Edge Rewrite
// HTMLRewriter · presentation

This page was redesigned at the edge.

Cloudflare fetched the original article and streamed it through HTMLRewriter to apply an entirely new visual system without rebuilding the source page.

// request.cf · coarse context

A page that knows where it met you.

Only coarse request metadata is shown. This demo does not display or persist visitor IP addresses.

Country
US
Cloudflare location
CMH
Connection
HTTP/2
Language
Not provided

Ray ID: a23aba2d9eebf689

Jump to content

MicroGame

From Wikipedia, the free encyclopedia

The MicroGame line by Metagaming Concepts consisted of tabletop microgames published from 1977 to 1982.

History

[edit]

In 1977, Metagaming Concepts designer Howard Thompson came up with a new type of small, inexpensive, and fast wargame with a limited number of counters, a small map and a short rulebook, each packaged in a plastic zipper storage bag. The games at first sold for $2.95, much cheaper than standard-sized boxed wargames of the time.[1] As game historian Shannon Appelcline noted in the 2014 book Designers & Dragons, "The games were quite cheap for the market at the time but nonetheless allowed for a good amount of enjoyment and replayability."[1]:78–79

Metagaming Concepts first used the term "MicroGame" when they released Ogre, MicroGame #1 in 1977.[2][3]

Games

[edit]

References

[edit]
  1. 1 2 Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. ISBN 978-1-907702-58-7.
  2. Scoleri III, Joseph (March 2, 2002). "The Metagaming MicroGame Games, Page 1". The Maverick's Classic Microgames Museum.
  3. Easterbrook, Martin (Aug–Sep 1977). "Open Box: Ogre". White Dwarf (#2). Games Workshop: 12.