Quest: Fantasy Challenge
| Quest: Fantasy Challenge | |
|---|---|
![]() | |
| Developer | C-Lab |
| Publishers | Virgin Interactive Entertainment, Sun Corporation |
| Platform | Game Boy Color |
| Release | 19 April 1999[1] |
| Genre | Action |
| Mode | Single-player, |
Quest: Fantasy Challenge is a 1999 video game for the Game Boy Color developed by C-Lab and published by Virgin Interactive Entertainment in Europe and Sun Corporation in the United States. The game is a spinoff of the Nintendo 64 title Quest 64, featuring arcade gameplay similar to Dig Dug and Mr. Do!. Upon release, Fantasy Challenge received mixed reviews.
Gameplay
[edit]
Players complete 20 levels of gameplay in which they must dig tunnels through the ground to collect gems, open chests and destroy enemies to progress to the next level.[2] There are power-ups, including weapons such as a boomerang, and a book that defeats all enemies in the level. The game features bosses and ten different enemies.[3]
Reception
[edit]Several critics considered Quest: Fantasy Challenge to be an inferior imitation of the arcade games Dig Dug and Mr. Do!.[3][4][2] Craig Harris of IGN felt the game was "straightforward" and "strictly average", writing that the game had a "sluggish" pace and had too many similarities to Mr. Do. Kyle Knight of Allgame stated that the game was a "passable if mediocre substitute" of Dig Dug, but the game's graphics were "weak", its music "annoying", and the gameplay had "slow and unresponsive controls" and broadly similar levels.[3] Pocket Games felt the game was "far too frustrating" and the levels lacked variety.[4]
References
[edit]- ↑ "New Releases". Game Informer. No. 73. May 1999. pp. 32–3.
- 1 2 3 Harris, Craig (8 March 2000). "Quest: Fantasy Challenge". IGN. Retrieved 23 December 2025.
- 1 2 3 4 Knight, Kyle. "Quest Fantasy Challenge". Allgame. Archived from the original on 16 November 2014. Retrieved 23 December 2015.
- 1 2 3 "Quest Fantasy Challenge". Pocket Games. No. 1. Summer 1999. p. 10.
