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Computer Facts in Five

From Wikipedia, the free encyclopedia
Computer Facts in Five
PublisherAvalon Hill
EngineAdvanced BASIC
PlatformsApple II, Atari 8-bit, MS-DOS
Release1982
GenreEducational

Computer Facts in Five is an educational video game adaptation of the board game Facts in Five published by The Avalon Hill Game Company in 1982.

Gameplay

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In the game, each player in each round must supply five answers each to five separate classes of subject matter from popular topics to academic ones.[1]

Reception

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Ed Curtis reviewed the game for Computer Gaming World, and stated that "When the desire comes upon you for a change from arcade games, or from fighting against some historic army or mythological beast, CFIF should definitely be considered. Played solitaire or as a party game (where its abilities shine best), this game, with the vast number of options combinations available, will continue to be enjoyable for years to come."[1]

SoftSide reviewed the game in August 1983, comparing it to the gameshow Beat the Clock.[2] PC Mag reviewed the game in its November 1983 issue.[3] Electronic Games reviewed it in May 1984.[4]

References

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  1. 1 2 Curtis, Ed (May–Jun 1983). "Micro-Reviews". Computer Gaming World. Vol. 1, no. 10. pp. 38–39.
  2. ↑ Gray, Robert C. (August 1983). SoftSide Magazine Issue 58 (Relieve Tension With Your Computer). SoftSide. p. 86.
  3. ↑ PC Mag. November 1983. pp. 647–648.
  4. ↑ Puglia, Vincent (May 1984). "Computer Facts in Five". Electronic Games. Vol. 2, no. 12. Reese Communication. p. 46-47.
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