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// Workers AI · dad joke modeWhat did GL-117 say to GL-118? Let's link up.

From Wikipedia, the free encyclopedia
GL-117
GL-117
DevelopersThomas Drexl, Jean-Marc Le Peuvedic, Eugene Andreeschev, Eric Cheung
PlatformsGNU/Linux, macOS, Windows
Release2004
GenreCombat flight simulator
ModeSingle-player

GL-117 is a flight simulation and combat video game developed as free software.[1] It was written between 2002 and 2004 in the C++ programming language and was optimized for Nvidia graphics cards. Two years later, due to changes introduced in graphics programming, the graphics engine code had to be rewritten. Its creator abandoned the project upon leaving university, but it was taken up by other developers. Due to its free software nature, the project invites anyone to participate and contribute to it on a voluntary basis. It is available in binary format and source code for the Linux, macOS, and Windows platforms.

The game was reviewed by several international technology magazines, including the Portuguese Revista do CD-ROM in 2004,[2] PC Master magazine,[3] and the Indian technology magazine Digit in 2007.[4]

Gameplay

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GL-117 features five predefined levels and a range of view distances. It can be controlled via joystick, mouse, and keyboard. It incorporates music and sound effects. The player can select different combat aircraft, weapons and missions. It makes use of the OpenGL, GLU, GLUT, and SDL libraries. A 3D graphics accelerator with at least 128 MB of RAM is recommended to run it.

References

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  1. Thomas Drexl (2000). "GL-117". Retrieved October 20, 2010.
  2. "GL-117". Revista do CD-ROM. No. 108. Editora Europa. July 2004.
  3. "GL-117". PC Master. PC Master. 2004.
  4. "GL-117". Digit. Digit Magazine. August 2007.
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