Special FX Software
| Type | Private |
|---|---|
| Industry | Video games |
| Founded | September 1987 |
| Founder | Paul Finnegan Jonathan Smith |
| Defunct | 1992 |
| Successor | Rage Software |
| Headquarters | Liverpool, England, UK |
Special FX Software is a British video game developer that was formed in 1987 by Ocean Software executives Paul Finnegan and Jonathan Smith. The company went defunct in 1992, and it was succeeded by Rage Software.
History
[edit]Early years and original titles
[edit]The company was originally founded in Liverpoool 1987 by former Imagine Software and Ocean Software executive Paul Finnegan and programmer Jonathan Smith.[1][2][3][4] The first game they developed was Hysteria, for Software Projects, for the Commodore 64 and ZX Spectrum.[5][6][7]
In 1988, the company signed a deal with Ocean Software to handle publishing, sales, marketing and distribution of the company's future video game titles. The first title to come out of the deal was Firefly, which was a shoot-em-up game that also received critical acclaim.[8][9][10][11] The company followed it up with G.U.T.Z, which was another shooter.[12][13] Special FX was planning to develop another shooting game, Vertigo, but this never emerged.[13][14]
Shift to licensed titles
[edit]The company moved its focus to licensed titles beginning with the hit title Batman: The Caped Crusader, which was a critical and commercial success, and also the company's first game for 16-bit platforms.[15][16][17]
The company followed it up with titles based on movies The Untouchables and Red Heat.[18][19] Red Heat met with a positive reception from computer game critics.[20][21] Their next title The Untouchables, for 16-bit computers, was also met with positive reviews.[22]
The company then expanded its focus onto porting arcade hits. Cabal, was released in 1989 for 8-bit computers[23][24] and Midnight Resistance, which was released in 1990 to favourable reviews,[25][26] The company was largely responsible for creating the 16-bit computer versions of the RoboCop 2 video game, which was also well received.[27][28][29]
Final years, closure and renaming
[edit]The company tried to move into NES games production in 1991 with the game The Untouchables, followed by the video game tie-in for Hudson Hawk for Ocean Software,[30] for all major computers, NES and Game Boy, which was met by a mixed response from contemporary video game critics,.[31][32][33][34]
After the completion of Hudson Hawk, the Special FX team split up. Members, like programmer Robert Tinman and music composer Keith Tinman relocated from Liverpool to Ocean's Manchester base to finish the game titles, the NES game The Legend of Prince Valiant and the Game Boy version of Mr. Do!, the latter which was released in an incomplete state,[1][35] while the rest of the team stayed in Liverpool, while Special FX became an independent publisher in late 1991/early 1992, and the company was renamed to Rage Software, to produce the video game Striker, which met with critical acclaim.[36][37][38][39]
List of games developed
[edit]| Title | Release date | Publisher | Platforms |
|---|---|---|---|
| Hysteria | 1987 | Software Projects | Commodore 64, ZX Spectrum |
| Firefly | 1988 | Ocean Software | |
| G.U.T.Z. | |||
| Hyper Active | EMAP | ||
| Batman: The Caped Crusader | Ocean Software | Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, ZX Spectrum | |
| Recoil | 1989 | Dennis Publishing | Atari ST |
| Red Heat | Ocean Software | Amiga, Amstrad CPC, Atari ST, Commodore 64, ZX Spectrum | |
| The Untouchables | Amiga, Atari ST, NES | ||
| Cabal | Amstrad CPC, Commodore 64, ZX Spectrum | ||
| Midnight Resistance | 1990 | ZX Spectrum, Amstrad CPC, Commodore 64, Amiga, Atari ST | |
| RoboCop 2 | Amiga, Atari ST | ||
| Hudson Hawk | 1991 | Amiga, Amstrad CPC, Atari ST, Commodore 64, Game Boy, NES, ZX Spectrum | |
| The Legend of Prince Valiant | 1992 | NES | |
| Mr. Do! | Game Boy |
References
[edit]- 1 2 "Special FX". Retro Gamer. February 2013. p. 36. Retrieved July 9, 2026.
- ↑ "About Special FX". Sinclair User. June 1988. p. 8. Retrieved July 11, 2026.
- ↑ "Special FX". Wireframe. October 10, 2019. pp. 50–53. Retrieved July 11, 2026.
- ↑ "Finnegan begins again". Computer Trade Weekly. September 1987. p. 18.
- ↑ "Hysteria: Go down in history with Software Projects". ACE. November 1987. p. 65. Retrieved July 11, 2026.
- ↑ "Hysteria: Reviews". Crash. October 1987. p. 16. Retrieved July 11, 2026.
- ↑ "A Gremlin in the Works". ZAT. November 1987. p. 22. Retrieved July 11, 2026.
- ↑ "NEWS" (PDF). Crash. March 1988. p. 8. Retrieved November 8, 2023.
- ↑ "Firefly". Commodore Computing International. April 1988. p. 90. Retrieved July 11, 2026.
- ↑ "Firefly". Micromania. April 1988. p. 4. Retrieved July 11, 2026.
- ↑ "Firefly". Sinclair User Magazine. April 1988. p. 49. Retrieved July 10, 2026.
- ↑ "GUTZ". Crash. June 1988. p. 13. Retrieved July 11, 2026.
- 1 2 "Spill yer Gutz!". The Games Machine. April 1988. p. 18. Retrieved July 11, 2026.
- ↑ "New labels, old labels, newe companies". The Games Machine. July 1988. pp. 89–90. Retrieved July 11, 2026.
- ↑ "Ocean Wave". The One. November 1988. p. 14. Retrieved July 11, 2026.
- ↑ "Batman". ST Action. March 1989. pp. 52–53. Retrieved July 11, 2026.
- ↑ "Batman son-bit mand". Amiga Interface. 1989. p. 37. Retrieved July 11, 2026.
- ↑ "Special FX takes the heat". The One. March 1989. p. 20. Retrieved July 11, 2026.
- ↑ "We shoot them first". The One. March 1989. p. 102. Retrieved July 11, 2026.
- ↑ "Red Heat". Crash. June 1989. pp. 12–13. Retrieved July 11, 2026.
- ↑ "Red Heat". Zzap!64. July 1989. p. 101. Retrieved July 11, 2026.
- ↑ "The Untouchables". Crash. November 1989. p. 45. Retrieved July 11, 2026.
- ↑ "Cabal". Crash. December 1989. pp. 65–66. Retrieved July 11, 2026.
- ↑ "Ocean". ST Action. November 1989. p. 16. Retrieved July 11, 2026.
- ↑ "Coin-Op Corner". Zzap!64. March 1990. p. 6. Retrieved July 11, 2026.
- ↑ "Midnight Resistance". Crash. July 1990. p. 40. Retrieved July 11, 2026.
- ↑ "The Path of Least Resistance". The One. August 1990. pp. 67–68. Retrieved July 11, 2026.
- ↑ "Team Talk". ST Action. November 1990. p. 15. Retrieved July 11, 2026.
- ↑ "RoboCop 2". CU Amiga. September 1990. pp. 12–13. Retrieved July 11, 2026.
- ↑ "Hudson Hawk". CU Amiga. February 1991. p. 6. Retrieved July 11, 2026.
- ↑ "Hudson Hawk". ACE. November 1991. p. 63. Retrieved July 11, 2026.
- ↑ "Hudson Hawk". Crash. September 1991. p. 17. Retrieved July 11, 2026.
- ↑ "Hudson Hawk". Zzap!64. December 1991. pp. 12–13. Retrieved July 11, 2026.
- ↑ "Hudson Hawk". CU Amiga. November 1991. p. 85. Retrieved July 11, 2026.
- ↑ Wilkins, Chris; Kean, Roger M. (January 12, 2019). Ocean: The History. Fusion Retro Books.
- ↑ "Special FX go it alone..." CU Amiga. February 1992. p. 7. Retrieved July 11, 2026.
- ↑ "Striker". CU Amiga. June 1992. p. 56. Retrieved July 11, 2026.
- ↑ "Striker". Atari ST Review. June 1992. p. 16. Retrieved July 11, 2026.
- ↑ "Striker". Atari ST Review. September 1992. p. 88. Retrieved July 11, 2026.