Edge Rewrite
// request.cf · coarse context

A page that knows where it met you.

Only coarse request metadata is shown. This demo does not display or persist visitor IP addresses.

Country
US
Cloudflare location
CMH
Connection
HTTP/2
Language
Not provided

Ray ID: a25c886baee8cf79

Jump to content

List of Forgotten Realms modules and sourcebooks

From Wikipedia, the free encyclopedia
(Redirected from Dwarves Deep)

Forgotten Realms modules and sourcebooks are modules (adventures) and sourcebooks (campaign setting information) printed for the Forgotten Realms campaign setting in the Dungeons & Dragons fantasy role-playing game.

Modules

[edit source]

1st edition adventures

[edit source]
TitleAuthorDateSubjectPagesItem #LevelsISBN
Ruins of AdventureMike Breault, David Cook, Jim Ward, Steve WinterAugust 1988Based on Pool of Radiance. Connected Short Adventures.96FRC1Any0-88038-588-X
Curse of the Azure BondsJeff Grubb, George MacDonaldApril 1989Based on novel; tie-in to game.96FRC26–90-88038-606-1
H—The Bloodstone Pass Saga is a linked campaign series that focuses on using Battlesystem battles in Forgotten Realms AD&D adventures.
Bloodstone PassDouglas Niles, Michael DobsonAugust 1985Battlesystem required.64H113–170-394-54856-6
The Mines of BloodstoneMichael Dobson, Douglas NilesJanuary 1, 1987Battlesystem recommended.32H216–180-88038-312-7
The Bloodstone WarsMichael Dobson, Douglas NilesJuly 1, 1987Battlesystem recommended.32H317–200-88038-398-4
The Throne of BloodstoneDouglas Niles, Michael DobsonMay 1, 1988Battlesystem optional.32H418–1000-88038-560-X
I—Intermediate
Swords of the Iron LegionBill Connors, Christopher Mortika, Rick Reid, Scott Bennie, John Terra, Jay Batista, Roy Schelper, Rick Swan1988Collection of 11 short Forgotten Realms adventure scenarios, including some designed for Battlesystem.64I14-0-88038-559-6
N—Novice
Treasure HuntAaron Allston1986FR module (retroactive).36N40–10-88038-326-7
Under IllefarnSteve Perrin1987First labelled FR module.48N50–30-88038-489-1
OA—Oriental Adventures was originally its own campaign setting, but the setting has been incorporated into Forgotten Realms.
Swords of the DaimyoDavid CookMarch 198668OA16–100-88038-273-2
Night of the Seven SwordsJon Pickens, David Cook, Harold Johnson, Rick Swan, Ed Carmien, and David James RitchieDecember 198652OA26–80-88038-327-5
Ochimo: The Spirit WarriorJeff Grubb and David CookMay 198748OA35–70-88038-393-3
Blood of the YakuzaDavid CookAugust 198776OA40-88038-401-8
Mad Monkey vs. the Dragon ClawJeff GrubbJanuary 1989First OA adventure with Forgotten Realms branding.56OA56–90-88038-624-X

2nd edition adventures

[edit source]
TitleAuthorDateSubjectPagesSeries #LevelsISBN
FA—Forgotten Realms Adventures are stand-alone 2nd Ed. AD&D modules set in Forgotten Realms.
Halls of the High KingEd Greenwood199064FA16-100-88038-881-1
Nightmare KeepRick Swan199164FA218–201-5607-6147-4
FM—Forgotten Realms Maztica are stand-alone 2nd Ed. AD&D modules set in Maztica.
Fires of ZatalJeff Grubb, Tim Beach199164FMA11–31-5607-6139-3
Endless ArmiesJeff Grubb199132FMA24–61-5607-6146-6
City of GoldJohn Nephew, Jonathan Tweet1992210FMQ14–61-5607-6322-1
FRA—Forgotten Realms Adventure, or the Empires Adventures Trilogy, is a series of modules for use with The Horde expansion campaign for 2nd Ed. AD&D Forgotten Realms.
Storm RidersTroy Denning199064FRA15–70-88038-834-X
Black CourserTroy Denning199064FRA26–90-88038-858-7
Blood ChargeTroy Denning199064FRA37–100-88038-889-7
FRE—Forgotten Realms Epic are modules loosely based on the Avatar Trilogy of Forgotten Realms novels.
ShadowdaleEd Greenwood198952FRE15–80-88038-720-3
TantrasEd Greenwood198948FRE26–90-88038-748-3
WaterdeepEd Greenwood198948FRE36–90-88038-757-2
FRM—Forgotten Realms Mission
Jungles of ChultJames Lowder, Jean Rabe1993FRM15–8
FRQ—Forgotten Realms Quest are stand-alone modules for 2nd Ed. AD&D set in Forgotten Realms.
Haunted Halls of EveningstarEd Greenwood199232FRQ11–51-5607-6325-6
Hordes of DragonspearWilliam W. Connors1992Battlesystem options.32FRQ210–121-56076-333-7
Doom of DaggerdaleWolfgang Baur1993First module for use with revised Forgotten Realms.32FRQ31–31-5607-6654-9
LC—Living City
Gateway to Ravens BluffRole Playing Game Association1989sourcebook64LC11-3
Inside Ravens Bluff1990sourcebook64LC2N/A1-5607-6048-6
Nightwatch in the Living CityWalter Baas, Kira Glass199132LC311-5607-6068-0
Port of Ravens BluffRole Playing Game Association1991sourcebook, includes 3-D fold-up ship64LC4N/A1-5607-6120-2
OA—Oriental Adventures was originally its own campaign setting (see Kara-Tur OA series), but from OA5 was incorporated into Forgotten Realms. FROA is Forgotten Realms Oriental Adventures
Ronin ChallengeCurtis Smith, Rick Swan198996OA65–80-88038-749-1
Test of the SamuraiRick Swan1989Sequel to OA6.96OA76–90-88038-775-0
Ninja WarsNigel Findley199096FROA16–90-88038-895-1
Dungeon Crawl series of stand-alone modules
Undermountain: The Lost LevelSteven Schend19963295197–90-7869-0399-6
Undermountain: Maddgoth's CastleSteven Schend19963295287–100-7869-0423-2
Undermountain: StardockSteven Schend199632953810–140-7869-0451-8
Hellgate KeepSteven Schend19983295629–120-7869-0786-X
The Dungeon of DeathJason Carl200032116227–90-7869-1622-2
Marco Volo trilogy
Marco Volo: DepartureAnthony Pryor19943294446–81-5607-6848-7
Marco Volo: JourneyAnthony Pryor19943294506–81-5607-6869-X
Marco Volo: ArrivalAnthony Pryor19943294556–81-5607-6890-8
Randal Morn trilogy
The Sword of the DalesJim Butler19953294841-40-7869-0126-8
The Secret of SpiderhauntJim Butler19953294851-40-7869-0150-0
The Return of Randal MornJim Butler19953294881-40-7869-0170-5
Castle Spulzeer story
Castle SpulzeerDoug Stewart1997Set in the Forgotten Realms and concludes in the Ravenloft adventure The Forgotten Terror.6495448–120-7869-0669-3
The Forgotten TerrorWilliam W. Connors1997Uses the Ravenloft setting and may be played as a stand-alone or as the sequel to the Forgotten Realms adventure Castle Spulzeer.953710–12
Stand-alone modules
The Accursed TowerR.A. Salvatore1999Reviewed in Envoyer [de] magazine #32.32113371–30-7869-1337-1
For Duty and DeityDale Donovan1998Four adventures that can be played individually or as a series.64957410–120-7869-1234-0
Four from CormyrJohn Terra199712895319–120-7869-0646-4
How the Mighty Are Fallen"Slade" Henson1996For use with the Netheril: Empire of Magic campaign setting.66954011–140-7869-0537-9
KidnappedTom Prusa1998For use with the City of Ravens Bluff sourcebook. Adaptable for any low to high level campaign.329590Variable
Wyrmskull ThroneSteven Schend and Thomas M. Reid199960114054–70-7869-1405-X

3rd edition adventures

[edit source]
TitleAuthorDateSubjectPagesLevelsItem #ISBN
Into the Dragon's LairSean K. Reynolds & Steve MillerOctober 1, 20009610TSR11634978-0-7869-1634-4
Pool of Radiance: Attack on Myth DrannorSean K. Reynolds and Shawn F. CarnesNovember 1, 2000Tie-in with the video game Pool of Radiance: Ruins of Myth Drannor.1286TSR11710978-0-7869-1710-5
City of the Spider QueenJames WyattSeptember 1, 2002Ranked 24th greatest adventure of all time.[1]16010–18978-0-7869-2874-3
Sons of GruumshChristopher PerkinsSeptember 15, 2005324–6884467400978-0-7869-3698-4
The Twilight TombGreg A. VaughanSeptember 12, 2006323–4953947400978-0-7869-3947-3
Expedition to UndermountainEric L. Boyd, Ed Greenwood, Christopher Lindsay, & Sean K. ReynoldsJune 19, 20072241–10957327200978-0-7869-4157-5
Shar trilogy
Cormyr: The Tearing of the WeaveRichard Baker, Bruce R. Cordell, David Noonan, Matthew Sernett, and James Wyatt20071604–8956857200978-0-7869-4119-3
Shadowdale: The Scouring of the LandRichard Baker, Eric L. Boyd, & Thomas M. ReidJuly 17, 20071608–13955697200978-0-7869-4039-4
Anauroch: The Empire of ShadeGreg A. Vaughan, Thomas M. Reid, & Sean K. ReynoldsNovember 13, 200716013–179780786940-7869-4362-9

4th edition adventures

[edit source]
TitleAuthorDatePagesLevelsItem #ISBN
Scepter Tower of SpellgardDavid Noonan, Greg A. VaughanSeptember 16, 2008962–5217647400978-0-7869-4954-0
Undermountain: Halaster's Lost ApprenticeErik Scott de Bie201056--
Lost Crown of NeverwinterErik Scott de Bie2011---
The Elder Elemental EyePieter Sleijpen201254--
Halls of UndermountainShawn Merwin, Matt SernettApril 17, 2012961–5620-38855000-001 EN978-0-7869-5994-5
Web of the Spider QueenLogan Bonner201262--
Council of SpidersJames Wyatt and Logan Bonner201236--
War of Everlasting DarknessShawn Merwin, Steve Townshend, James WyattAugust 201264--
Storm Over NeverwinterErik Scott de Bie201336--
Search for the Diamond StaffRichard Baker201339--

5th edition adventures

[edit source]
TitleAuthorDateSubjectPagesLevelsISBN
Tyranny of Dragons series
Hoard of the Dragon QueenWizards RPG Team, Kobold Press[2]August 19, 2014The Cult of the Dragon, along with its dragon allies and the Red Wizards of Thay, seek to bring Tiamat from her prison in the Nine Hells to Faerun.961-8978-0-7869-6564-9
Shadows over the MoonseaGreg MarksSeptember 2014A ghost ship has been striking small coastal villages in the Moonsea, leaving its victims whispering about the "eye of the dracolich."321-4- {{isbn}}: Check isbn value: length (help)
Secrets of Sokol KeepPieter SleijpenSeptember 2014Decades have passed since Sokol Keep was reclaimed, and a small garrison placed there along with a beacon to help guide ships. Now, that beacon has gone dark, and the garrison has disappeared.261-4- {{isbn}}: Check isbn value: length (help)
Defiance in PhlanShawn MerwinSeptember 2014The Cult of the Dragon has come to Phlan, a lawless refuge on the Moonsea. Now, with no significant authority to stop the cult, other power groups in the Realms – the Harpers, Order of the Gauntlet, Lords' Alliance, and even the Zhentarim – must unite to stop the cult from fulfilling its dark purpose in the city.411-2- {{isbn}}: Check isbn value: length (help)
The Courting of FireJobe BittmanOctober 2014An exiled cultist and his kobold minions are spotted searching for long-forgotten ruins in the Dragonspire Mountains. Rumors say he looks for a precious gift to give a fearsome dragon that dwells there.241-4- {{isbn}}: Check isbn value: length (help)
Dues for the DeadSteve WinterOctober 2014For years, the Most Solemn Order of the Silent Shroud has tended the dead at Valhingen Graveyard. Now, that rest has been disturbed by a necromancer seeking out a key to re-activate the Pool of Radiance.251-4- {{isbn}}: Check isbn value: length (help)
The Scroll ThiefDaniel HelmickOctober 2014Scholars Square is a relatively quiet corner of Phlan, but a series of odd thefts have the headmasters of various schools in the area concerned.301-4- {{isbn}}: Check isbn value: length (help)
The Rise of TiamatWizards RPG Team, Kobold Press[2]November 4, 2014This sequel to Hoard of the Dragon Queen, pits players against the 5-headed draconic goddess Tiamat.968-15978-0-7869-6565-6
Tales Trees TellThomas ReidNovember 2014Despite the shaky alliance that exists with the elves of the Quivering Forest, they do not suffer trespass in their realm lightly, especially from common folk from nearby Phlan. A woodworker's recent blunder into the forest might set off a diplomatic incident.281-4- {{isbn}}: Check isbn value: length (help)
Drums in the MarshSterling HersheyNovember 2014For the past several nights, drums have been heard on the wind, coming from the Twilight Marsh. Each morning, more turn up missing from the nearby farms, leaving only muddy, clawed foot prints heading towards the marsh.241-4- {{isbn}}: Check isbn value: length (help)
Tyranny in PhlanGreg MarksDecember 2014The Maimed Virulence has come. The future of the Cinnabar Throne and the lives of the denizens of Phlan are in jeopardy. The Cult of the Dragon rejoices, and the Black Fist is powerless to stop them.405-10- {{isbn}}: Check isbn value: length (help)
Outlaws of the Iron RouteWill DoyleDecember 2014The Iron Route, an important trade road east of Phlan, is beset by competing bandits. An exiled Black Fist officer leads his band of mercenaries turned cloaked ruffians, while a mysterious dragonborn sorcerer commands screaming savages from the north.381-4- {{isbn}}: Check isbn value: length (help)
Escape from PhlanChris LindsayMarch 2015Three important citizens of Phlan, who stand against the tyrannical dragon that rules, seek to escape and find refuge across the Moonsea.265-10- {{isbn}}: Check isbn value: length (help)
Pool of Radiance ResurgentChris TulachMarch 2015Vorgansharax, the green dragon, rules Phlan using the Cult of the Dragon. But he seeks to reactivate the Pool of Radiance and ascend to greater prominence amongst his kind.355-10- {{isbn}}: Check isbn value: length (help)
Raiders of the Twilight MarshRobert AdducciMarch 2015A black dragon's treasure horde has been located in the Twilight Marsh, and within it are secrets that hold interest to the factions. With the dragon marauding over the countryside, the horde is left unguarded.335-10- {{isbn}}: Check isbn value: length (help)
Dark Pyramid of Sorcerer's IsleClaire HoffmanMarch 2015Long unoccupied, the pyramid on Sorcerer’s Isle now flows with strange magical energy, warping creatures and the landscape around it. The Cult of the Dragon and Red Wizards of Thay have taken notice.495-10- {{isbn}}: Check isbn value: length (help)
Tyranny of Dragons
(includes 2 adventures)
Wizards RPG Team, Kobold PressOctober 22, 2019Includes Hoard of the Dragon Queen and The Rise of Tiamat. Rereleased in 2023 with new art (ISBN 978-0-7869-6865-7).[3]2241-15978-0-7869-6697-4
Waterdeep series
Waterdeep: Dragon HeistWizards RPG TeamSeptember 18, 2018An urban-themed treasure hunt for a massive hoard of gold within the city of Waterdeep.2561-5[4]978-0-7869-6625-7
Waterdeep: Dungeon of the Mad MageWizards RPG TeamNovember 20, 2018Dungeon crawl in the classic Undermountain lair.3205-20[5]978-0-7869-6626-4
Standalone adventures
Vault of the DracolichTeos Abadia, Scott Fitzgerald Gray and Michael E. SheaJune 2013Deep in the forest of Cormanthor lies the hoard of the dracolich Dretchroyaster, the prize of which is a diamond staff rumored to unlock the secrets of an ancient elven kingdom.26-- {{isbn}}: Check isbn value: length (help)
Ghosts of Dragonspear CastleChristopher Perkins and Jeremy CrawfordAugust 2013A group of Red Wizards of Thay have constructed a base that contains a quartet of netherese portals that each lead to powerful elemental nodes.290-978-0-7869-6531-1
Murder in Baldur's GateEd Greenwood, Matt Sernett and Steve WinterAugust 2013Presents Baldur's Gate in the time of the Second Sundering, where the player characters defend the city against an ancient evil long thought slain.96-0786964634
Legacy of the Crystal ShardR. A. Salvatore, James Wyatt and Jeffrey LudwigNovember 2013Contains information on the settlements of Ten Towns and their inhabitants, and an adventure in which the player characters defend Icewind Dale against a rising threat with ties to the past.96-0786964642
Scourge of the Sword CoastTito Leati, Matt Sernett and Chris SimsFebruary 2014A continuation for "Ghosts of Dragonspear Castle". Savage humanoids are raiding the countryside around Daggerford, causing victims of their attacks to seek out the shelter of the town.85-- {{isbn}}: Check isbn value: length (help)
Dead in ThayScott Fitzgerald GrayApril 2014Szass Tam, the lich lord of Thay, and his Red Wizards threaten to dominate all of the Sword Coast. The Bloodgate, an elemental node of power, must be destroyed in order to stop him. This adventure is part two of the "Dreams of the Red Wizards" Sundering storyline, directly tied to "Scourge of the Sword Coast", and loosely connected to the events in "Ghosts of Dragonspear Castle".107-- {{isbn}}: Check isbn value: length (help)
Lost Mine of PhandelverWizards RPG TeamJuly 15, 2014Part of the 2014 Starter Set.1–5978-0-7869-6559-5
Princes of the ApocalypseWizards RPG Team, Sasquatch Game Studios[6]April 7, 2015Across the North of Faerûn, four different elemental cults have caused natural disasters. Secretly, the cults have come together to unleash an unknown catastrophic force.2561-15978-0-7869-6578-6
Out of the AbyssWizards RPG Team, Green Ronin[7]September 15, 2015After escaping capture by Drow Elves with a group of other prisoners, player find that demons have a stronger influence in the Underdark than expected.2561-15978-0-7869-6581-6
Curse of StrahdWizards RPG TeamMarch 15, 2016Adventurers are mysteriously drawn to the realm of Barovia which is surrounded by deadly fog and ruled by the vampire wizard Strahd von Zarovich.2561-10978-0-7869-6598-4
Storm King's ThunderWizards RPG TeamSeptember 6, 2016Storm King Hekaton is missing, leaving the Giant races to raid the Sword Coast.2561-11978-0-7869-6600-4
Tales from the Yawning PortalWizards RPG TeamApril 4, 2017A 5th-edition sourcebook that updates and adapts seven popular dungeons from earlier editions of Dungeons & Dragons.--0786966092
Tomb of AnnihilationWizards RPG TeamSeptember 19, 2017A curse is slowly killing anyone who has ever been raised from the dead. Clues lead to the dinosaur-inhabited ancient jungles of Chult.2561-9+978-0-7869-6610-3
Dragon of Icespire PeakWizards RPG TeamJune 24, 2019Part of the Essentials Kit.1–6978-0-7869-6683-7
Baldur's Gate: Descent into AvernusWizards RPG TeamSeptember 17, 2019The city of Baldur's Gate falls under the influence of evil gods, so adventurers must search for redemption in Avernus, the first layer of the Nine Hells.2561-13978-0-7869-6676-9
Icewind Dale: Rime of the FrostmaidenChris Perkins et al.[8]September 15, 2020In Icewind Dale, lesser deity Auril the Frostmaiden has plunged the land into everlasting winter.3201-12[10]978-0-7869-6698-1
Candlekeep MysteriesWizards RPG TeamMarch 16, 202117 mystery-themed adventures, each tied to a book discovered in the famed library fortress of Candlekeep.224-0786967226
Dragons of Stormwreck IsleWizards RPG TeamOctober 4, 2022Part of the 2022 Starter Set.481-3- {{isbn}}: Check isbn value: length (help)
Phandelver and Below: The Shattered ObeliskRichard Baker, Eytan Bernstein, Makenzie De Armas, Amanda Hamon, Ron Lundeen, Christopher PerkinsSeptember 19, 2023The cult of a malevolent entity has set its sights on transforming Phandalin into the capital of its evil empire.--- {{isbn}}: Check isbn value: length (help)
Heroes' Feast: Saving the Children's MenuDeborah Ann Woll, Jason Tondro, Kate WelchNovember 22, 2023Intended as a companion to "Heroes' Feast Flavors of the Multiverse: An Official D&D Cookbook" and is set in the Forgotten Realms in Daggerford and the Delimbiyr Vale.-10- {{isbn}}: Check isbn value: length (help)
Peril in PinebrookShawn MerwinNovember 2023Intended as a companion to "The Practically Complete Guide to Dragons" and is set in the Forgotten Realms around the village of Pinebrook, focusing on silver dragons.2210- {{isbn}}: Check isbn value: length (help)
Vecna: Nest of the Eldritch EyeChristopher Perkins, Makenzie De ArmasApril 2024A sinister cult has crept into the bowels of Neverwinter, and the characters must infiltrate the cult’s hideout and root out its members before harm befalls the city.-3- {{isbn}}: Check isbn value: length (help)
Vecna: Eve of RuinAmanda Hamon, Makenzie De Armas, Ron Lundeen, Patrick RenieMay 21, 2024The evil lich-god Vecna has unearthed secrets he can use to unravel and remake the multiverse. The story begins in the Forgotten Realms, and moves to the Planescape, Spelljammer, Eberron, Ravenloft, Dragonlance and Greyhawk settings.--978-0-7869-6947-0
Hold Back the DeadRon LundeenFebruary 5, 2025The lich Szass Tam launchs assaults by armies of undead against cities on the Sword Coast and in the Silver Marches, while the players try to defend Ironspine Keep.--- {{isbn}}: Check isbn value: length (help)

Supplements

[edit source]

1st edition supplements

[edit source]
TitleAuthorDatePagesSeries #ISBN
Forgotten Realms Campaign Set (boxed set)Ed Greenwood, with Jeff Grubb, and Karen Martin19870-8803-8472-7
Oriental AdventuresGary Gygax, David Cook, and François Marcela-Froideval19850-8803-8099-3
Kara-Tur: The Eastern RealmsMike Pondsmith, Jay Batista, Rick Swan, John Nephew, Deborah Christian1988960-88038-608-8
City System19880-88038-600-2
Lords of Darkness1988960-88038-622-3
Waterdeep and the NorthEd GreenwoodMarch 1, 198864FR10-88038-490-5
MoonshaeDouglas NilesDecember 198764FR20-88038-494-8
Empires of the SandsScott HaringMarch 1, 198864FR30-88038-539-1
The MagisterEd Greenwood and Steve PerrinJune 198864FR40-88038-564-2
The Savage FrontierJennell Jaquays[a]September 198864FR50-88038-593-6
Dreams of the Red WizardsSteve PerrinFebruary 198964FR60-88038-615-0

2nd edition supplements

[edit source]
FR—Forgotten Realms are sourcebooks describing aspects of Forgotten Realms, rather than traditional modules. FR1–6 are for 1st Ed. AD&D, FR7–16 for 2nd Ed.
FOR-Forgotten Realms Accessories are designed for the Realms universe.
FRS—Forgotten Realms Sourcebook are 2nd Ed. AD&D sourcebooks for use with Forgotten Realms.
TitleAuthorDatePagesSeries #ISBN
Hall of HeroesTactical Strategy RulesApril 1989210FR70-88038-711-4
Cities of MysteryJean RabeAugust 198964FR80-88038-744-0
The Bloodstone LandsR.A. SalvatoreDecember 1, 198964FR90-88038-771-8
Old EmpiresScott BennieMarch 199096FR100-88038-821-8
Dwarves DeepEd GreenwoodJanuary 1991210FR110-88038-880-3
The booklet details the various types of dwarves found in the Forgotten Realms. The book itself is printed on parchment-colored paper,[11] and is wrapped in a three-panel removable gatefold cover. The contents include the current situation concerning dwarves in the campaign world.[12] It was published by TSR as product 9300 in 1990.
Horde CampaignCurtis M. ScottJune 1991210FR121-56076-130-X
AnaurochEd GreenwoodNovember 199196FR131-56076-126-1
The 96 page booklet includes an introduction and detailed descriptions of places and races in the great desert Anauroch. It includes a fold-out poster with a map of the region. Cover art is by Brom and interior art is by Valerie Valusek.
The Great GlacierRick SwanSeptember 1992210FR141-56076-324-8
Gold & GloryTim BeachDecember 199264FR151-56076-334-5
The Shining SouthTom PrusaMay 199396FR161-56076-595-X
DraconomiconNigel Findley1990128FOR10-88038-876-5
The Drow of the UnderdarkEd Greenwood1990128FOR21-56076-132-6
Pirates of the Fallen StarsCurtis Scott1992FOR31-56076-320-5
The Code of the HarpersEd Greenwood1993128FOR41-5607-6644-1
Translated into German and reviewed in Envoyer [de] magazine #40.
Elves of EvermeetVarious1994128FOR51-5607-6829-0
The Seven SistersEd Greenwood1995128FOR60-7869-0118-7
GiantcraftRay Winninger1995128FOR70-7869-0163-2
Pages from the MagesEd Greenwood, Tim Beach1995128FOR80-7869-0183-7
Wizards and Rogues of the RealmsWilliam W. Conners1995128FOR90-7869-0190-X
Warriors and Priests of the Realms1996128FOR100-7869-0368-6
Cult of the DragonDale Donovan1998128FOR110-7869-0709-6
Translated into German and reviewed in Envoyer [de] magazine #26.
Demihumans of the RealmsRoger E. Moore199896FOR120-7869-1316-9
Secrets of the MagisterEd Greenwood2000128FOR130-7869-1430-0
Reviewed in Envoyer [de] magazine #44.
The DalelandsL. Richard Baker III199364 + mapFRS11-5607-6667-0
Translated into German and reviewed in Envoyer [de] magazine #39.
Aurora's Whole Realms Catalog19921601-5607-6327-2
Book of LairsNicky Rea and Sam Witt1995961-56076-924-6
CalimportSteven E. Schend1998960786912383
The City of Ravens BluffEd Greenwood19981600-7869-1195-6
City of SplendorsEd Greenwood and Steven E. Schend19941-5607-6868-1
Cloak & DaggerEric L. Boyd, Sean K. Reynolds, and Steven E. Schend20001600-7869-1627-3
Cormanthyr: Empire of the ElvesSteven E. Schend and Kevin Melka19981600-7869-0761-4
Cormyr1994641-5607-6818-5
Translated into German and reviewed in Envoyer [de] magazine #26.
Demihuman Deities19981920-7869-1239-1
Drizzt Do'Urden's Guide to the UnderdarkEric L. Boyd19991280-7869-1509-9
Drizzt Do'Urden's Guide to the Underdark was published by Wizards of the Coast, written by Eric L. Boyd, and published in 1999.[13] It details the Underdark in the north and west of Faerûn, including the city of Menzoberranzan. The book has Drizzt Do'Urden as its nominal guide.[13] The guide starts with an introduction that defines the physical boundaries of the Underdark, and also describes the intent and organization of the book and gives a brief list of D&D materials which have a strong connection to the Underdark.[13] A critical review describes it as "...the single-most comprehensive sourcebook on the realms of the Underdark that lie beneath the Sword Coast. It talks about the major peoples of the Underworld and details dozens of cities, including Menzoberranzan". It further states, "...Boyd's extensive research results in Underdark being full of tiny references."[14]
Elminster's Ecologies19942101-5607-6917-3
Boxed set containing nine booklets.
Elminster's Ecologies Appendix I: The Battle of Bones / Hill of Lost Souls19950-7869-0115-2
Elminster's Ecologies Appendix II: The High Moor / The Serpent Hills19950-7869-0171-3
Empires of the Shining Sea19991920-7869-1237-5
Faiths & Avatars19961920-7869-0384-8
The Fall of Myth DrannorSteven E. Schend1998640-7869-1235-9
Forgotten Realms AdventuresJeff Grubb, Ed GreenwoodMarch 19901600-88038-828-5
The Forgotten Realms Atlas19902100-8803-8857-9
Forgotten Realms Campaign Setting19931-5607-6617-4
Revised version published in 1996
Heroes' Lorebook19951600-7869-0412-7
The Horde1990Boxed set0-88038-868-4
Lands of IntrigueSteven E. Schend1997Boxed set0-7869-0697-9
Maztica Campaign Set1991Boxed set1-56076-084-2
MenzoberranzanEd Greenwood, R.A. Salvatore and Douglas Niles1992Boxed set1-5607-6460-0
Monstrous Compendium Forgotten Realms AppendixDavid Cook, Steve Winter, Jon Pickens198964MC30-88038-769-6
Monstrous Compendium Forgotten Realms AppendixDavid Cook, et al199232MC111-5607-6111-3
Monstrous Compendium Kara-Tur AppendixRick Swan199068MC60-88038-851-X
The MoonseaJohn Terra1995--0-7869-0092-X
Netheril: Empire of Magic19961600-7869-0437-2
The North: Guide to the Savage Frontier19961920-7869-0391-0
Player's Guide to the Forgotten Realms Campaign19931321-56076-695-6
Powers & PantheonsEric L. Boyd19971920-7869-0657-X
Prayers from the FaithfulEd Greenwood and Doug Stewart19971280-7869-0682-0
Sea of Fallen Stars19991920-7869-1393-2
Reviewed in Envoyer [de] magazine #38.
Spellbound1995Boxed set0-7869-0139-X
The Ruins of Myth Drannor1993Boxed set1-5607-6569-0
The Ruins of Undermountain1991Boxed set1-5607-6061-3
The Ruins of Undermountain II: The Deep Levels1994Boxed set1-5607-6821-5
Ruins of Zhentil Keep1995Boxed set0-7869-0109-8
Skullport1999
The Vilhon Reach19960-7869-0400-3
Villains' Lorebook19981590-7869-1236-7
Volo's Guide to All Things Magical19961280-7869-0446-1
Volo's Guide to Baldur's Gate IIEd Greenwood20001280-7869-1626-5
Volo's Guide to Cormyr19952400-7869-0151-9
Volo's Guide to the Dalelands19962400-7869-0406-2
Volo's Guide to the Dalelands details the Dalelands, with its guide Volo taking readers from Daggerdale in the North through to the High Dale in the South.[15] Volo's rating system goes by five pipes or tankards to indicate a top tavern, five coins to mean high prices, and five daggers a dangerous place to hang out.[15] Locations and characters described in the book can be used as foundations on which proper Dalelands scenarios can be built.[15] This is the fifth installment of Volo's guides to the Forgotten Realms.[15] Trenton Webb reviewed Volo's Guide to the Dalelands for Arcane magazine, rating it a 6 out of 10 overall.[15]
Volo's Guide to the NorthEd Greenwood19932401-5607-6678-6
Volo's Guide to the Sword Coast19942401-56076-904-1
Volo's Guide to Waterdeep19932401-56076-335-3

3rd edition supplements

[edit source]
TitleAuthorDateSubjectPagesISBN
Champions of RuinJeff Crook, Wil Upchurch, and Eric L. BoydMay 20050-7869-3692-4
Champions of ValorThomas M. Reid and Sean K. ReynoldsNovember 2005_0-7869-3697-5
City of Splendors: WaterdeepEric L. BoydJuly 2005_0-7869-3693-2
Dragons of FaerûnEric L. Boyd and Eytan BernsteinAugust 2006_0-7869-3923-0
Faiths and PantheonsEric L. Boyd and Erik MonaMay 20022240-7869-2759-3
Forgotten Realms Campaign SettingEd Greenwood, Sean K. Reynolds, Skip Williams and Rob HeinsooJune 1, 2001details the Forgotten Realms setting and contains information on characters, locations and history, and sets specific rules3200-7869-1836-5
The Grand History of the RealmsBrian R. James, Ed Greenwood, George Krashos, Eric L. Boyd and Thomas CostaSeptember 2007_978-0-7869-4731-7
Lords of DarknessJason Carl and Sean K. Reynolds20011920-7869-1989-2
Lost Empires of FaerûnRichard Baker, Ed Bonny, and Travis Stout20051920-7869-3654-1
Magic of FaerûnSean K. Reynolds, Duane Maxwell, and Angel Leigh McCoy20011920-7869-1964-7
Monsters of FaerûnJames Wyatt and Rob Heinsoo2001_0-7869-1832-2
Mysteries of the MoonseaWil Upchurch, Sean K. Reynolds, Darrin Drader and Thomas M. ReidJune 2006_0-7869-3915-X
Player's Guide to FaerûnRichard Baker, Travis Stout, and James WyattMarch 2004_0-7869-3134-5
Power of FaerûnEd Greenwood and Eric L. BoydMarch 2006_0-7869-3910-9
Races of FaerûnEric L. Boyd, James Jacobs, and Matt ForbeckMarch 2003_0-7869-2875-1
Serpent KingdomsEric L. Boyd, Darrin Drader, and Ed GreenwoodJuly 2004_0-7869-3277-5
Shining SouthThomas M. ReidOctober 2004_0-7869-3492-1
Silver MarchesEd Greenwood and Jason Carl2002_0-7869-2835-2
Unapproachable EastRichard Baker, Matt Forbeck, and Sean K. ReynoldsMay 2003_0-7869-2881-6
UnderdarkBruce R. Cordell, Gwendolyn F.M. Kestrel, and Jeff QuickOctober 2003_0-7869-3053-5

4th edition supplements

[edit source]
TitleAuthorDateSubjectPagesISBN
Forgotten Realms Campaign GuideBruce R. Cordell, Ed Greenwood, and Chris SimsAugust 19, 2008A guide for game masters about the Forgotten Realms setting. Provides background information on the lands of Faerûn, a detailed town in which to start a campaign, adventure seeds, new monsters, ready-to-play NPCs, and a full-colour poster map of Faerûn.288978-0-7869-4924-3
Forgotten Realms Player's GuideRob Heinsoo, Logan Bonner, and Robert J. SchwalbSeptember 16, 2008Presents the changed Forgotten Realms setting from the point of view of the adventurers exploring it. Includes new feats, character powers, paragon paths, and epic destinies.160978-0-7869-4929-8
UnderdarkAndy CollinsJanuary 19, 2010Provides information needed to run adventures in the Underdark, a subterranean domain beneath the surface of Faerûn.160978-0-7869-5387-5
Halls of UndermountainMatt Sernett and Shawn MerwinApril 17, 2012Adventure detailing the mega-dungeon of Undermountain that lies beneath the city of Waterdeep.96978-0-7869-5994-5
Menzoberranzan: City of IntrigueWizards RPG TeamAugust 21, 2012Describes the drow city-state of Menzoberranzan in the Underdark.128978-0-7869-6036-1
Neverwinter Campaign SettingErik Scott de BieAugust 16, 2011Describes the city-state of Neverwinter in the Sword Coast region.224978-0-7869-5814-6
Ed Greenwood Presents Elminster's Forgotten RealmsEd GreenwoodOctober 16, 2012An edition neutral sourcebook published as Wizards of the Coast transitioned Dungeons and Dragons for 4th edition to 5th edition.192978-0-7869-6034-7

5th edition supplements

[edit source]

Numerous books released between 2014 and 2024 applied to all settings, but used elements from the Forgotten Realms as framing devices. These include: Volo's Guide to Monsters, Xanathar's Guide to Everything, Mordenkainen's Tome of Foes, Tasha's Cauldron of Everything, and Mordenkainen Presents: Monsters of the Multiverse.

TitleAuthorDateSubjectPagesISBN
Sword Coast Adventurer's GuideWizards RPG Team, Green Ronin[16]November 3, 2015Describes the Sword Coast region of Faerûn.159978-0-7869-6580-9
Forgotten Realms: Adventures in FaerûnJason Tondro (lead designer), Bill Benham, Makenzie De Armas, Dan Dillon, Ron Lundeen, Ben Petrisor, Patrick Renie, Sarra Scherb, Shahreena Shahrani, Carl Sibley, Chris S. Sims, David SomervilleNovember 11, 2025Locations and lore about the Forgotten Realms as well as monsters and adventures for dungeon masters.[17][18]288978-0786969951
Forgotten Realms: Heroes of FaerûnJason Tondro (lead designer), Bill Benham, Makenzie De Armas, Dan Dillon, Ron Lundeen, Ben Petrisor, Patrick Renie, Shahreena Shahrani, Carl Sibley, Chris Sims, David SommervilleNovember 11, 2025Adds new subclasses, backgrounds, spells and equipment for characters in the Forgotten Realms. Describes factions and gods that characters can join or oppose.[17][18]192978-0786969937
  1. Credited as Paul Jaquays.

References

[edit source]
  1. Mona, Erik; Jacobs, James; Dungeon Design Panel (November 2004). "The 30 Greatest D&D Adventures of All Time". Dungeon (116). Paizo Publishing: 68–81.
  2. 1 2 Grabianowski, Ed (31 May 2014). "The New D&D Adventures Will Include All the Dragons". io9.com. Archived from the original on 27 September 2015. Retrieved 6 August 2015.
  3. Zambrano, J. R. (December 14, 2022). "D&D: That 'Tyranny of Dragons' Re-Release Gets a Swanky New Update". Bell of Lost Souls. Archived from the original on December 31, 2022. Retrieved December 31, 2022.
  4. "Waterdeep: Dragon Heist". Wizards of the Coast. Archived from the original on 2018-06-06. Retrieved 2018-06-03.
  5. "Waterdeep: Dungeon of the Mad Mage". Wizards of the Coast. Archived from the original on 2018-06-06. Retrieved 2018-06-04.
  6. "Dungeons & Dragons: Princes of the Apocalypse". SLUG Magazine. 2015-08-23. Archived from the original on 2022-03-22. Retrieved 2022-03-22.
  7. Hall, Charlie (2 September 2015). "Out of the Abyss: D&D's next campaign goes deep into the Underdark". Polygon. Archived from the original on 22 March 2022. Retrieved 22 March 2022.
  8. Perkins, Chris (2020-06-18). "Adventure is a dish best served cold. Just announced: our next campaign, Icewind Dale: Rime of the Frostmaiden. #wotcstaff #dnd". Twitter. @ChrisPerkinsDnD. Archived from the original on 2020-06-23. Retrieved 2020-06-18.
  9. Whitbrook, James (2020-06-18). "Inside Dungeons & Dragons' Chilling New Adventure, Rime of the Frostmaiden". io9. Archived from the original on 2020-06-19. Retrieved 2020-06-18.
  10. Whitbrook, James (2020-06-18). "Inside Dungeons & Dragons' Chilling New Adventure, Rime of the Frostmaiden". io9. Archived from the original on 2020-06-19. Retrieved 2020-06-18.
  11. "FR11 Dwarves Deep". RPG.net. Retrieved 2020-08-30.
  12. "Dwarves Deep". Guide du Rôliste Galactique (in French). 2009-05-08. Retrieved 2020-08-30.
  13. 1 2 3 "Pyramid Review: Drizzt Do'Urden's Guide to the Underdark". Pyramid. January 21, 2000. Retrieved 2021-01-18.
  14. Appelcline, Shannon. "Drizzt Do'Urden's Guide to the Underdark (2e) - Product History". Dungeon Masters Guild. Retrieved 2019-11-27.
  15. 1 2 3 4 5 Webb, Trenton (October 1996). "Games Reviews". Arcane (11). Future Publishing: 77.
  16. Mappin, Don (2016-02-06). "Reviewed: Dungeons & Dragons 5th edition". Ars Technica. Archived from the original on 2020-08-06. Retrieved 2020-08-20.
  17. 1 2 Hoffer, Christian (January 28, 2025). "D&D Reveals 2025 Roadmap, Including The Return Of A Classic Setting". Screen Rant. Retrieved January 28, 2025.
  18. 1 2 Machkovech, Sam (January 28, 2025). "D&D's 2025 calendar hints at new books and new experiments". Polygon. Retrieved January 28, 2025.