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Quest Adventure

From Wikipedia, the free encyclopedia
Quest Adventure
PublisherHewson Consultants
DesignerKim Topley[1]
PlatformZX Spectrum
Release1983
GenreAdventure

Quest Adventure is an adventure video game written by Kim Topley for the ZX Spectrum and published by Hewson Consultants in 1983.[1]

Gameplay

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Quest Adventure is a game in which the player must locate a map and an ancient scroll.[2]

Reception

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Daniel T Canavan reviewed Quest for Imagine magazine, giving positive remarks to its gameplay and said that adventure fans will enjoy this title.[2]

Hewson expected players to be able to solve this game within six months, but 15-year old gamer Frazer Hubbard and his cousin solved Quest Adventure in only six weeks.[3] Hubbard soon joined Crash's team of young reviewers for adventure games, and also helped launch an Adventurer's Help Line.[4]

References

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  1. 1 2 "Quest Adventure". Spectrum Computing.
  2. 1 2 Canavan, Daniel T (October 1984). "Game Reviews". Imagine (review) (19). TSR Hobbies (UK), Ltd.: 22.
  3. ↑ Teenager completed program in record time
  4. ↑ Adventure Wizard in Help Line
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