Quest Adventure
| Quest Adventure | |
|---|---|
| Publisher | Hewson Consultants |
| Designer | Kim Topley[1] |
| Platform | ZX Spectrum |
| Release | 1983 |
| Genre | Adventure |
Quest Adventure is an adventure video game written by Kim Topley for the ZX Spectrum and published by Hewson Consultants in 1983.[1]
Gameplay
[edit]Quest Adventure is a game in which the player must locate a map and an ancient scroll.[2]
Reception
[edit]Daniel T Canavan reviewed Quest for Imagine magazine, giving positive remarks to its gameplay and said that adventure fans will enjoy this title.[2]
Hewson expected players to be able to solve this game within six months, but 15-year old gamer Frazer Hubbard and his cousin solved Quest Adventure in only six weeks.[3] Hubbard soon joined Crash's team of young reviewers for adventure games, and also helped launch an Adventurer's Help Line.[4]
Reviews
[edit]References
[edit]- 1 2 "Quest Adventure". Spectrum Computing.
- 1 2 Canavan, Daniel T (October 1984). "Game Reviews". Imagine (review) (19). TSR Hobbies (UK), Ltd.: 22.
- ↑ Teenager completed program in record time
- ↑ Adventure Wizard in Help Line
- ↑ "Crash Magazine Issue 01". February 1984.
- ↑ "Games Computing".
- ↑ "Home Computing Weekly Magazine Issue 038".
- ↑ "Sinclair User Magazine Issue 020". November 1983.