Edge Rewrite
// HTMLRewriter · presentation

This page was redesigned at the edge.

Cloudflare fetched the original article and streamed it through HTMLRewriter to apply an entirely new visual system without rebuilding the source page.

// request.cf · coarse context

A page that knows where it met you.

Only coarse request metadata is shown. This demo does not display or persist visitor IP addresses.

Country
US
Cloudflare location
CMH
Connection
HTTP/2
Language
Not provided

Ray ID: a250af460a191ef0

Jump to content

Deep Space: Operation Copernicus

From Wikipedia, the free encyclopedia
Deep Space: Operation Copernicus
PublisherSir-Tech
PlatformsApple II, Commodore 64, MS-DOS
Release1987

Deep Space: Operation Copernicus is a video game published in 1988 by Sir-Tech.

Gameplay

[edit]

Deep Space: Operation Copernicus is a game in which the player must use a Katani class ship to eliminate Andromedan warships that have invaded United Planets territory.[1]

Reception

[edit]

David M. Wilson reviewed the game for Computer Gaming World, and stated that "If the game's slow pacing doesn't put the player off initially, the game will give players a competitive run for their money and much potential 'bang for the buck' as the game progresses".[1]

References

[edit]
  1. 1 2 Wilson, David M. (November 1987). "Deep Space: Katana on a Hot Spinward Loop!". Computer Gaming World. Vol. 1, no. 41. pp. 42, 48.