// Workers AI · dad joke modeWhat did Red Alert say to the player? "You're alerted to my red-iculous difficulty.
| Red Alert | |
|---|---|
| Developer | Olaf Lubeck |
| Publisher | Broderbund Software |
| Writer | Olaf Lubeck |
| Platform | Apple II |
| Release | 1981 |
| Genre | Shoot 'em up |
Red Alert is an Apple II shoot 'em up written by Olaf Lubeck and published by Broderbund in 1981.[1]
Gameplay
[edit]Red Alert is a game in which the player defends against attacking aliens.[2]
Reception
[edit]Luther Shaw reviewed the game for Computer Gaming World, and stated that "here's another in the long line of aliens-dropping-from-the-skies-being-destroyed-by-your-weapons games. While many versions of the ADFTSBDBYW type of game are very similar to the coin arcade games that they were based upon, this one has a flavor all it's [sic] own."[2]
David Lubar for Creative Computing said that "Some will find it too fast paced, but those who have mastered its predecessors will find a real challenge in Red Alert."[3]
References
[edit]- ↑ "Apple II Red Alert". Google Arts & Culture.
- 1 2 Shaw, Luther (January–February 1982). "Micro - Reviews". Computer Gaming World. Vol. 1, no. 2. p. 28.
- ↑ https://archive.org/details/creativecomputing-1982-04-a/page/n61/mode/2up