipedia, the free encyclopedia

Maya Plugins are extensions for the 3D animation software Autodesk Maya. There are plugins for many different areas such as modeling, animation, and rendering. Some of them also interact with external applications (for instance renderers, game engines, or other software packages).

Crowd simulation

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PluginCompatibilityDescription
Golaem Crowd2011-2018 (Windows/Linux: 32 & 64-bit)Simulates complex and controllable characters.
Miarmy2012/2013 (Windows/Linux/Mac OS X: 64-bit)Human language/logic decision system controlled AI, PhysX SDK tools, all renderers support.

Dynamics

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PluginCompatibilityDescription
Miarmy1.18/2016PhysX character dynamics & RBD emitter.

Fluid

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PluginCompatibilityDescription
Glu3d7/8.5Fluid in real time.
RealFlow7/8.5/2008Fluid and simulation.

Import/Export

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PluginCompatibilityDescription
Collada7-2008Import/export plugin for the Collada format.
OpenGEX2013Export plugin for the Open Game Engine Exchange format.

Modeling

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PluginCompatibilityDescription
Xfrog2008-2015Robust Plant/Organic modeling and animation plugin, and 3000 prebuilt procedural and editable plants (XfrogPlants).

Rendering

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PluginCompatibilityDescription
RenderMan for Maya2018–2020Photo-realistic rendering by Pixar.
3Delight for Maya2016–2018Renderman compliant renderer by DNA Research.
Maxwell Render for Maya2011–2020A unbiased raytracing render engine.
V-Ray for Maya2016–2020A raytracing render engine.
FurryBall2011–2018Real-time GPU renderer.
Octane Render2017–2020Real-time GPU-based (exclusively Nvidia CUDA), unbiased, physically based renderer.
Arnold Renderer2017–2022An advanced Monte Carlo ray tracing renderer.
Maya Cg Plug-in4.5 or aboveadvanced hardware rendering and the Nvidia Cg high level shading language