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Talk:Slender: The Eight Pages

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Latest comment: 4 months ago by Nub098765 in topic GA review
Good articleSlender: The Eight Pages has been listed as one of the Video games good articles under the good article criteria. If you can improve it further, please do so. If it no longer meets these criteria, you can reassess it.
Article milestones
DateProcessResult
March 23, 2024Good article nomineeNot listed
March 30, 2026Good article nomineeListed
Current status: Good article

Mobile versions

[edit]

Can someone confirm the mobile versions are not legal ports? I'd like to have a paragraph about that, because right now, there's a perfect port on Android, and I can't find out if it's official or not (which points it to not being)

The game

[edit]

I found some sources on a local news station that had some background for this game, would that be acceptable? Thank you.184.98.143.25 (talk) 07:57, 30 July 2012 (UTC)Reply

I would expect so. Be bold and add the information and cite sources. If it's not credible or pertinent others will remove or tag for deletion.MikelZap (talk) 10:17, 30 July 2012 (UTC)Reply


"(a young black woman from the sound of her heavy breathing)". This strikes me as inappropriate as well as undocumented. I have edited to remove race and gender speculation. Eponymous (fnord) 02:58, 16 August 2012 (UTC)Reply

I believe this section should contain a paragraph describing the gameplay mechanics and objectives. I am willing to do this, but I haven't actually played the game, so anyone with more direct experience would be more qualified.Kevinjcash (talk) 01:44, 3 November 2012 (UTC)Reply


It would be nice if the article actually mentioned what the game was about first (including the source/inspiration, sure) and then saved the details of development, release, special modes, etc. for later. Or even if the lede was buried that's fine. After reading the article twice I had to turn to Google for a decent explanation. That's kind of sad. 98.217.188.164 (talk) 18:44, 13 November 2012 (UTC)Reply

Keylogger

[edit]

Please add a source or we need to flag this for deletion. Unverified. Epicbobman10 (talk) 16:37, 1 August 2012 (UTC)Reply

Sequels

[edit]

The "sequels" named aren't really sequels at all; they are merely fan-made games based on the original idea of Slender, the main differences being the maps in the game. The game's creator even said himself that he doesn't like the fact that these games were released without his permission. I suggest this section be deleted. — Preceding unsigned comment added by 74.128.174.52 (talk) 11:39, 18 August 2012 (UTC)Reply

Constant Vandalism and Semi-Protect Request

[edit]

This page as received huge amounts of vandalism recently, from people trying to advertise their own Let's Plays and writing nonsense, to just outright blanking the page. I'm asking that we make this page Semi-Protected, at least until the immense stream of people trying to edit dies down. From the page's History, most of the vandalism is coming from unregistered IP addresses, so getting it Semi-Protected should solve the problem. Haon 2.0 (talk)

I agree that semi-protection is probably warranted here. Though you need to request it at WP:RFPP. SilverserenC 01:54, 19 August 2012 (UTC)Reply
Just requested it. ZappaOMati 01:57, 19 August 2012 (UTC)Reply
 Done Protected for a month. ZappaOMati 16:07, 19 August 2012 (UTC)Reply

Licencing

[edit]

Could anyone add the licensing info on the page?64.180.243.15 (talk) 18:53, 22 August 2012 (UTC)Reply

[edit]

Why is the Slender logo protected by copyright? Shouldn't it be licensed under this:
This image only consists of simple geometric shapes and/or text. It does not meet the threshold of originality needed for copyright protection, and is therefore in the public domain. Although it is free of copyright restrictions, this image may still be subject to other restrictions.
I've seen more complicated logos than this under this licens anyway. 83.255.114.225 (talk) 23:08, 27 August 2012 (UTC)Reply

I agree. The logo is very simple - it should be lisenced as above. Andrei.smolnikov (talk) 04:56, 31 August 2012 (UTC)Reply

Oh sure lol→ :* — Preceding unsigned comment added by 201.141.67.157 (talk) 10:35, 3 September 2012 (UTC)Reply


Future Development

[edit]

On the Slender Development Board, AgentParsec himself has said many things about the future development of the game, such as the use of multiple light sources and the updating of the Slender Man model. Would that be suitable to add to the development section? http://slenderdev.proboards.com/index.cgi?board=slender&action=display&thread=37 — Preceding unsigned comment added by 108.5.107.137 (talk) 01:38, 6 September 2012 (UTC)Reply

I think you should at least establish a Further Development section. — Preceding unsigned comment added by 67.183.233.97 (talk) 07:09, 8 September 2012 (UTC)Reply

Spelling

[edit]

I spotted a spelling mistake in the section "Development and release" in the forth passage "From versin 0.9.7 on (...)". Just thought I'd let you know, so maybe someone who can edit semi-protected pages can correct it.— Preceding unsigned comment added by 91.21.42.13 (talkcontribs) 17:28, 8 September 2012 (UTC)Reply

Edit: I spotted another mistake in the same passage "(...) when there is no statc on the screen (...)" — Preceding unsigned comment added by 91.21.42.13 (talkcontribs) 17:18, 8 September 2012 (UTC)Reply

 Done Thanks for reporting! 150elias (talk) 17:37, 8 September 2012 (UTC)Reply

9.7

[edit]

A couple things about the section. For one, I believe "creepy" background music is merely an opinion, and should be changed to just "background music on the menu screen". Also, all the information on 9.7 appears to be uncited. A good source would be the above post about the further development about the game. 108.5.107.137 (talk) 23:21, 8 September 2012 (UTC)Reply

Removal of "Media based on Slender"?

[edit]

I feel this section (or parts of it) does not really belong here as its not really relevant to the game, there are multiple videos on youtube about slender, the fact that "the annoying orange" made a video about it does not warrant inclusion in the article, why isn't every video on youtube which mentions the game included? Also to say games other games are based in it i dont think is right, they would mainly be based on the whole "Slenderman" thing, which of course this game did not invent. Would this section be best removed?? 86.129.139.54 (talk) 20:06, 10 September 2012 (UTC)Reply

No, I only added games, that are referenced, that had "Based on Slender" somewhere in their intro or title screen. Also the creator of AO is very notable, so for him to make a video based on Slender, and to have it sourced by an article does warrant its inclusion. Soulboost (talk) 03:02, 11 September 2012 (UTC)Reply

These games are based on Slender... As they share source/meshes/textures and game engine from what I understand. An example of something based on the "Slenderman legend" but not on the original game would be Slender: Source, now known as Faceless on the official Steam Greenlight project, as that just shares the story of Slenderman but uses a different game engine.[1] So, you see, the one mentioned (As well as Slender: Claustrophobia and some others) are in fact based on the original Slender. --Celtisch (talk) 09:32, 18 September 2012 (UTC)Reply

Yes I realize that the are based on Slender. They obviously are. I just feel that the section should stay and that games based on Slender should only be added if they are referenced such as the first map of Slender Man's Shadow (which is a series of maps featuring Slenderman).

References

Change page title?

[edit]

Since the name has been changed to Slender: The Eight Pages, shouldn't the page title be changed to suit? — Preceding unsigned comment added by ShadowStealer7 (talkcontribs) 05:59, 14 September 2012 (UTC)Reply

When you say it has been changed. Do you mean that if I was to download the game right now, it would say "SLENDER: The Eight Pages: when the title appears? Because my current download of the game just says "SLENDER". Charlr6 (talk) 13:40, 14 September 2012 (UTC)Reply
I think it should be moved to Slender: The Eight Pages with a redirect from here. Sboy365License to edit. —Preceding undated comment added 23:14, 15 September 2012 (UTC)Reply
 Done. The current download, and official title, is Slender: The Eight Pages. Rhain1999 (talk) 13:56, 24 September 2012 (UTC)Reply
Great consensus. Charlr6 (talk) 18:15, 24 September 2012 (UTC)Reply

Change name of the Antagonist under the "Slender Man" section?

[edit]

As far as this anonymous Wikipedian and Slender Man Mythos fan is aware, the Slender Man (or Slenderman) is never simply known as "Slender" in any other stories, web series, blogs, or anything else related to the Mythos, either as a full name or as a shortening of the full name. The only real reason people are using "Slender" as a name for it is because the name of the game used to just be Slender. For reasons of factual accuracy regarding the mythos this game is based on, and for reasons of preventing any vandalism in the future, we might want to remove or change the text "The Slender Man, or "Slender" for short..." It just seems you're going to get a lot of annoyed Slender Man Mythos fans coming in and changing the page out of anger if you leave it. I didn't edit it myself since it would only have been out of personal preference and annoyance anyway. Just trying to help nip a potential problem in the bud. :) 76.236.178.140 (talk) 20:48, 4 October 2012 (UTC)Reply

I would even dispute 'or "Slender" for short'; I doubt me if you could find a single reliable source who refers to him as 'Slender'. 143.92.1.32 (talk) 23:28, 9 October 2012 (UTC)Reply
I doubt you could ever find anyone who knows anything about Slender Man outside of this game who refers to him as 'Slender'. -50.197.67.105 (talk) 17:12, 27 November 2012 (UTC)Reply

Camera

[edit]

"Later versions of the game added a zoom control, partially to emphasize that the player's view is seen through a camera; in the standard mythology, this is the only circumstance in which the Slender Man is visible." -- incorrect. The mythology is unclear on why some people see him and some people don't, but M from The Tutorial frequently sees him without a camera, as do all characters from Just Another Fool (though they don't necessarily recognise him), and Damien from Dreams in Darkness. Even in Marble Hornets, while Slender Man initially appears only on film, his victims can see him at all times; the camera is only used to keep the Slender Man away, as he apparently doesn't like being caught on film. 143.92.1.32 (talk) 23:34, 9 October 2012 (UTC)Reply

Itunes Apps

[edit]

Should there be a mention about the Mobile Apps that have flooded the Itunes store? The "original" one which was a identical copy of the computer game attempted so say they were connected but eventually was modified to separate the two creators. These mobile games (about 20 in all) are not related to the Shadow series and are different series created by different programmers. --Darkness2light (talk) 20:41, 1 December 2012 (UTC)Reply

Eight pages

[edit]

as a possible suggestion, could someone write out what each of the pages say?Zriddle (talk) 20:57, 12 December 2012 (UTC)Reply

Germanic legend?

[edit]

Really? Is there any evidence for this legend before the Slender Man meme? 31.54.185.187 (talk) 19:08, 21 December 2012 (UTC)Reply

Indented line No. There is not. That all came from members of SomethingAwful and 4Chan. There is no Germanic legend about the Slenderman (or Slender Man). I have no citations that it's real, but a little search on the Creepypasta Wiki has brought up this story. Since there's plenty of evidence it's a creepypasta, and none that it's real, I think it's safe to say this is nonsense and you can safely remove it. — Preceding unsigned comment added by 76.235.173.89 (talk) 04:45, 25 December 2012 (UTC)Reply

players gender?

[edit]

on the paragraph about gameplay it refers to the character as "her" running will tire out the character and decrease her maximum walking speed i think that this iether needs to be sited/proven or changed to him/her. — Preceding unsigned comment added by Zeroro (talkcontribs) 13:26, 9 February 2013 (UTC)Reply

 Done Instances of "her" changed to "their". ZappaOMati 18:10, 9 February 2013 (UTC)Reply

Multiple grammar issues

[edit]

There are multiple words that are capitalized when they shouldn't be. It's annoying When someone talks like This.

68.111.190.148 (talk) 06:28, 20 December 2014 (UTC)Reply

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GA Review

[edit]

The following discussion is closed. Please do not modify it. Subsequent comments should be made on the appropriate discussion page. No further edits should be made to this discussion.


This review is transcluded from Talk:Slender: The Eight Pages/GA1. The edit link for this section can be used to add comments to the review.

Reviewer: NegativeMP1 (talk · contribs) 21:10, 8 March 2024 (UTC)Reply

COLLECT MY PAGES Soon. λ NegativeMP1 21:10, 8 March 2024 (UTC)Reply

I'm still planning on reviewing this, just going to need a little bit longer. λ NegativeMP1 20:25, 20 March 2024 (UTC)Reply

I'm sorry, but I'm going to have to regretfully fail this article at present. My reasoning for this is the weak Reception section. Several articles with critical commentary are simply stuffed into a single note, and the section is extremely short, which makes the article as a whole seem unfinished. An additional concern some could bring up would be the weight of opinions. There's also an extra review that could be used here. The rest of the article seems fine, though some writing is weird.

  • A gameplay screenshot would be nice.
  • "Hadley was a 35-year-old" The way that this reads makes it seem like he's dead. Reword to something like "At the time, Hadley was a 35-year-old ..."
  • I'm sure for an interview it would be acceptable, but what is the reliability of LevelSave?
  • "The Eight Pages was released on June 26 as a free beta for Microsoft Windows and Mac OS X, originally titled Slender." → "The Eight Pages was released on June 26 as a free beta for Microsoft Windows and Mac OS X. The game was originally titled Slender."
  • What made the game an "experiment"?
  • "The highly anticipated" anticipated by who?

If these issues are addressed and the article is renominated, I will be glad to take a second look, but at present there are serious concerns with broadness. I'm free to chat on my talk page or on Discord if you have any further questions. λ NegativeMP1 04:18, 23 March 2024 (UTC)Reply

The discussion above is closed. Please do not modify it. Subsequent comments should be made on the appropriate discussion page. No further edits should be made to this discussion.

GA review

[edit]

The following discussion is closed. Please do not modify it. Subsequent comments should be made on the appropriate discussion page. No further edits should be made to this discussion.


This review is transcluded from Talk:Slender: The Eight Pages/GA2. The edit link for this section can be used to add comments to the review.

Nominator: Grubisz440 (talk · contribs) 21:41, 17 March 2026 (UTC)Reply

Reviewer: Nub098765 (talk · contribs) 08:29, 24 March 2026 (UTC)Reply


Hi! I'll review this! nub :) 08:29, 24 March 2026 (UTC)Reply

A few word and questions before we start...

[edit]

Hi! I have edited on Wikipedia for 2 years, and since then I have contributed to the progress of many articles on Wikipedia. Since this is my first time nominating an article on Wikipedia, I'll co-nominate this article with User:1timeuse75. Also, my contributions to the improvements in this article, following the former attempt of nominating so far were adding a development part in the top section, a gameplay screenshot, and the removal of a Levelsave interview. While for the User:1timeuse75, it was a slight expansion of the article, cleanup of the sources, etc. (also could be later reviewed Baldi's Basics article ones it will be finished)?

With that being said, has a reviewer noticed any issues in the article that could be addressed and fixed? SI Moon Grubisz440 (talk) 22:39, 26 March 2026 (UTC)Reply

Hi! I'm just finishing up my review, so expect it in a few hours. Sorry for the days-long delay. I got caught up in real-life affairs. I appreciate your openness and I hope that my comments, once I'm done with them, can help you in your journey to make this article the best it can be. Thank you for your patience! nub :) 02:58, 27 March 2026 (UTC)Reply
Thanks! I also had more or less a 2-day delay in communication, partly due to my fault (laziness of mine) and real-life affairs. If the comments will be finished and released, I along wirh User:1timeuse75 will address issues in the article. I'm also not sure do the development part and its setting on the top section are okay.
Also, side note, as I addressed earlier (if you're interested in it, of course): can you have the Baldi's Basics article reviewed after I finish the development and will give it a GA nomination? SI Moon Grubisz440 (talk) 10:37, 27 March 2026 (UTC)Reply

Review

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Here's my review! Before I start, though, I must mention that this article was substantially written (55%, according to XTools) by user Vortex3427, whom neither co-nom reached out to before nominating. This isn't a disqualifier, but I feel like it should be pointed out. nub :) 07:05, 28 March 2026 (UTC)Reply


1a. prose

[edit]

The prose in this article is generally okay, but it has quite a few places where it feels stilted or imprecise. Here are some of my comments:

  • "He drew inspiration from Amnesia: The Dark Descent's atmosphere and imagery, though opted for random encounters, rather than Amnesia’s linear design, which Hadley felt diminished its sense of horror." — "though opted" is grammatically incorrect; "though" here must take a noun or pronoun, such as "though he opted". Also, I might be stylistically misguided here, but I feel like "sense of" is superfluous in this sentence. "Diminished its horror" is sufficient.
  • "It takes place in a dense, dark forest at night, where the objective is to collect eight pages scattered throughout the forest." — Early in the sentence, you establish that it takes place in a forest. Then you establish that again at the end. Perhaps you could just say "It takes place in a dense, dark forest at night, where the player must collect eight scattered pages."
  • "...but the latter impairs their vision..." — How so? Does running blur your vision, make it darker, obscure your peripheral vision, or something else?
  • "He can appear at any time after the first page is collected..." — Well, you say that he hunts the player once they collect the first page earlier in the paragraph. He can't appear both at the moment you collect the first page and at a random time after you collect it.
  • "After completing it, players unlock additional options such as a daylight game mode." — What is "it"? The game? You introduce many possible antecedents in the last paragraph and I believe it would be beneficial to use "the game" here. Also, a comma is needed between "options" and "such" to separate the clauses.
  • "Users began making their own stories about it and these fan creations, the most notable of which was the Marble Hornets web series, expanded the Slender Man mythology." — Calling Marble Hornets "the most notable of which" is a bit strong and unfalsifiable. Also, the sentence as a whole feels a bit awkward and could be reworded to something like: "Slender Man inspired many stories, including the Marble Hornets web series, that expanded the character's mythology."
  • "He started working on it at the beginning of May 2012; it was his first time programming in ten years." — Why is the fact that it was his first time in ten years important? Was he a professional programmer in the past? Or does it simply communicate how much his skills had atrophied?
  • "...but it's designed in such a way that players' attention is not drawn to this, since they must actively look away from Slender Man to survive." — The game, not the Slender Man model, right? Perhaps you could specify?
  • "...originally titled Slender." Shouldn't Slender be italicized?
  • "Hadley posted his creation to three forums, including the Unity forums and a Slender Man message board..." — Well, you can't just name two of them! Now I (and the reader) will forever be stuck in knowledge limbo!
  • "While Wheldon's website was unauthorized—he later made an official webpage that included merchandise—it helped The Eight Pages to circulate online." I presume "he" refers to Hadley and not Weldon—it'd be quite peculiar for someone who creates an unauthorized website to suddenly make an official one—so I suggest that be clarified.
  • "The Eight Pages spread across the Internet..." — Well, you already established that with the beginning of the paragraph.
  • "saying it 'contribute to a pervasive sense of hopeless vulnerability as you frantically flee an unknowable predator who may or may not be directly behind you.'" — The word "it" never takes the bare form of a verb; it must either be "contributes" or "contributed". Here, I would suggest "contributed".
  • The 'critical reception' subsection is the weakest link in this otherwise pretty strong article. It suffers from something I like to call quotation dumping, where several quotations are piled one after the other into a single paragraph without much synthesis or discussion. For example, you say that "[critics] also liked the way it built tension through its atmosphere," pivot to an IGN quote about the game's minimalism, and later in the paragraph quote The Escapist's Paul Goodman's description of the game's "tension filled atmosphere". I mean, you'd expect those two to be together, no? You say, too, that Game Informer called it a "terrifying experience," then talk about Eurogamer calling it "terrifying." Those encode the same meaning by largely the same word choice, but they are disconnected, and thus the entire paragraph feels disjointed. Perhaps you could group the paragraph by topic?
    • See below for response.
  • "Game Informer goes on to say its 'simple, short, and [a] terrifying experience.'" — Why not just move the "a" out of the quotation? "Game Informer described it as a 'simple, short, and terrifying experience.'"
  • "Amnesia: The Dark Descent (2010) and Five Nights at Freddy's (2014), like Slender..." This article had hitherto referred to the game as "The Eight Pages", but here it refers to it as "Slender". Maybe you could change it to match?
  • "including a co-op Half-Life 2 (2004) mod based on it." — "It" meaning the game or Slender Man?
  • "The success of Slender: The Eight Pages led Parsec Productions to partner with Blue Isle Studios to create a sequel. They partnered with the Marble Hornets team, Joseph DeLage, Tim Sutton, and Troy Wagner to help write the script." — Well, are you saying Parsec and Blue Isle Studios, who are partnering with each other, are also partnering with the Marble Hornets team? Are the Marble Hornets team and Blue Isle Studios the same thing? Is Blue Isle Studios a third party? Why not say the three parties partnered all in one breath? Additionally, seeing as three people named are part of the Marble Hornets team, you seem to be missing a comma after "Troy Wagner". Right now it reads as though Joe, Tim, and Troy are three people separate to the Marble Hornets team that they also collaborated with.
    • Okay let me expand: Parsec Productions partnered with Blue Isle Studios, then Blue Isle Studios announced its partnership with the creators of Marble Hornets (Joe, Tim, and Troy) and Eric Knudsen (the original creator of the Slender Man). I've reworded to make this more clear.1timeuse75 (talk) 11:12, 28 March 2026 (UTC)Reply

Overall, just a lot of antecedent ambiguities and grammatical errors. Otherwise, the prose is not particularly badly written. nub :) 07:05, 28 March 2026 (UTC)Reply

I'll see if @Grubisz440 will do a pass over the prose, if not I'll do it. As for Critical reception section, have you read any of the articles? Most of them boil down to "damn that game was spooky" and nothing else. Look at the eurogamer for example. Since i worked on the section the most, I'll try and group the paragraph by topic, but it won't be as easy as The Arrival article. 1timeuse75 (talk) 10:24, 28 March 2026 (UTC)Reply
@Nub098765 okay, how dose this look? I'm a bit worried because a short reception section was the reason the last GA failed. 1timeuse75 (talk) 10:39, 28 March 2026 (UTC)Reply
It seems all fine. I know the source material you have is incredibly thin, so I will not penalize you for the shortness of the critical reception section. Good job for implementing those changes. Some of them were definitely pretty subjective and up to your interpretation. nub :) 08:02, 30 March 2026 (UTC)Reply

1b. MoS

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The lead is sufficiently long to communicate the main points in the article, but not so long that it obfuscates the rest of the article, and it otherwise follows the MoS. The layout is compliant with the MoS, leaving no excessive whitespace, no one-sentence paragraphs, and no other obvious structural flaws. There are few words to watch; the only one I found was already flagged above; "most notable". The fiction is described and handled well, as Slender Man is clearly described as fictional. There are no lists. nub :) 07:05, 28 March 2026 (UTC)Reply

Removed the phrase "most notable" 1timeuse75 (talk) 10:12, 28 March 2026 (UTC)Reply

2a. list of references

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I've said this before, in other GAN reviews, and I will say it again: this criterion is quite unnecessary, because why would you nominate an article for Good Article consideration and...not put a list of references at the bottom of the page? Either way, this article readily passes that criterion. nub :) 07:05, 28 March 2026 (UTC)Reply

2b. reliable sources

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Surprisingly, I see no listed sources that I can flag as unreliable (usually, in a high-quality article, I can see at least one marginally reliable or unreliable source that requires justification). So, congrats to the authors. This one easily passes. nub :) 07:05, 28 March 2026 (UTC)Reply

2c. original research

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To make sure this article contains no original research, I will now conduct a spotcheck of its citations.

This table lists all 48 passages in the article (containing 61 inline citations from 33 unique sources). Generated with the Veracity user script. nub :) 07:05, 28 March 2026 (UTC)Reply

 Done Fixed everything below! 1timeuse75 (talk) 10:10, 28 March 2026 (UTC)Reply
Reference # Letter Source Archive Status Notes
Gameplay
Slender: The Eight Pages is a short survival horror game played from a first-person perspective.
1 a gameinformer.com web.archive.org Good Yep.
It takes place in a dense, dark forest at night, where the objective is to collect eight pages scattered throughout the forest. The gameplay and graphics are very simple; the player can walk at a slow pace or run, but the latter impairs their vision and decreases stamina. They are equipped only with a flashlight with a limited battery, and there are no weapons or inventory.
2 a pcworld.com web.archive.org Good Corroborates the "collect eight pages scattered throughout the forest" and "there are no weapons or inventory" parts..
3 a techradar.com web.archive.org Fail Corroborates the "decreases stamina" and "equipped only with a flashlight and a limited battery" parts. Nowhere do I see, though, that running "impairs [the player's] vision".
The player must avoid being captured by Slender Man, a tall, faceless being who stalks and hunts them down once the first page has been obtained.
4 a theglobeandmail.com web.archive.org Fail "once the first page has been obtained" is not seen at all in this source.
The player is alerted to Slender Man's presence by audio cues and visual distortions, similar to TV noise.
2 b pcworld.com web.archive.org Good Yep, checks out.
He can appear at any time after the first page is collected and does not move when in the player's line of sight.
5 a pcgamer.com web.archive.org Fail Says "[a]t any time the Slender Man may appear" and describes nothing about the first page being collected. Also does not mention not moving in the player's line of sight.
6 techradar.com web.archive.org Fail Mentions nothing in this passage at all.
Looking at him for too long causes a game over,
5 b pcgamer.com web.archive.org Good Sure, yeah. Makes sense.
and the only way not to lose is to run away and avoid visual contact.
4 b theglobeandmail.com web.archive.org Fail Says "...the only way to survive is to run and hide." Mentions nothing about avoiding visual contact.
As the player collect more pages, they encounter Slender Man more frequently and are given less time to escape before losing.
2 c pcworld.com web.archive.org Good You could say that, yeah.
After completing it, players unlock additional options such as a daylight game mode.
1 b gameinformer.com web.archive.org Good Yep.
Development and release
Slender: The Eight Pages is based on the creepypasta, an online horror-based urban legend, of Slender Man. After Eric Knudsen created Slender Man in June 2009, the character and its related lore spread on the Internet. Users began making their own stories about it and these fan creations, the most notable of which was the Marble Hornets web series, expanded the Slender Man mythology.
7 a nytimes.com web.archive.org Fail For the first part, yes, all is swell. For the second part, well, the source says, verbatim, "In the year after Slender Man was introduced; there were more web series (many with alternate reality game elements), an untold number of stories, blogs, poems and drawings, and discussions on other websites including Unfiction, geared to gamers; CreepyPasta Wiki (horror fans) and 4Chan (everything from conspiracy theorists to cat lovers). Wherever the stories were told, authors put their own stamp on the character." Marble Hornets is mentioned earlier in the article. I don't think this amounts to "expand[ing] the Slender Man mythology".
The Eight Pages was developed by Parsec Productions, the one-man studio of Mark "AgentParsec" J. Hadley.
7 b nytimes.com web.archive.org Fail Nothing about Parsec.
Hadley, a fan of Marble Hornets, decided to make a game based on the series to learn how to use the Unity game engine. He started working on it at the beginning of May 2012; it was his first time programming in ten years.
8 a giantbomb.com web.archive.org Fail The first part is corroborated. The source says nothing about it being his first time programming in ten years.
Hadley drew inspiration from how his favorite horror game Amnesia: The Dark Descent (2010) built suspense through its atmosphere and imagery rather than jump scares.
8 b giantbomb.com web.archive.org Good Yep.
9 universityobserver.ie web.archive.org Fail "Hadley drew inspiration from how his favorite horror game Amnesia: The Dark Descent (2010) built suspense through its atmosphere and imagery" is corroborated, but the "jump scares" are mentioned at a different part of the article, seemingly completely unrelated to Amnesia.
He added a degree of randomness to Slender Man's appearances as he felt Amnesia's scripted nature negated its horror. Hadley blamed Slender Man's low-quality model on time constraints, but it's designed in such a way that players' attention is not drawn to this, since they must actively look away from Slender Man to survive. He made the music "repetitive and droning" to accentuate the atmosphere.
8 c giantbomb.com web.archive.org Fail The first two sentences are corroborated. But the third one isn't present anywhere.
The Eight Pages was released on June 26 as a free beta for Microsoft Windows and Mac OS X,
1 c gameinformer.com web.archive.org Fail Not corroborated at all.
10 kotaku.com Fail From this, we can gather that the game was released recently, but nothing is said about the specific date or the platforms.
originally titled Slender.
7 c nytimes.com web.archive.org Good Simple enough.
Hadley posted his creation to three forums, including the Unity forums and a Slender Man message board, as well as a YouTube trailer, but did not otherwise market it. While he did not intend to update it for long, its subsequent popularity caused him to make additions such as a layer of fog and tentacles that sprout out of Slender Man's back.
8 d giantbomb.com web.archive.org Fail Perhaps you could gather that he posted it to only three forums by this quote: "I posted it to the Unity forums of course, since I had worked on it there. I also posted it to a Slender Man mythos forum, and to one other forum that I frequent", but, as I said in the prose comments above, it seems weird to me to specify the number, especially when neither the article nor Hadley himself specify the third forum. Regarding the second part, as far as I can see the source does not say he did not intend to update it for long. It also says "Slender is currently at version 0.9.6, which includes some tiny changes to the game, including the addition of fog." but says nothing about the tentacles.
Reception
YouTuber PewDiePie playing The Eight Pages before getting jumpscared by Slender Man. Slender would go viral shortly after his Let's Play.
7 d nytimes.com web.archive.org Fail Maybe this is nitpicky, but the source says, "Felix Kjellberg, the YouTube star known as PewDiePie, posted a video of himself playing it. The game went viral, and led to yet another popular way to experience Slender Man: reaction videos pairing in-game footage with video of the gamer." The game did not go viral in temporal relation to his Let's Play, necessarily.
One of the forum users showed Slender: The Eight Pages to the British YouTuber Tom "JurassicJunkie" Wheldon, who posted a video of himself playing The Eight Pages (known as a "Let's Play") and created an unofficial website to download it. While Wheldon's website was unauthorized—he later made an official webpage that included merchandise—it helped The Eight Pages to circulate online.
8 e giantbomb.com web.archive.org Good Yep.
The Eight Pages went viral shortly afterward,
8 f giantbomb.com web.archive.org Good Fair enough.
when the Swedish YouTuber PewDiePie uploaded his own Let's Play, causing other influencers to play The Eight Pages and get millions of views.
7 e nytimes.com web.archive.org Fail As per the quote I shared above, it says nothing about the videos getting millions of views.
Many of these videos included gamers exaggeratedly screaming and panicking, often for comedic effect. The Eight Pages spread across the Internet,
11 a gamedeveloper.com web.archive.org Good Fair enough.
12 a bloody-disgusting.com web.archive.org Good Yeah, fair.
13 kotaku.com Good Mhm.
and its official website crashed after too many people tried to download it.
12 b bloody-disgusting.com web.archive.org Good Yeah.
American television host Conan O'Brien played The Eight Pages on his segment "Clueless Gamer".
14 polygon.com web.archive.org Good Corroborated.
Slender: The Eight Pages was largely praised by critics. Many reviewers thought that the horror was effective despite its minimalist approach and crude graphics. They also liked the way it built tension through its atmosphere. Charles Onyett of IGN praised its minimalist elements, saying it "contribute to a pervasive sense of hopeless vulnerability as you frantically flee an unknowable predator who may or may not be directly behind you."
15 ign.com web.archive.org Good Sure, yeah. Quite a long quote, but that doesn't disqualify it.
Evan Killham of VentureBeat wrote that it elicited a sense of helplessness and vulnerability.
16 venturebeat.com web.archive.org Good I mean, yeah. "Vulnerability" isn't explicitly mentioned, but it seems exceedingly clear from dear Evan's tone.
Kirk Hamilton of Kotaku called The Eight Pages "One of the scariest games of the year."
17 kotaku.com web.archive.org Good It's in the title! It's not every day you see that!
Game Informer praised the atmosphere and tension calling it "effective". Game Informer goes on to say its "simple, short, and [a] terrifying experience."
18 gameinformer.com web.archive.org Good Yep.
IndieWire named The Eight Pages one of their Top 10 Indie Games of 2012.
19 indiewire.com web.archive.org Good It barely made the list, but it is there nonetheless!
Paul Goodman of The Escapist praised its simple gameplay and music. Goodman also said that "there may be scarier games out there, Slender offers up quite an adrenaline rush with its tension filled atmosphere and imposing antagonist."
20 escapistmagazine.com Good Mhm, fair.
Jeffrey Matulef of Eurogamer called The Eight Pages "terrifying."
21 eurogamer.net web.archive.org Good "Absolutely terrifying," but yeah.
In contrast, Sofia Wyciślik-Wilson of TechRadar and Jim Norris of PC World considered the limited gameplay ultimately to its detriment. Wyciślik-Wilson did praise the suspenseful atmosphere, which she thought was enhanced by the simple graphics and lighting. However, she criticized the "dull" gameplay and pacing, saying that it was repetitive and lacked variety. Both Wyciślik-Wilson and Norris felt that The Eight Pages lacked originality compared to other Slender Man fan creations.
2 d pcworld.com web.archive.org Good Yeah.
3 b techradar.com web.archive.org Good Fair enough.
Legacy
The success of Resident Evil 4 (2005) caused AAA survival horror games to opt for mainstream appeal by following the conventions of shooter games. In the 2010s, Slender: The Eight Pages was among cheaper indie titles that challenged this approach; Amnesia: The Dark Descent (2010) and Five Nights at Freddy's (2014), like Slender, favored atmosphere over action and restricted player autonomy — often arming them with nothing more than a flashlight.
1 d gameinformer.com web.archive.org Fail Says nothing about this.
22 scholarlycommons.law.wlu.edu web.archive.org Good Yeah, fair.
Game Developer's Kate Reichert thought that Slender: The Eight Pages' success proved that indie games, even simple titles made by lone developers, could seriously compete with mainstream games. Reichert attributed the Slender Man creepypasta's mainstream success to Slender.
11 b gamedeveloper.com web.archive.org Fail Well, no. It says "...it proves that games don't need to be overly complicated to be successful.", and, separately, " ...it proves that independent games are a force to be reckoned with."
The Eight Pages inspired many independent developers to make their own Slender fan games,
23 a eurogamer.net web.archive.org Fail Says nothing about this as far as I can see.
24 a Chess, Shira; Newsom, Eric (2015). Folklore, Horror Stories, and the Slender Man: The Development o… Good Since I do not have access to this source, I will have to assume good faith.
In their book-length study on Slender Man, Shira Chess and Eric Newsom described The Eight Pages and The Arrival as the most successful Slender Man games. They wrote that while the Slender series did not innovate on the lore, it played a role in expanding the creepypasta's audience. Its popularity shifted Slender Man fandom's activity from forums to video games, leading to an influx of younger fans.
24 b Chess, Shira; Newsom, Eric (2015). Folklore, Horror Stories, and the Slender Man: The Development o… Good Since I do not have access to this source, I will have to assume good faith.
GamesRadar+ retrospectively described Slender: The Eight Pages as "a classic moment in horror gaming".
29 gamesradar.com web.archive.org Fail The Eight Pages isn't listed here.
In 2024, IGN listed The Eight Pages as one of the "best horror games ever made".
30 ign.com Good #24, baby!
In 2015, Eurogamer's Dan Whitehead compared The Eight Pages' impact on horror games to what The Blair Witch Project (1999) did for horror films. He wrote that it "reduced horror gaming to its purest essence, the delicious panic-inducing thrill of being pursued". Whitehead added that while The Eight Pages may have been low-quality and lacked lasting popularity or replay value, it "nudged horror gaming onto a different path". Whitehead said it put the focus back on indie games while being "revived and refreshed the genre".
23 b eurogamer.net web.archive.org Good Yep.
Sequel
The success of Slender: The Eight Pages led Parsec Productions to partner with Blue Isle Studios to create a sequel. They partnered with the Marble Hornets team, Joseph DeLage, Tim Sutton, and Troy Wagner to help write the script.
31 kotaku.com web.archive.org Good Corroborates the second sentence.
12 c bloody-disgusting.com web.archive.org Good Corroborates the first sentence.
When it was announced, the developers wrote that it would have "more levels, improved visuals, and an engaging storyline".
32 vg247.com web.archive.org Good Yep.
It was highly anticipated by fans.
12 d bloody-disgusting.com web.archive.org Good Yep.
Slender: The Arrival was released in March 2013. While critics praised the story and presentation, they also felt it was inferior to the original and overly relied on jump scares.
12 e bloody-disgusting.com web.archive.org Good "Gamers" thought the second part, not critics, but fair enough.
GamesRadar+'s Edwin Evans-Thirwell felt it was largely the same game with negligible improvements, spread across multiple levels.
33 a gamesradar.com web.archive.org Good Yeah, fair.
The Arrival's narrative retroactively provides context for the original game's events,
4 c theglobeandmail.com web.archive.org Good Yep.
and one of the characters, Kate, is revealed as the player character of The Eight Pages.
12 f bloody-disgusting.com web.archive.org Good The "protagonist", but yeah.
The second level is a re-imagining of the first game.
33 b gamesradar.com web.archive.org Good Yep.
Notes
Attributed to multiple references:
25 ign.com web.archive.org Good Yep.
26 kotaku.com web.archive.org Fail Nope. Says nothing about Half-Life 2. Does say the title of the mod, though.
27 eurogamer.net web.archive.org Good Yep.
28 pcgamer.com web.archive.org Good Do we really need four sources for this?

2d. copyvio

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Earwig says a copyright violation is "unlikely", with the most similar source being 17.4% similar, whose only similarities with the article are basic facts (like the game being based on Slender Man) and a particularly lengthy quote. All good here. nub :) 07:05, 28 March 2026 (UTC)Reply

3a. main topics

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From a cursory Google search, I found no major gaps in this article. I can only assume there are small things left out, but this criterion specifically reserves a fail for failure to cover all the "main topics", which this article does not do. nub :) 07:05, 28 March 2026 (UTC)Reply

3b. unnecessary detail

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Being just 1527 words, there are few opportunities for the article to even attempt to go into unnecessary detail, and those opportunities are not seized. Each sentence describes a discrete, relevant fact. All good here. nub :) 07:05, 28 March 2026 (UTC)Reply

4. neutral

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Again, barring the "most notable" debacle above, this article remains remarkably neutral. Weasel and peacock words are not present. nub :) 07:05, 28 March 2026 (UTC)Reply

5. stable

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While I'm certain that this article would fail this criterion in 2012, alas (and sadly), the current year is not 2012, and this article barely changes on a day-to-day basis. All good here. nub :) 07:05, 28 March 2026 (UTC)Reply

6a. media tagged

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There are three pieces of media in this article: the logo, which is correctly tagged as public domain; a gameplay image, which is correctly tagged as fair use; and a GIF showing PewDiePie playing the game, which is correctly tagged as fair use. nub :) 07:05, 28 March 2026 (UTC)Reply

However, the non-free use rationale for the PewDiePie GIF is weak, if I do say so myself. It divides itself into two sections: one for the use of PewDiePie's video and one for the game itself. For the game, it says that the GIF is used to support the point that "The Reception of the game is mainly that "The game went viral shortly afterward, when the YouTuber PewDiePie uploaded his own Let's Play" so the GIF is a illustration of how the game when viral and the gameplay of Slender: The Eight Pages". How is this an illustration of the game going viral? It is an illustration of PewDiePie playing the game. It does not describe or visually represent the game going viral. You might be able to say it is an illustration of Let's Players playing the game and reacting exaggeratedly, but even that is a stretch. Also for the game, it justifies its description as "minimal use" by saying "3 seconds out of a 10 minute video". That's not describing minimal use of the game; it's describing minimal use of the video, and this sentence is copied verbatim in the PewDiePie rationale to reflect that. For PewDiePie's video, the purpose is described as "An example of PewDiePie's let's play content". That's true, but it's unhelpful—how does that meaningfully describe the purpose of putting this GIF in the article? I suggest beefing these rationales up in some way, though I do not immediately know how, specifically.

The gameplay image's non-free use rationale is much stronger, but I have to question the image itself. I, a layman to this game, cannot immediately parse what this image is depicting. It looks like a brick wall with an opening and a green tarp sprite acting as its roof. A flashlight creates a circular window through which we can see this wall. How does this illustrate the gameplay? I would expect a depiction of the forest, or of Slender Man. nub :) 07:05, 28 March 2026 (UTC)Reply

TL;DR removed the GIF 1timeuse75 (talk) 10:14, 28 March 2026 (UTC)Reply

6b. relevant media

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All media relates to the game, and the captions sufficiently describe what effect they have on the article. nub :) 07:05, 28 March 2026 (UTC)Reply

Overall

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Overall, I feel like this article needs substantial work before it can be moved up the article-rating pyramid to GA status. It's not horrendously bad—of course not, it's actually pretty good on most fronts, as I illustrated above—but it is neither perfect nor particularly, well, Good. Since I did all this work and would rather it not go to waste, I will not immediately quickfail this article, and will leave it up to the nominators if they are willing to undertake the task of making this article the best it can be. Either way, I hope these comments can be of help and I am looking forward to both of your responses! Thanksya! nub :) 07:05, 28 March 2026 (UTC)Reply

Figure I should probably tag the noms. @Grubisz440 and @1timeuse75. No rush. Just wanted to make sure y'all see it! :D nub :) 07:12, 28 March 2026 (UTC)Reply
Alright. It was a brave undertaking, but @1timeuse75 has, I think, addressed every concern I had with this article. And thus, I think, if my eyes do not deceive me, this article passes this Good Article nomination. Nice job, you two, on the improvement, and I commend the ability to gracefully use these suggestions and the suggestions from the last GAN attempt to improve this article to be the best it can be. Thanksya for the very interesting read, and I wish you luck on your future Wikipedia endeavors. nub :) 08:55, 30 March 2026 (UTC)Reply
The discussion above is closed. Please do not modify it. Subsequent comments should be made on the appropriate discussion page. No further edits should be made to this discussion.