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Talk:Shift 2: Unleashed

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General comments about the game - possible additions to article

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This was the first Need For Speed game to remove online chat. Without some type of voice over IP (VOIP), there's no way to communicate with other online players, even when in a lobby waiting for a race to start. This was part of the reason that online play in Shift 2 wasn't as popular as it was in other games. Rcgldr (talk) 22:18, 2 July 2018 (UTC)Reply

The two fastest cars Gumpert Apollo, and Lamborghini LP640 (Limited Edition) will drag the car body on the ground at high speeds due to excessive downforce, with the resulting effect of unpredictable and sudden oversteer for those cars at tracks that involve high speed turns. Rcgldr (talk) 22:18, 2 July 2018 (UTC)Reply

Drifting with analog controllers is difficult and at some tracks, nearly impossible to achieve the goal score. Unlike the first Shift and most other sim oriented racing games, which favor analog controllers, Shift 2 seems to favor digital controllers like game pads (where the game does some of the steering for the player). The promotional videos for Shift 2 showed EA staffers using gamepads as controllers, versus other sim oriented games where promotional videos show wheel and pedal sets being used. Rcgldr (talk) 22:18, 2 July 2018 (UTC)Reply

gameplay - list of non-player characters during career mode.

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In the second paragraph of gameplay, it mentions "Vaughn Gittin ... guides the player", but there is little, if any "guidance". Instead, it's mostly canned speech, often unrelated to a players actual "driving" other than acknowledging a player's winning of an event, or suggesting the player try again for not winning an event. An anonymous user removed a list of the non-player characters (real people's names) used in the game. Rcgldr (talk) 22:10, 13 October 2019 (UTC)Reply