Edge Rewrite
// HTMLRewriter · presentation

This page was redesigned at the edge.

Cloudflare fetched the original article and streamed it through HTMLRewriter to apply an entirely new visual system without rebuilding the source page.

// request.cf · coarse context

A page that knows where it met you.

Only coarse request metadata is shown. This demo does not display or persist visitor IP addresses.

Country
US
Cloudflare location
CMH
Connection
HTTP/2
Language
Not provided

Ray ID: a2303b11995e2e5c

Jump to content

// Workers AI · dad joke modeWhat did Medieval Games say to the player? "Knight to remember me?

From Wikipedia, the free encyclopedia
Medieval Games
DeveloperN-Fusion Interactive
PublisherVir2L Studios
PlatformWii
Release
  • NA: October 20, 2009
  • AU: November 19, 2009
  • EU: November 27, 2009
GenreParty
ModesSingle-player, multiplayer

Medieval Games is a party video game developed by American studio n-Fusion Interactive and published by Vir2L Studios for Nintendo's Wii console. It was developed by N-Fusion and was unveiled in December 2008.[1][2] It was released on October 20, 2009 in North America[3][4] and on November 27 in Europe.[5]

Gameplay

[edit]

Medieval Games is a party video game set in a storybook medieval world. The game is similar to the Mario Party series by Nintendo. The game has a story mode with a story based on the Middle Ages, in which you play as a court jester named Scrunth, with each chapter raising Scrunth in the social hierarchy, with the last chapter he is named King of the Fools. The game features 30 Medieval mini-games including sword fighting, jousting, archery and catapulting.[6] The game supports up to 4-player local multiplayer. The game aims to take full advantage of the Wii's motion capabilities. Most of the actions on the game-boards and mini-games requires motion-controls. It also has 2 vs 2 and 1 vs 3 minigames where player 1 is always the solo.

Reception

[edit]

IGN played four minigames at E3 2009 and wrote in a preview: "Without anything else to base an opinion on, I can only hope the other promised 27 games don't share the same basic, often-lacking controls and thirty-second playtimes. But my hopes aren't high."[7] In a Gamescom 2009 preview IGN played some of the minigames and called them "mildly amusing".[8] Common Sense Media said that the control-scheme could only be enjoyed by an ogre, and was generally negative towards the game.[9] News Shopper wrote: "In short this is tongue-in-cheek fun and ideal fodder for the Wii. It may not look a million groats but who cares when it is this much fun."[10]

References

[edit]
  1. "Medieval Games Announced For Wii". cinemablend.com. 2009-01-13. Archived from the original on 2016-10-03. Retrieved September 9, 2016.
  2. "Vir2L Studios Announces Medieval Games for Wii". vir2l.com. December 22, 2008. Archived from the original on October 19, 2013. Retrieved September 9, 2016.
  3. "Medieval Games". Archived from the original on October 29, 2011. Retrieved September 9, 2016.
  4. "Vir2L Studios' Medieval Games Available October 20th". vir2l.com. October 7, 2009. Archived from the original on April 21, 2013. Retrieved September 10, 2016.
  5. "Medieval Games Official fact sheet". tothegame.com. Archived from the original on January 1, 2010. Retrieved September 9, 2016.
  6. "Medieval Games". Archived from the original on May 17, 2014. Retrieved September 9, 2016.
  7. McLaughlin, Rus (8 June 2009). "E3 2009: Hands-On Medieval Games". IGN. Ziff Davis. Archived from the original on 29 November 2023. Retrieved 17 June 2025.
  8. Casamassina, Matt (21 August 2009). "GC 2009: Medieval Games Hands-on". IGN. Ziff Davis. Archived from the original on 17 June 2025. Retrieved 17 June 2025.
  9. Healy, Christopher (2009-10-27). "Medieval Games review". commonsensemedia.org. Archived from the original on 2016-09-17. Retrieved September 9, 2016.
  10. Miles, Tim (15 December 2009). "Game review: Medieval Games - Nintendo Wii". News Shopper. Archived from the original on 17 June 2025. Retrieved 17 June 2025.
[edit]