Warpman
| Warpman | |
|---|---|
Box art | |
| Developer | Namco |
| Publisher | Namco |
| Programmer | Shouichi Fukatani |
| Platform | Family Computer |
| Release |
|
| Genre | Multidirectional shooter |
| Modes | Single-player, multiplayer |
Warpman[a] is a 1985 multidirectional shooter video game developed and published by Namco for the Family Computer. It is a sequel to the 1981 arcade game Warp & Warp. It was one of the last games to be programmed by Shouichi Fukatani, programmer of Dig Dug, who died during development.[1][2] It was released outside Japan for the first time as part of Namco Museum Archives.[3][failed verification]
Gameplay
[edit]The player controls a "Monster Fighter", who must destroy aliens on two different types of levels, the free-movement Space World and the obstacle-filled Maze World. Unlike its predecessor, power-ups are available to advance gameplay alongside new enemy types.[4]
Notes
[edit]References
[edit]- ↑ Tokyo Metropolitan Museum of Photography (2003). Family Computer 1983 - 1994. Japan: Otashuppan. ISBN 4-87233-803-0.
- ↑ "ノーコン・キッド ~ぼくらのゲーム史~ : テレビ東京". テレビ東京 (in Japanese). Retrieved September 16, 2026.
- ↑ Romano, Sal (March 26, 2020). "Namcot Collection announced for Switch". Gematsu. Archived from the original on April 1, 2020. Retrieved August 27, 2020.
- ↑ "思い出のファミコン [ワープマン]". famicom.memorial. Retrieved September 16, 2026.