Edge Rewrite
// HTMLRewriter · presentation

This page was redesigned at the edge.

Cloudflare fetched the original article and streamed it through HTMLRewriter to apply an entirely new visual system without rebuilding the source page.

// request.cf · coarse context

A page that knows where it met you.

Only coarse request metadata is shown. This demo does not display or persist visitor IP addresses.

Country
US
Cloudflare location
CMH
Connection
HTTP/2
Language
Not provided

Ray ID: a23778955e9b2407

Jump to content

Megaversal system

From Wikipedia, the free encyclopedia

The Megaversal system, sometimes known as the Palladium system, is a role-playing game system used in most of the role-playing games published by Palladium Books. It uses dice for roll-under percentile skill checks, roll-high combat checks and saving throws, and determination of damage sustained in melee encounters by which a character's hit points, Structural Damage Capacity (S.D.C.), or Mega-Damage Capacity (M.D.C.) is reduced accordingly.

Conception

[edit]

Shannon Appelcline, in his book Designers & Dragons, states that the Megaversal system was an overhaul of the game system that Palladium had originally derived from Advanced Dungeons & Dragons: "It was one part highly traditional – with its character classes, experience points and levels – and one part arcane – with its abbreviations like OCCs, RCCs, PCCs, PPE, SDC and MDC."[1]

References

[edit]
  1. Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. p. 160. ISBN 978-1-907702- 58-7.