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// Workers AI · dad joke modeWhy was AudioGaming sound sad? It was muted.

From Wikipedia, the free encyclopedia
AudioGaming
TypeLimited liability company
IndustryComputer software and Sound Design
FoundedParis, France (2009)
Headquarters
ProductsAudioWind, AudioRain, AudioMotors
Number of employees
5
WebsiteAudioGaming.net

AudioGaming is a French company developing procedural audio tools dedicated to sound designers and video game developers. It was founded in 2009[1] by Amaury La Burthe, Damien Henry & Guilllaume Le Nost.

Audio tools

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Their first VST/RTAS/AU plugins "AudioWind" and "AudioRain" were released in June 2012.[1] The wind sound synthesis plug-in AudioWind was successfully used for ambient sounds in Quentin Tarantino's Django Unchained.[2]

Their next product "AudioMotors", more oriented toward re-recording engineers, is an audio plug-in dedicated to vehicle engine sound synthesis.[3] It can be used in such applications as a car chase soundtrack creation. Also aiming for post-production, another product was announced[4] in April 2013, "AudioSteps". It includes a large footsteps library as well as manipulation tools to ease shaping them to the actual dubbed scene and/or to any sound design choices.

Sound design for video games

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The company also takes part in first-hand video game development: in a partnership with French editor Bulkypix and developer Dogbox, the game Journey to Hell was created and released in March 2013.[5]

In October 2013, the French platform game Type:Rider was released, with its soundtrack entirely designed by AudioGaming.[6]

References

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