Draft:Matteo Loglio
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Matteo Loglio | |
|---|---|
Matteo Loglio teaching a creative coding class | |
| Other name | matlo |
| Occupation | Interaction designer |
| Known for | Co-founder of Primo Toys (Cubetto); designer of NSynth Super |
| Website | matlo |
Matteo Loglio (known as matlo) is an Italian interaction designer.[1][2][3][4] He is best known as a co-founder of Primo Toys, the London-based company behind the children's coding robot Cubetto,[5] and as the designer of NSynth Super, an open-source musical instrument developed at Google Creative Lab.[6] He is also a co-founder of the design studio oio.
His work has been characterised as combining the traditional imprint of Italian design with qualities described as "very democratic, accessible and elegant in its simplicity".[7]
Education
[edit]Loglio studied at MAInD, the Master in Interaction Design programme at SUPSI in Lugano, completing the course in 2012.[8]
Career
[edit]Loglio began his career in Italy working with Arduino, the open-source electronics platform.[9] In 2013 he co-founded Primo Toys, a London-based startup behind Cubetto, a screen-free wooden robot that teaches computational thinking to children through tangible coding blocks.[5] He later joined Google Creative Lab, where he contributed to NSynth Super, an open-source musical instrument that uses a neural network to generate sounds.[6] In 2019 he co-founded oio, a design studio focused on emerging technologies and artificial intelligence.
In 2021 Loglio published the children's book Many Intelligences: What Do Robots, Starfish, and Toasters Think About? with Corraini Edizioni.[10] In 2026, Loglio worked with the Victoria and Albert Museum and YouTube to design a recreated early YouTube watch page accompanying the museum's acquisition of Me at the zoo, the first video uploaded to YouTube, for its permanent collection.[11]
Teaching
[edit]Loglio has taught as a visiting lecturer at Central Saint Martins in London,[1][12] MAInD Lugano,[13] and HEAD – Genève,[14][15] as well as at the Copenhagen Institute of Interaction Design (CIID),[16] Harbour.Space University,[17] and ISIA Urbino.[18]
Honours and awards
[edit]- IXDA Interaction Award, IUVO, 2013.[19]
- Cannes Lions Product Design Lion, Cubetto, 2016.[20]
- Red Dot Design Award, Best of the Best, Cubetto, 2017.[21]
- D&AD Graphite Pencil, Environmental Sustainability, Cubetto, 2017.[22]
- Good Design Award, Cubetto, 2017.[23]
- D&AD Yellow Pencil, Product Design, NSynth Super, 2018.[24]
- Cannes Lions Bronze, Outdoor, Draw to Art, 2018.[25]
- D&AD Graphite Pencil, Digital Design, Draw to Art, 2019.[26]
Exhibitions
[edit]- Archives du Design Romand, mudac, Lausanne, 2024–2025[27][28]
- The Last Pencil, DROPCITY, Milan Design Week, 2023[29]
- SPACE10 pop-up at LOOT, Mexico City, 2022[30]
- La gran imaginación. Historias del futuro, Espacio Fundación Telefónica, Madrid, 2021[31]
- The Future Starts Here, Victoria and Albert Museum, London, 2018[32]
- Giro Giro Tondo. Design for Kids, Triennale di Milano, 2017
- Water, Copeland Gallery, London, 2017[33][34][35][36][37]
- Unread Messages, The Aram Gallery, London, 2015[38][39][40][41]
- London Tech City, Museum of Modern Art, New York, 2015[42]
References
[edit]- ^ a b "Matteo Loglio". It's Nice That. 2 August 2021. Retrieved 11 May 2026.
- ^ "Matteo Loglio profile". Wallpaper*. 11 October 2022. Retrieved 11 May 2026.
- ^ "Beautiful Minds: Matteo Loglio". la Repubblica (in Italian). 8 February 2025. Retrieved 11 May 2026.
- ^ Tjalve, Kristoffer (14 May 2026). "Matteo Loglio is an Interaction Designer". APOSSIBLE. Retrieved 18 May 2026.
- ^ a b Wichter, Zach (5 April 2017). "A Toy for Toddlers Doubles as Code Bootcamp". The New York Times. Retrieved 11 May 2026. Shapiro, Julie (17 March 2016). "A Kids' Toy That Teaches Coding". Time. Retrieved 11 May 2026. Margolis, Jonathan (13 December 2016). "Tech toys are great . . . if the children play too". Financial Times. Retrieved 11 May 2026. Manning, Ellen (1 August 2017). "Out with the old school? The rise of ed tech in the classroom". The Guardian. Retrieved 11 May 2026. Morby, Alice (9 March 2016). "Cubetto is a wooden robot designed to teach toddlers how to code". Dezeen. Retrieved 11 May 2026. Audureau, William (6 May 2016). "On a testé… Cubetto, le robot jouet qui apprend aux enfants à programmer". Le Monde (in French). Retrieved 11 May 2026. "Cubetto on Kickstarter". Domus. 22 March 2016. Retrieved 11 May 2026.
- ^ a b Deahl, Dani (13 March 2018). "Google's NSynth Super is an AI-backed touchscreen synth". The Verge. Retrieved 11 May 2026. Novet, Jordan (13 March 2018). "Google built a musical instrument that uses A.I. — and released the plans so you can make your own". CNBC. Retrieved 11 May 2026. LeFebvre, Rob (13 March 2018). "Google built a hardware interface for its AI music maker". Engadget. Retrieved 11 May 2026. Benchoff, Brian (16 March 2018). "Google Builds A Synthesizer With Neural Nets And Raspberry Pis". Hackaday. Retrieved 11 May 2026. Eck, Douglas; Vranakis, Steve (13 March 2018). "Making music using new sounds generated with machine learning". Google. Retrieved 11 May 2026.
- ^ "El inventor de productos del futuro que enseñó a un río a escribir poesía". El País (in Spanish). 7 March 2021. Retrieved 11 May 2026.
- ^ "Students". SUPSI – MAInD. Retrieved 11 May 2026.
- ^ "Teach programming logic to kids with Primo". Arduino Blog. 22 November 2013. Retrieved 11 May 2026.
- ^ "Matteo Loglio". Corraini Edizioni. Retrieved 11 May 2026. "Many Intelligences — Matteo Loglio". Creative Applications Network. Retrieved 11 May 2026. "Festivaletteratura, pesca poetica con algoritmo". ANSA (in Italian). 6 September 2021. Retrieved 11 May 2026. Fehnert, Josh (21 March 2021). "Sunday 21 March 2021 — The Monocle Minute". Monocle. Archived from the original on 21 March 2021. Retrieved 11 May 2026.
- ^ Bell, Jonathan (19 February 2026). "The V&A's digital collection acquires another significant piece: the very first YouTube video". Wallpaper*. Retrieved 11 May 2026. "Acquiring an early YouTube watch page and its first ever video". Victoria and Albert Museum. Retrieved 11 May 2026.
- ^ "Central Saint Martins". University of the Arts London. Retrieved 11 May 2026.
- ^ "Master in Interaction Design". SUPSI – MAInD. Retrieved 11 May 2026.
- ^ "Workshop Creative Coding — Matteo Loglio". HEAD – Genève. Retrieved 11 May 2026.
- ^ "Teachable Machines — Matteo Loglio". HEAD – Genève. Retrieved 11 May 2026.
- ^ "Open Lecture: Matteo Loglio". Copenhagen Institute of Interaction Design. Retrieved 11 May 2026.
- ^ "Matteo Loglio". Harbour.Space University. Retrieved 11 May 2026.
- ^ "ISIA Urbino". ISIA Urbino. Retrieved 11 May 2026.
- ^ "IUVO". IXDA Interaction Awards. 2013. Archived from the original on 9 February 2023. Retrieved 11 May 2026.
- ^ "Google's wearable clothes idea wins Cannes Grand Prix for Product Design". Campaign. 22 June 2016. Retrieved 11 May 2026.
Primo Toys won a Product Design Lion for Cubetto … Apart from the Grand Prix, all awards for Product Design are the same, and there are no gold, silver or bronze Lions.
- ^ "Cubetto". Red Dot. 2017. Retrieved 11 May 2026.
- ^ "Cubetto: Fostering the Next Generation of Digital Groundbreakers". D&AD Awards. 2017. Retrieved 11 May 2026.
- ^ "Cubetto". Good Design Award. 2017. Retrieved 11 May 2026.
- ^ "NSynth Super". D&AD Awards. 2018. Retrieved 11 May 2026.
- ^ "#CannesLions2018: Outdoor Lions winners!". Bizcommunity. 22 June 2018. Retrieved 11 May 2026.
- ^ "Draw to Art". D&AD Awards. 2019. Retrieved 11 May 2026.
- ^ "Archives du Design Romand". mudac. Retrieved 11 May 2026.
- ^ "Archives of Design and Artificial Intelligence". mudac. Retrieved 11 May 2026.
- ^ "mudac, Museum of Contemporary Design and Applied Arts, Lausanne at Milan Design Week 2023" (PDF) (Press release). mudac. 15 April 2023. Retrieved 11 May 2026.
- ^ "SPACE10 Mexico City". SPACE10. Retrieved 11 May 2026.
- ^ "La gran imaginación. Historias del futuro". Espacio Fundación Telefónica (in Spanish). Retrieved 11 May 2026.
- ^ "The Future Starts Here". Victoria and Albert Museum. Retrieved 11 May 2026.
- ^ "Water". Water Exhibition. Archived from the original on 16 August 2022. Retrieved 11 May 2026.
- ^ Hitti, Natashah (24 September 2017). "13 Ways with Water exhibition explores "the world's most abundant material"". Dezeen. Retrieved 11 May 2026.
- ^ "London Design Festival 2017 preview". Wallpaper*. September 2017. Archived from the original on 16 July 2019. Retrieved 11 May 2026.
- ^ Rogers, Sam (14 September 2017). "What To See At London Design Festival 2017". British Vogue. Retrieved 11 May 2026.
- ^ Stone, Bryony (8 September 2017). "How 13 designers responded to a one-word brief: water". It's Nice That. Retrieved 11 May 2026.
- ^ "Unread Messages". The Aram Gallery. Retrieved 11 May 2026.
- ^ Tucker, Emma (3 April 2016). "Aram Gallery's Unread Messages exhibition questions our digital addictions". Dezeen. Retrieved 11 May 2026.
- ^ "Unread Messages". Domus. 10 March 2016. Retrieved 11 May 2026.
- ^ "Banning tech in bed and unread messages: what's design got to do with it?". It's Nice That. 3 March 2016. Retrieved 11 May 2026.
- ^ Lillo, Andrea (11 May 2015). "MoMA Design Store Launches London Tech City for NYCxDESIGN Week". HFN. Retrieved 11 May 2026.
External links
[edit]
Category:Living people
Category:Italian designers
Category:Italian industrial designers
Category:Product designers
Category:Polytechnic University of Milan alumni
