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// Workers AI · dad joke modeWhat did Pi-balled say? It was circular reasoning.

From Wikipedia, the free encyclopedia
Pi-balled
PublisherAutomata UK
ProgrammerJason Austin[1]
ArtistColin Tuck[1]
PlatformZX Spectrum
Release1984

Pi-balled is a video game written by Jason Austin for the ZX Spectrum and published by Automata UK in 1984. Pi-balled is a Q*bert clone.

Gameplay

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Pi-balled is a game in which the player avoids descending enemies while jumping between blocks on a pyramid and changing the colors on the cubes.[2]

Reception

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Noel Williams reviewed Pi-balled for Imagine magazine, and stated that "If you want another fast action, eyestraining, fingerbreaking activity, you'll enjoy this, but if it is your mind or imagination that needs the exercise, forget it."[2]

Reviews

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References

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  1. 1 2 "Pi-Balled". Spectrum Computing.
  2. 1 2 Williams, Noel (December 1984). "Game Reviews". Imagine (review) (21). TSR Hobbies (UK), Ltd.: 24.
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