Edge Rewrite
// HTMLRewriter · presentation

This page was redesigned at the edge.

Cloudflare fetched the original article and streamed it through HTMLRewriter to apply an entirely new visual system without rebuilding the source page.

// request.cf · coarse context

A page that knows where it met you.

Only coarse request metadata is shown. This demo does not display or persist visitor IP addresses.

Country
US
Cloudflare location
CMH
Connection
HTTP/2
Language
Not provided

Ray ID: a24046d01c5f1cc4

Jump to content

Radical Castle

From Wikipedia, the free encyclopedia
Radical Castle
Opening title screenshot
PublisherNone
DesignerChristopher Kent Wigginton[1]
EngineWorld Builder
PlatformMacintosh
Release1986
GenreAdventure game
ModeSingle player

Radical Castle is a point-and-click adventure game released for Macintosh in 1986, developed in World Builder and distributed as shareware by Christopher Kent Wigginton.[2]

The player assumes the role of a 'Squire', who after mistaking the princess for a serving wench, is given a choice by the King between death and a quest to recover an oracle stolen by a wizard. At one point of the game, an area identical to the opening screen of Enchanted Scepters is shown. If the player continues, a prompt is given encouraging the purchase of Enchanted Scepters from Silicon Beach Software.

The game was distributed on magazine shareware collection disks, Macintosh user group mail-outs, and pre-Internet online services. Gaming historian Richard Moss described it as a standout amongst early World Builder games, popular with players due to its Monty Python humour.[3]

At the height of its popularity, the game made the top 100 downloads on GEnie.[1] It can be played on a modern computer using Mini vMac. Macscene.net featured it as their "Retro game of the week" in August 2010. The review praised the visuals, sound effects and storyline.[4] MacUser cited Radical Castle as an example of World Builder's "ability to allow authors to design commercial-quality adventure games."[2] In 1987, Macworld selected Radical Castle as a runner-up to Deep Angst as the best World Builder game.[5]

References

[edit]
  1. 1 2 "Radical Castle". The Macintosh Garden. Retrieved May 31, 2013.
  2. 1 2 Shapiro, Neil L. (April 1987). "Custom Built". MacUser. 3 (4). Ziff-Davis Publishing: 109.
  3. Moss, Richard (2018). "Game Development for The Rest of Us". The Secret History of Mac Gaming. Unbound. p. 38. ISBN 978-1-78352-487-7.
  4. "Radical Castle". MacScene. August 16, 2010. Archived from the original on January 21, 2013. Retrieved May 31, 2013.
  5. DeMaria, Rusel (November 1987). "Shareware and Public Domain Game Awards". Macworld. Vol. 4, no. 11. PCW Communications, Inc. p. 165.
[edit]