Edge Rewrite
// HTMLRewriter · presentation

This page was redesigned at the edge.

Cloudflare fetched the original article and streamed it through HTMLRewriter to apply an entirely new visual system without rebuilding the source page.

// request.cf · coarse context

A page that knows where it met you.

Only coarse request metadata is shown. This demo does not display or persist visitor IP addresses.

Country
US
Cloudflare location
CMH
Connection
HTTP/2
Language
Not provided

Ray ID: a225b22c4c433524

Jump to content

Redshift (renderer)

From Wikipedia, the free encyclopedia
Redshift
Original authors
  • Nicolas Burtnyk
  • Panagiotis Zompolas
  • Rob Slater
DevelopersMaxon, Redshift Rendering Technologies Inc.
Release2014; 12 years ago (2014)
Stable release
2026.4.0 / March 17, 2026; 4 months ago (2026-03-17)[1]
Operating systemMicrosoft Windows, macOS, Linux
Type3D rendering
LicenseProprietary
Websitemaxon.net/en/redshift

Redshift is a GPU-accelerated 3D rendering software developed by Redshift Rendering Technologies Inc., now a subsidiary of Maxon.

Overview

[edit]

According to the developer's claim, Redshift is the first 3D renderer with full GPU acceleration on the market. It was initially released in 2014 by Redshift Rendering Technologies Inc.[2][3]

In 2017 Redshift experimented with a virtual reality input user interface, initially tailored for architects.[4]

In 2019 the Redshift Rendering Technologies Inc. was acquired along with all rights on its software product by the German 3D software company Maxon, the developer of Cinema 4D.[3]

On 13 April 2021 the software received its first version for macOS, natively supporting both Apple M1 GPU and AMD GPUs on Intel-based macs.[5] To do so, the port utilises the Apple Metal API.[6]

Notable studios using Redshift

[edit]

North America

[edit]

United States

[edit]
  • Baked Studio
  • Deva Studios

Canada

[edit]

Europe

[edit]

United Kingdom

[edit]
  • Ritzy Animation

Asia

[edit]

Thailand

[edit]
  • Treacle

China

[edit]
  • Original Force

Sources

[edit]
  1. "Redshift 2026.4.0 (2026.03) - March 17, 2026". MAXON. 17 March 2026. Archived from the original on 15 June 2024. Retrieved 2026-04-14.
  2. "Maxon History". MAXON. Archived from the original on 13 February 2023. Retrieved 13 February 2023.
  3. 1 2 "Maxon buys Redshift". CG Channel. Archived from the original on 8 April 2022. Retrieved 24 April 2020.
  4. Marcello, Sgambelluri. "Soon, Architects Will Be Able to Create 3D Models From Inside Their VR Headset". Arch Daily. Retrieved 29 July 2021.
  5. "Maxon Announces Redshift for macOS Including Native Support for M1-Powered Macs". BusinessWire. Berkshire Hathaway. Archived from the original on 13 January 2022. Retrieved 29 July 2021.
  6. Clover, Juli. "Maxon's Redshift Now Available for macOS With Support for Metal and M1 Macs". MacRumors. Archived from the original on 29 July 2021. Retrieved 29 July 2021.
[edit]