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VDMSound

From Wikipedia, the free encyclopedia
VDMSound
Original authorVlad Romascanu [1]
ReleaseJuly 4, 2000; 26 years ago (2000-07-04) [2]
Final release
2.0.4 [2] / August 4, 2001; 24 years ago (2001-08-04) [2]
Preview release
2.1.0 Beta [1] / July 5, 2003; 23 years ago (2003-07-05) [1]
Operating systemWindows NT/2000/XP and 95/98/Me
Available inEnglish
TypeEmulator
LicenseGPLv2

VDMSound was an open-source (licensed under GPLv2) emulator of legacy sound card devices, designed to allow video games and other applications written for MS-DOS to run on the Microsoft Windows NT/2000/XP/95/98/Me operating systems. Its author is Vlad Romascanu.[1][3]

Features

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VDMSound emulates Adlib and Sound Blaster cards (standard, pro and 16), parallel port DAC, and an MPU 401 MIDI (UART-mode) interface. It also provides joystick support.[4]

The official VDMSound builds runs on Windows NT/2000/XP. A Windows 95/98/ME port was contributed by Chris Chua.[5]

Sound recording

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VDMSound allows the recording of all captured sound and music to WAV and MID files.[6]

User mappings

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VDMSound allows the user to provide custom mappings for MIDI instruments as well as for joystick buttons and axes.

  • MIDI mappings are particularly useful when the type of MIDI device supported by a game (e.g. MT-32) is different from the type of hardware or software device actually present on the system (e.g. Microsoft GS Wavetable SW Synth.)[7]
  • Joystick mappings are needed principally for DOS-based flight simulation applications, when matching yokes, throttles and pedals to the simulator's expected configuration.[8]

Graphical user interface

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As of version 2.1.0 beta, VDMSound also includes a Wizard graphical user interface (integrated as a Windows shell extension), accessible by right-clicking on any MS-DOS executable.[9]

Design

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As opposed to DOSBox, which emulates an entire x86 personal computer with MS-DOS, VDMSound emulates only the sound hardware. All other aspects of DOS emulation are managed natively by the Windows operating system's 16-bit subsystem (NTVDM) through virtualization.[10] This results in reduced system load (and thus games will run faster than under DOSBox on the same hardware specifications), at the expense of reduced compatibility (see limitations below.)

Limitations

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The Windows operating system's 16-bit subsystem is lacking in several areas which directly or indirectly affect VDMSound emulation:

  • Incomplete DPMI support in Windows NT/2000/XP results in a number of games not starting or crashing randomly when they communicate with the emulated sound card
  • Improper interrupt emulation in Windows NT/2000 (but not XP) results in some games hanging when they communicate with the emulated sound card (requiring patching via CLI2NOP.[11])
  • Improper PIC emulation in Windows results in games not being able to use normal (or intelligent) mode, limiting VDMSound's MPU-401 emulation support to UART-mode only.

DOSBox does not rely on the Windows 16-bit subsystem and is thus not subject to these limitations.

History

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VDMSound started as a private project in 1998, in Montreal, its motivating purpose being that of capturing in-game MIDI music through software while taking advantage of Windows NT's 16-bit subsystem virtualization. It became open-source and moved to SourceForge after a full rewrite in the early spring of 2001. It was discontinued in early 2004 (last checkin occurred on 2004-02-14), when additional improvements in emulation were no longer possible due to limitations in the Windows 16-bit subsystem. The sound emulation code from VDMSound has since been integrated into DOSBox.[12]

VDMSound was not compatible with Windows Vista, making the project obsolete. The current version, 2.1.0 beta, will remain the final version.

References

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  1. 1 2 3 4 "The VDMSound project page". Archived from the original on 2005-01-29. Retrieved 2017-04-10.
  2. 1 2 3 "What's New". Archived from the original on 2004-12-09. Retrieved 2017-04-10.
  3. VDMSound on SourceForge
  4. VDMSound README (rtf)
  5. Win9x + VDMSound **ALPHA**
  6. VOGONS: How can i dump the sound to a wav file?
  7. VDMSound FAQ: The music sounds strange...
  8. VOGONS: Joystick Emulation
  9. The Sierra Help Pages: VDMS Launchpad
  10. "Windows Driver Development Kit: Application-Based Intercepts". Archived from the original on 2010-03-04. Retrieved 2022-07-10.
  11. CLI2NOP FAQ
  12. Is the latest version of VDMSound 2.1.0?
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