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Shadowrun Game Master's Screen

From Wikipedia, the free encyclopedia

Shadowrun Game Master's Screen is a 1989 role-playing game supplement published by FASA for Shadowrun.

Contents

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Shadowrun Game Master's Screen is a supplement in which a gamemaster's screen includes an adventure scenario called "Silver Angel", where the player characters are hired to steal a specific file from a megacorp's data banks. It also provides more information on Seattle and includes cardstock miniatures for standard character archetypes.[1]

Publication history

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Shadowrun Game Master's Screen was written by Tom Dowd, with illustrations by Joel Biske, James Nelson, Jeff Laubenstein, and Earl Geier, and was published by FASA in 1989 as a 32-page booklet, a cardstock screen, a sheet of cardstock miniatures, and a cover sheet.[1]

References

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  1. 1 2 Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 280. ISBN 0-87975-653-5.