Edge Rewrite
// HTMLRewriter · presentation

This page was redesigned at the edge.

Cloudflare fetched the original article and streamed it through HTMLRewriter to apply an entirely new visual system without rebuilding the source page.

// request.cf · coarse context

A page that knows where it met you.

Only coarse request metadata is shown. This demo does not display or persist visitor IP addresses.

Country
US
Cloudflare location
CMH
Connection
HTTP/2
Language
Not provided

Ray ID: a4523bed9a9077be

Jump to content

NFL Xtreme

From Wikipedia, the free encyclopedia
NFL Xtreme
Developer989 Sports
PublisherSony Computer Entertainment
PlatformPlayStation
Release
GenreSports
ModesSingle-player, multiplayer

NFL Xtreme is an American football video game developed by 989 Studios and published by Sony Computer Entertainment for the PlayStation. The game was intended to be a competitor to Midway Games' NFL Blitz series. The cover athlete is Tampa Bay Buccaneers fullback Mike Alstott.[3]

Gameplay

[edit]

Unlike real football, each game is a five-on-five matchup and every player is an eligible receiver.[3] In addition, there are no boundaries or penalties, and a first down is 20 yards.[3]

The game also offers standard football video game features such as create-a-player, draft picks, and season play, and includes full NFL licensing with real NFL teams and schedules.[3]

Development

[edit]

NFL Xtreme was built on the same game engine as NFL Gameday '98.[3] However, because the game uses a much smaller number of players - five on each side - the developers were able to use more polygons in each player without taxing the hardware, allowing more detailed players.[3]

Film director Oren Peli, best known for the 2007 found footage film Paranormal Activity, was a programmer for NFL Xtreme.[4]

Reception

[edit]

The game received "mixed" reviews according to the review aggregation website GameRankings.[5] Next Generation said that the game was "no NFL Blitz. NFL Mel-O would have been a more apt title."[14] GameFan gave the game universal acclaim, over a month before it was released Stateside.[9]

Sequel

[edit]

A sequel to Xtreme, NFL Xtreme 2, was released the following year, and as of 2026 is the final game in the series.

References

[edit]
  1. ↑ "Sony Ships NFL X-Treme". PSX Nation. July 13, 1998. Archived from the original on February 25, 2001. Retrieved May 14, 2024.
  2. ↑ "NFL Xtreme". Chipsworld. Archived from the original on July 7, 2002. Retrieved May 14, 2024.
  3. 1 2 3 4 5 6 "PlayStation Previews: NFL Xtreme". Electronic Gaming Monthly. No. 106. Ziff Davis. May 1998. p. 55.
  4. ↑ https://www.mobygames.com/person/3385/oren-peli/
  5. 1 2 "NFL Xtreme for PlayStation". GameRankings. CBS Interactive. Archived from the original on December 5, 2019. Retrieved May 3, 2020.
  6. ↑ Grandstaff, Matt. "NFL Xtreme - Review". AllGame. All Media Network. Archived from the original on November 16, 2014. Retrieved May 4, 2020.
  7. ↑ EGM staff (1998). "NFL Xtreme". Electronic Gaming Monthly. Ziff Davis.
  8. ↑ "NFL Xtreme". Game Informer. No. 64. FuncoLand. August 1998.
  9. 1 2 Higgins, Geoff "El Nino" (June 8, 1998). "REVIEW for NFL Xtreme". GameFan. Metropolis Media. Archived from the original on June 14, 2000. Retrieved July 21, 2020.
  10. ↑ Air Hendrix (1998). "NFL Xtreme Review for PlayStation on GamePro.com". GamePro. IDG Entertainment. Archived from the original on January 16, 2005. Retrieved May 4, 2020.
  11. ↑ Dr. Moo (July 1998). "NFL Xtreme Review". GameRevolution. CraveOnline. Archived from the original on October 12, 2015. Retrieved May 4, 2020.
  12. ↑ Broady, Vince (July 23, 1998). "NFL Xtreme Review". GameSpot. CBS Interactive. Archived from the original on May 21, 2019. Retrieved May 3, 2020.
  13. ↑ Boor, Jay (July 15, 1998). "NFL Xtreme". IGN. Ziff Davis. Archived from the original on November 2, 2021. Retrieved May 3, 2020.
  14. 1 2 "NFL Xtreme". Next Generation. No. 46. Imagine Media. October 1998. p. 128. Retrieved May 3, 2020.
  15. ↑ "NFL Xtreme". Official U.S. PlayStation Magazine. No. 11. Ziff Davis. August 1998.
[edit]