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Quest Adventure

From Wikipedia, the free encyclopedia
Quest Adventure
PublisherHewson Consultants
DesignerKim Topley[1]
PlatformZX Spectrum
Release1983
GenreAdventure

Quest Adventure is an adventure video game written by Kim Topley for the ZX Spectrum and published by Hewson Consultants in 1983.[1]

Gameplay

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Quest Adventure is a game in which the player must locate a map and an ancient scroll.[2]

Reception

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Daniel T Canavan reviewed Quest for Imagine magazine, giving positive remarks to its gameplay and said that adventure fans will enjoy this title.[2]

Hewson expected players to be able to solve this game within six months, but 15-year old gamer Frazer Hubbard and his cousin solved Quest Adventure in only six weeks.[3] Hubbard soon joined Crash's team of young reviewers for adventure games, and also helped launch an Adventurer's Help Line.[4]

Reviews

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References

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  1. 1 2 "Quest Adventure". Spectrum Computing.
  2. 1 2 Canavan, Daniel T (October 1984). "Game Reviews". Imagine (review) (19). TSR Hobbies (UK), Ltd.: 22.
  3. Teenager completed program in record time
  4. Adventure Wizard in Help Line
  5. "Crash Magazine Issue 01". February 1984.
  6. "Games Computing".
  7. "Home Computing Weekly Magazine Issue 038".
  8. "Sinclair User Magazine Issue 020". November 1983.
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