Edge Rewrite
// HTMLRewriter · presentation

This page was redesigned at the edge.

Cloudflare fetched the original article and streamed it through HTMLRewriter to apply an entirely new visual system without rebuilding the source page.

// request.cf · coarse context

A page that knows where it met you.

Only coarse request metadata is shown. This demo does not display or persist visitor IP addresses.

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US
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CMH
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HTTP/2
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Pixel buffer

From Wikipedia, the free encyclopedia

Pixel buffer or pBuffer is a feature in OpenGL and OpenGL ES platform interfaces which allows for off-screen rendering. It is specified as an extension to WGL API, and a core feature of GLX & EGL.

When using pBuffers, a user can bind an OpenGL context to offscreen surfaces, effectively allowing for off-screen rendering to a default framebuffer, allocated by OpenGL itself.

The pBuffer functionality has been superseded by the usage of FBOs (Framebuffer Objects). However, pBuffers can be still used with modern OpenGL drivers.

pBuffers should not be confused with Pixel buffer objects (also named PBOs), which are non-renderable buffers containing raw pixel data.

See also

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