Talk:Street Fighter II: Champion Edition
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Move?
[edit]- The following discussion is an archived discussion of the proposal. Please do not modify it. Subsequent comments should be made in a new section on the talk page. No further edits should be made to this section.
The result of the proposal was not moved. --BDD (talk) 19:05, 27 December 2012 (UTC) (non-admin closure)
Street Fighter II: Champion Edition → Street Fighter II': Champion Edition –
- This shouldn't be controversial. 8 Eye's defense; game itself still uses it, as do ports. The American material is mostly a trainwreck anyway, so let's try to go for some consistency here. Despatche (talk) 13:38, 28 November 2012 (UTC)
Moved from speedy
[edit]- Object to speedy rename. This might contravene MOS:TM -- 70.24.250.110 (talk) 02:34, 29 November 2012 (UTC)
Survey
[edit]- Oppose - WP:MOSTM clearly states that we should "avoid using special characters that are not pronounced, are included purely for decoration. In the article about a trademark, it is acceptable to use decorative characters the first time the trademark appears, but thereafter, an alternative that follows the standard rules of punctuation should be used" Salvidrim! 13:15, 27 December 2012 (UTC)
- The above discussion is preserved as an archive of the proposal. Please do not modify it. Subsequent comments should be made in a new section on this talk page. No further edits should be made to this section.
The aspect ratio of the in-game image is misleading
[edit]The in-game image used on the article is in the aspect ratio of the native resolution output by the CPS-1 board (384 x 224), not the native resolution the game was displayed in and designed to be displayed in (4:3).
CRTs didn't enforce square pixels, but instead enforced the resolution of the monitor, which was 4:3 for the monitors in arcade machines of the era.
The image should be changed to a 4:3 image. JCWHenwood (talk) 06:21, 10 June 2026 (UTC)