Edge Rewrite
// HTMLRewriter · presentation

This page was redesigned at the edge.

Cloudflare fetched the original article and streamed it through HTMLRewriter to apply an entirely new visual system without rebuilding the source page.

// request.cf · coarse context

A page that knows where it met you.

Only coarse request metadata is shown. This demo does not display or persist visitor IP addresses.

Country
US
Cloudflare location
CMH
Connection
HTTP/2
Language
Not provided

Ray ID: a407537c1bc4eefa

Jump to content

Tazz-Mania

From Wikipedia, the free encyclopedia

Tazz-Mania
Arcade flyer
DeveloperStern Electronics
PublisherStern Electronics
PlatformArcade
Release
  • NA: June 1982
GenreMultidirectional shooter
ModesSingle-player, multiplayer

Tazz-Mania is a 1982 multidirectional shooter video game developed and published by Stern Electronics for arcades. It was released in North America in June 1982. It is a follow-up to Berzerk and Frenzy.[1]

In 2023, Atari SA acquired the rights to twelve Stern Electronics video games including Tazz-Mania.[2][3]

Gameplay

[edit]

The player character must navigate through various rooms while defeating the enemies in each room with ammunition and bombs that clear the screen of enemies. Unlike Berzerk and Frenzy, the maze format is eschewed in favor of open-ended rooms, whose walls close in on the player until the player defeats all enemies. A bonus room is available every three rooms, where players can stock up on bombs and gain extra points. The game ends when the player dies.[4]

References

[edit]
  1. ↑ Akagi, Masumi (October 13, 2006). アーケードTVゲームリスト国内•海外編(1971–2005) [Arcade TV Game List: Domestic • Overseas Edition (1971–2005)] (in Japanese). Japan: Amusement News Agency. p. 135. ISBN 978-4990251215.
  2. ↑ Yarwood, Jack (March 17, 2023). "Atari Acquires The Rights To Arcade Classics 'Berzerk' And 'Frenzy'". Time Extension.
  3. ↑ Sheehan, Gavin (February 15, 2025). "Evercade Announces Atari Arcade 2 Cartridge On The Way". bleedingcool.com. Retrieved September 21, 2026.
  4. ↑ Sharpe, Roger C. (August 15, 1982). "Critic's Corner". Play Meter. Vol. 8, no. 2. Skybird Publishing. pp. 62, 64. Retrieved September 21, 2026.